Cleanup AI subsystem names (#28581)

This commit is contained in:
warriorstar-orion
2025-03-08 13:37:05 -05:00
committed by GitHub
parent 79b242c400
commit 8e0e6c9305
3 changed files with 3 additions and 3 deletions
@@ -1,6 +1,6 @@
/// The subsystem used to tick [/datum/ai_controllers] instances. Handling the re-checking of plans.
SUBSYSTEM_DEF(ai_controllers)
name = "AI Controller Ticker"
name = "AI Controller"
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND
priority = FIRE_PRIORITY_NPC
init_order = INIT_ORDER_AI_CONTROLLERS
@@ -1,6 +1,6 @@
/// The subsystem used to tick [/datum/ai_movement] instances. Handling the movement of individual AI instances
MOVEMENT_SUBSYSTEM_DEF(ai_movement)
name = "AI movement"
name = "AI Movement"
flags = SS_BACKGROUND|SS_TICKER
priority = FIRE_PRIORITY_NPC_MOVEMENT
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
@@ -1,7 +1,7 @@
/// The subsystem used to tick [/datum/ai_behavior] instances.
/// Handling the individual actions an AI can take like punching someone in the fucking NUTS
PROCESSING_SUBSYSTEM_DEF(ai_behaviors)
name = "AI Behavior Ticker"
name = "AI Behavior"
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND
priority = FIRE_PRIORITY_NPC_ACTIONS
runlevels = RUNLEVEL_GAME|RUNLEVEL_POSTGAME