-New corridor airlocks! They will replace the regular glass airlocks in the corridor but they have an extra feature. They stay open by default and close/open automatically based on the local area's air alarm alert.

-Got rid of a magic number in implants.
-Robots cannot hide their items in food anymore.
-Updated changelog with disease naming.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5077 316c924e-a436-60f5-8080-3fe189b3f50e
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giacomand@gmail.com
2012-11-15 16:40:54 +00:00
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@@ -52,6 +52,8 @@ should be listed in the changelog upon commit tho. Thanks. -->
<h2 class="date">15 November 2012</h2>
<h3 class="author">Giacom updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now name your advance diseases! You can't name already known diseases though.</li>
<li class="rscadd">New corridor doors will be open by default until the local area's air alarm sends a severe alert.</li>
<li class="tweak">Chemical implants can now hold 50 units instead of 10 units.</li>
</ul>
</div>