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tweaks
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@@ -25,6 +25,7 @@
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force = force_on
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throwforce = throwforce_on
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hitsound = 'sound/weapons/blade1.ogg'
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throw_speed = 4
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if(attack_verb_on.len)
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attack_verb = attack_verb_on
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if(!item_color)
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@@ -38,6 +39,7 @@
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force = initial(force)
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throwforce = initial(throwforce)
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hitsound = initial(hitsound)
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throw_speed = initial(throw_speed)
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if(attack_verb_on.len)
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attack_verb = list()
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icon_state = initial(icon_state)
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@@ -85,6 +87,8 @@
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throw_speed = 3
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throw_range = 5
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hitsound = "swing_hit"
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embed_chance = 75
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embedded_impact_pain_multiplier = 10
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armour_penetration = 35
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origin_tech = "combat=3;magnets=4;syndicate=4"
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block_chance = 50
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