Alterations based on feedback

Syndie headset -> strange headset -> alien headset

Reverts attempt at fixing roundend MODE message.
This commit is contained in:
Sam
2017-03-26 06:57:38 +01:00
parent 90ab2ba2a3
commit 78c04ae42b
@@ -74,11 +74,11 @@
agent = preset_agent
scientist.assigned_role = "Abductor Scientist"
scientist.assigned_role = "MODE"
scientist.special_role = SPECIAL_ROLE_ABDUCTOR_SCIENTIST
log_game("[scientist.key] (ckey) has been selected as an abductor team [team_number] scientist.")
agent.assigned_role = "Abductor Agent"
agent.assigned_role = "MODE"
agent.special_role = SPECIAL_ROLE_ABDUCTOR_AGENT
log_game("[agent.key] (ckey) has been selected as an abductor team [team_number] agent.")
@@ -223,7 +223,7 @@
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt(agent)
R.set_frequency(radio_freq)
R.name = "strange headset"
R.name = "alien headset"
agent.equip_to_slot_or_del(R, slot_l_ear)
agent.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(agent), slot_shoes)
agent.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(agent), slot_w_uniform) //they're greys gettit