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https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-26 21:48:21 +01:00
attempt at overlay removal
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@@ -149,8 +149,9 @@
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/mob/living/simple_animal/hostile/floor_cluwne/proc/Manifest()//handles disappearing and appearance anim
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var/obj/effect/temp_visual/fcluwne_manifest/manifest = /obj/effect/temp_visual/fcluwne_manifest
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if(manifested)
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new /obj/effect/temp_visual/fcluwne_manifest(src.loc)
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new manifest(src.loc)
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addtimer(src, "Appear", MANIFEST_DELAY)
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else
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@@ -158,6 +159,7 @@
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invisibility = INVISIBILITY_MAXIMUM
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mouse_opacity = 0
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density = FALSE
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qdel(manifest)
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/mob/living/simple_animal/hostile/floor_cluwne/proc/Appear()//handled in a seperate proc so floor cluwne doesn't appear before the animation finishes
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@@ -188,7 +190,7 @@
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H.playsound_local(src,'sound/spookoween/insane_low_laugh.ogg', 1)
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if(prob(5))
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H.playsound_local(src,'sound/spookoween/scary_horn.ogg', 5)
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H.playsound_local(src,'sound/spookoween/ghost_whisper.ogg', 5)
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if(prob(3))
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var/obj/item/I = locate() in orange(H, 8)
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@@ -374,6 +376,7 @@
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eating = FALSE
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switch_stage = switch_stage * 0.75 //he gets faster after each feast
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Acquire_Victim()
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interest = 0
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//manifestation animation
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