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Caseing
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@@ -412,7 +412,7 @@
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..()
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/mob/living/simple_animal/bot/ed209/proc/set_weapon() //used to update the projectile type and firing sound
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shoot_sound = 'sound/weapons/laser.ogg'
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shoot_sound = 'sound/weapons/Laser.ogg'
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if(emagged == 2)
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if(lasercolor)
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projectile = /obj/item/projectile/beam/disabler
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@@ -34,7 +34,7 @@
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icon_state = "pirateranged"
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icon_living = "pirateranged"
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icon_dead = "piratemelee_dead"
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projectilesound = 'sound/weapons/laser.ogg'
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projectilesound = 'sound/weapons/Laser.ogg'
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ranged = 1
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rapid = 1
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retreat_distance = 5
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