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https://github.com/ParadiseSS13/Paradise.git
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tweaks
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@@ -41,6 +41,7 @@
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w_class = WEIGHT_CLASS_SMALL
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force = 15
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throwforce = 25
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embed_chance = 75
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var/cooldown = 0
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/obj/item/weapon/melee/cultblade/dagger/afterattack(mob/living/target as mob, mob/living/carbon/human/user as mob)
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@@ -25,6 +25,7 @@
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force = force_on
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throwforce = throwforce_on
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hitsound = 'sound/weapons/blade1.ogg'
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throw_speed = 4
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if(attack_verb_on.len)
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attack_verb = attack_verb_on
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if(!item_color)
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@@ -38,6 +39,7 @@
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force = initial(force)
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throwforce = initial(throwforce)
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hitsound = initial(hitsound)
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throw_speed = initial(throw_speed)
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if(attack_verb_on.len)
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attack_verb = list()
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icon_state = initial(icon_state)
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@@ -85,6 +87,8 @@
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throw_speed = 3
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throw_range = 5
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hitsound = "swing_hit"
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embed_chance = 75
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embedded_impact_pain_multiplier = 10
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armour_penetration = 35
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origin_tech = "combat=3;magnets=4;syndicate=4"
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block_chance = 50
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@@ -159,6 +159,7 @@
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w_class = initial(w_class)
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name = initial(name)
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hitsound = initial(hitsound)
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embed_chance = initial(embed_chance)
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throwforce = initial(throwforce)
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playsound(user, 'sound/weapons/saberoff.ogg', 5, 1)
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to_chat(user, "<span class='warning'>[src] can now be concealed.</span>")
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@@ -170,6 +171,7 @@
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w_class = WEIGHT_CLASS_NORMAL
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name = "energy dagger"
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hitsound = 'sound/weapons/blade1.ogg'
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embed_chance = 100 //rule of cool
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throwforce = 35
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playsound(user, 'sound/weapons/saberon.ogg', 5, 1)
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to_chat(user, "<span class='warning'>[src] is now active.</span>")
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