Don't check on adjacency until player is spawned (#24586)

This commit is contained in:
Mikhail Dzianishchyts
2024-03-12 16:39:07 +03:00
committed by GitHub
parent 073852c664
commit 7d57c53aed
@@ -429,7 +429,7 @@
if(!istype(I))
return FALSE
if(usr)
if(!Adjacent(usr))
if(!Adjacent(usr) && !isnewplayer(usr))
return FALSE
if(!usr.unEquip(I, silent = TRUE))
return FALSE