Abductor fixes

This commit is contained in:
Sam
2017-03-25 04:57:26 +00:00
parent 4987aac15c
commit 90ab2ba2a3
@@ -74,11 +74,11 @@
agent = preset_agent
scientist.assigned_role = "MODE"
scientist.assigned_role = "Abductor Scientist"
scientist.special_role = SPECIAL_ROLE_ABDUCTOR_SCIENTIST
log_game("[scientist.key] (ckey) has been selected as an abductor team [team_number] scientist.")
agent.assigned_role = "MODE"
agent.assigned_role = "Abductor Agent"
agent.special_role = SPECIAL_ROLE_ABDUCTOR_AGENT
log_game("[agent.key] (ckey) has been selected as an abductor team [team_number] agent.")
@@ -223,6 +223,7 @@
var/obj/item/device/radio/R = new /obj/item/device/radio/headset/syndicate/alt(agent)
R.set_frequency(radio_freq)
R.name = "strange headset"
agent.equip_to_slot_or_del(R, slot_l_ear)
agent.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat(agent), slot_shoes)
agent.equip_to_slot_or_del(new /obj/item/clothing/under/color/grey(agent), slot_w_uniform) //they're greys gettit
@@ -287,7 +288,7 @@
var/datum/objective/objective = team_objectives[team_number]
var/team_name = team_names[team_number]
if(console.experiment.points >= objective.target_amount)
to_chat(world, "<span class='greenannounce'>[team_name] team fullfilled its mission!</span>")
to_chat(world, "<span class='greenannounce'>[team_name] team fulfilled its mission!</span>")
else
to_chat(world, "<span class='boldannounce'>[team_name] team failed its mission.</span>")
..()