removed vermin spawn turf selection (was causing a short freeze at roundstart)

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-12-15 12:40:23 +10:00
parent 50c4c120ba
commit 67b0e79b29
-12
View File
@@ -148,18 +148,6 @@ var/global/datum/controller/gameticker/ticker
spawn(3000)
statistic_cycle() // Polls population totals regularly and stores them in an SQL DB -- TLE
//setup vermin spawn areas
var/list/vermin_spawn_areas = list("/area/maintenance","/area/mine/maintenance","/area/crew_quarters/locker/locker_toilet","/area/crew_quarters/toilet")
vermin_spawn_turfs = new/list()
for(var/area_text in vermin_spawn_areas)
var/area_base_type = text2path(area_text)
for(var/area in typesof(area_base_type))
var/list/area_turfs = get_area_turfs(area)
for(var/turf/T in area_turfs)
if(T.density)
area_turfs -= T
vermin_spawn_turfs.Add(area_turfs)
return 1
/datum/controller/gameticker