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Fixes shadowlings getting ascend after hatching
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@@ -90,13 +90,12 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
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sleep(10)
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H << "<span class='shadowling'><b><i>Your powers are awoken. You may now live to your fullest extent. Remember your goal. Cooperate with your thralls and allies.</b></i></span>"
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H.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadowling_ascend)
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H.mind.remove_spell(/obj/effect/proc_holder/spell/targeted/shadowling_hatch)
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H.AddSpell(new /obj/effect/proc_holder/spell/targeted/glare)
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H.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/veil)
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H.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadow_walk)
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H.AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/flashfreeze)
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H.AddSpell(new /obj/effect/proc_holder/spell/targeted/collective_mind)
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H.mind.remove_spell(src)
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/obj/effect/proc_holder/spell/targeted/shadowling_ascend
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name = "Ascend"
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