Fixes shadowlings getting ascend after hatching

This commit is contained in:
DZD
2015-08-10 16:04:20 -04:00
parent 28623b44fb
commit 6c57926999
@@ -90,13 +90,12 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
sleep(10)
H << "<span class='shadowling'><b><i>Your powers are awoken. You may now live to your fullest extent. Remember your goal. Cooperate with your thralls and allies.</b></i></span>"
H.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadowling_ascend)
H.mind.remove_spell(/obj/effect/proc_holder/spell/targeted/shadowling_hatch)
H.AddSpell(new /obj/effect/proc_holder/spell/targeted/glare)
H.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/veil)
H.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadow_walk)
H.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/flashfreeze)
H.AddSpell(new /obj/effect/proc_holder/spell/targeted/collective_mind)
H.mind.remove_spell(src)
/obj/effect/proc_holder/spell/targeted/shadowling_ascend
name = "Ascend"