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Fixes and Tweaks
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@@ -265,6 +265,14 @@ var/list/uplink_items = list()
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excludefrom = list("nuclear emergency")
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surplus = 50
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/datum/uplink_item/dangerous/flamethrower
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name = "Flamethrower"
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desc = "A flamethrower, fueled by a portion of highly flammable biotoxins stolen previously from Nanotrasen stations. Make a statement by roasting the filth in their own greed. Use with caution."
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item = /obj/item/weapon/flamethrower/full/tank
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cost = 11
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gamemodes = list("nuclear emergency")
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surplus = 40
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/datum/uplink_item/dangerous/sword
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name = "Energy Sword"
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desc = "The esword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise."
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@@ -587,6 +595,14 @@ var/list/uplink_items = list()
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item = /obj/item/weapon/aiModule/syndicate
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cost = 14
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/datum/uplink_item/device_tools/magboots
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name = "Blood-Red Magboots"
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desc = "A pair of magnetic boots with a Syndicate paintjob that assist with freer movement in space or on-station during gravitational generator failures. \
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These reverse-engineered knockoffs of Nanotrasen's 'Advanced Magboots' slow you down in simulated-gravity environments much like the standard issue variety."
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item = /obj/item/clothing/shoes/magboots/syndie
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cost = 5
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gamemodes = list("nuclear emergency")
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/datum/uplink_item/device_tools/plastic_explosives
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name = "Composition C-4"
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desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls or connect a signaler to its wiring to make it remotely detonable. It has a modifiable timer with a minimum setting of 10 seconds."
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