mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-14 16:44:33 +01:00
Fix his, he, him
This commit is contained in:
+1
-1
@@ -177,7 +177,7 @@
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if(ismindshielded(H))
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text = "Mindshield Implant:<a href='?src=[UID()];implant=remove'>Remove</a>|<b><font color='green'>Implanted</font></b></br>"
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else
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text = "Mindshield Implant:<b>No Implant</b>|<a href='?src=[UID()];implant=add'>Implant him!</a></br>"
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text = "Mindshield Implant:<b>No Implant</b>|<a href='?src=[UID()];implant=add'>Implant [H.p_them()]!</a></br>"
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sections["implant"] = text
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/** REVOLUTION ***/
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text = "revolution"
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@@ -119,7 +119,7 @@ var/list/blob_nodes = list()
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if(!is_station_level(location.z) || istype(location, /turf/space))
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if(!warned)
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to_chat(C, "<span class='userdanger'>You feel ready to burst, but this isn't an appropriate place! You must return to the station!</span>")
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message_admins("[key_name_admin(C)] was in space when the blobs burst, and will die if he doesn't return to the station.")
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message_admins("[key_name_admin(C)] was in space when the blobs burst, and will die if [C.p_they()] [C.p_do()] not return to the station.")
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spawn(300)
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burst_blob(blob, 1)
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else
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@@ -25,13 +25,13 @@
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if(istype(user.l_hand, weapon_type)) //Not the nicest way to do it, but eh
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qdel(user.l_hand)
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if(!silent)
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user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms his [weapon_name_simple] into an arm!</span>", "<span class='notice'>We assimilate the [weapon_name_simple] back into our body.</span>", "<span class='warning>You hear organic matter ripping and tearing!</span>")
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user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms [user.p_their()] [weapon_name_simple] into an arm!</span>", "<span class='notice'>We assimilate the [weapon_name_simple] back into our body.</span>", "<span class='warning>You hear organic matter ripping and tearing!</span>")
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user.update_inv_l_hand()
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return
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if(istype(user.r_hand, weapon_type))
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qdel(user.r_hand)
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if(!silent)
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user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms his [weapon_name_simple] into an arm!</span>", "<span class='notice'>We assimilate the [weapon_name_simple] back into our body.</span>", "<span class='warning>You hear organic matter ripping and tearing!</span>")
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user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms [user.p_their()] [weapon_name_simple] into an arm!</span>", "<span class='notice'>We assimilate the [weapon_name_simple] back into our body.</span>", "<span class='warning>You hear organic matter ripping and tearing!</span>")
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user.update_inv_r_hand()
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return
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..(user, target)
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@@ -138,7 +138,7 @@
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loc.visible_message("<span class='warning'>A grotesque blade forms around [loc.name]\'s arm!</span>", "<span class='warning'>Our arm twists and mutates, transforming it into a deadly blade.</span>", "<span class='warning'>You hear organic matter ripping and tearing!</span>")
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/obj/item/melee/arm_blade/dropped(mob/user)
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user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms his blade into an arm!</span>", "<span class='notice'>We assimilate the blade back into our body.</span>", "<span class='warning>You hear organic matter ripping and tearing!</span>")
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user.visible_message("<span class='warning'>With a sickening crunch, [user] reforms [user.p_their()] blade into an arm!</span>", "<span class='notice'>We assimilate the blade back into our body.</span>", "<span class='warning>You hear organic matter ripping and tearing!</span>")
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. = ..()
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/obj/item/melee/arm_blade/afterattack(atom/target, mob/user, proximity)
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@@ -386,7 +386,7 @@
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if(remaining_uses < 1)
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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H.visible_message("<span class='warning'>With a sickening crunch, [H] reforms his shield into an arm!</span>", "<span class='notice'>We assimilate our shield into our body</span>", "<span class='italics>You hear organic matter ripping and tearing!</span>")
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H.visible_message("<span class='warning'>With a sickening crunch, [H] reforms [H.p_their()] shield into an arm!</span>", "<span class='notice'>We assimilate our shield into our body</span>", "<span class='italics>You hear organic matter ripping and tearing!</span>")
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H.unEquip(src, 1)
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qdel(src)
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return 0
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@@ -30,7 +30,7 @@
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to_chat(user, "On second thought, the element of surprise isn't so bad after all.")
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return
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var/war_declaration = "[user.real_name] has declared his intent to utterly destroy [station_name()] with a nuclear device, and dares the crew to try and stop them."
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var/war_declaration = "[user.real_name] has declared [user.p_their()] intent to utterly destroy [station_name()] with a nuclear device, and dares the crew to try and stop them."
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declaring_war = TRUE
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var/custom_threat = alert(user, "Do you want to customize your declaration?", "Customize?", "Yes", "No")
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@@ -175,7 +175,7 @@
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/obj/effect/proc_holder/spell/vampire/targetted/hypnotise/cast(list/targets, mob/user = usr)
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for(var/mob/living/target in targets)
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user.visible_message("<span class='warning'>[user]'s eyes flash briefly as he stares into [target]'s eyes</span>")
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user.visible_message("<span class='warning'>[user]'s eyes flash briefly as [user.p_they()] stare[user.p_s()] into [target]'s eyes</span>")
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if(do_mob(user, target, 50))
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if(!affects(target))
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to_chat(user, "<span class='warning'>Your piercing gaze fails to knock out [target].</span>")
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@@ -413,13 +413,13 @@
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var/i
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for(i=0,i<4,i++) //Gradually give the guy inside some damaged based on the intensity
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spawn(50)
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if(src.OCCUPANT)
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if(src.issuperUV)
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if(OCCUPANT)
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if(issuperUV)
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OCCUPANT.take_organ_damage(0,40)
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to_chat(user, "Test. You gave him 40 damage")
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to_chat(user, "Test. You gave [OCCUPANT.p_them()] 40 damage")
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else
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OCCUPANT.take_organ_damage(0,8)
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to_chat(user, "Test. You gave him 8 damage")
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to_chat(user, "Test. You gave [OCCUPANT.p_them()] 8 damage")
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return*/
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@@ -68,7 +68,7 @@
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if(M.stat !=2)
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/*if((M.mind in ticker.mode.cult) && (prob(20)))
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to_chat(M, "<span class='warning'>The power of [src.deity_name] clears your mind of heresy!</span>")
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to_chat(user, "<span class='warning'>You see how [M]'s eyes become clear, the cult no longer holds control over him!</span>")
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to_chat(user, "<span class='warning'>You see how [M]'s eyes become clear, the cult no longer holds control over [M.p_them()]!</span>")
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ticker.mode.remove_cultist(M.mind)*/
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if((istype(M, /mob/living/carbon/human) && prob(60)))
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bless(M)
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@@ -49,7 +49,7 @@
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if(src.arcanecheckout)
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new /obj/item/tome(src.loc)
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to_chat(user, "<span class='warning'>Your sanity barely endures the seconds spent in the vault's browsing window. The only thing to remind you of this when you stop browsing is a dusty old tome sitting on the desk. You don't really remember printing it.</span>")
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user.visible_message("[user] stares at the blank screen for a few moments, his expression frozen in fear. When he finally awakens from it, he looks a lot older.", 2)
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user.visible_message("[user] stares at the blank screen for a few moments, [user.p_their()] expression frozen in fear. When [user.p_they()] finally awaken[user.p_s()] from it, [user.p_they()] look[user.p_s()] a lot older.", 2)
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src.arcanecheckout = 0
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if(1)
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// Inventory
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@@ -1043,7 +1043,7 @@
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/mob/living/carbon/human/proc/play_xylophone()
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if(!src.xylophone)
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visible_message("<span class='warning'>[src] begins playing his ribcage like a xylophone. It's quite spooky.</span>","<span class='notice'>You begin to play a spooky refrain on your ribcage.</span>","<span class='warning'>You hear a spooky xylophone melody.</span>")
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visible_message("<span class='warning'>[src] begins playing [p_their()] ribcage like a xylophone. It's quite spooky.</span>","<span class='notice'>You begin to play a spooky refrain on your ribcage.</span>","<span class='warning'>You hear a spooky xylophone melody.</span>")
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var/song = pick('sound/effects/xylophone1.ogg','sound/effects/xylophone2.ogg','sound/effects/xylophone3.ogg')
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playsound(loc, song, 50, 1, -1)
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xylophone = 1
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@@ -191,7 +191,7 @@
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user.visible_message("<span class='danger'>[user] introduces \himself and explains \his plans.</span>")
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if(2)
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to_chat(user, "<span class='notice'>You begin the recruitment of [target].</span>")
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user.visible_message("<span class='danger'>[user] leans over towards [target], whispering excitedly as he gives a speech.</span>")
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user.visible_message("<span class='danger'>[user] leans over towards [target], whispering excitedly as [user.p_they()] give[user.p_s()] a speech.</span>")
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to_chat(target, "<span class='danger'>You feel yourself agreeing with [user], and a surge of loyalty begins building.</span>")
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target.Weaken(12)
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sleep(20)
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@@ -214,7 +214,7 @@
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recruiting = 0
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to_chat(user, "<span class='notice'>You have recruited <b>[target]</b> as your henchman!</span>")
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to_chat(target, "<span class='deadsay'><b>You have decided to enroll as a henchman for [user]. You are now part of the feared 'Greyshirts'.</b></span>")
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to_chat(target, "<span class='deadsay'><b>You must follow the orders of [user], and help him succeed in \his dastardly schemes.</span>")
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to_chat(target, "<span class='deadsay'><b>You must follow the orders of [user], and help [user.p_them()] succeed in [user.p_their()] dastardly schemes.</span>")
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to_chat(target, "<span class='deadsay'>You may not harm other Greyshirt or [user]. However, you do not need to obey other Greyshirts.</span>")
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ticker.mode.greyshirts += target.mind
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target.set_species("Human")
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@@ -810,7 +810,7 @@ var/list/robot_verbs_default = list(
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to_chat(src, "<span class='warning'>ERRORERRORERROR</span>")
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to_chat(src, "<b>Obey these laws:</b>")
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laws.show_laws(src)
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to_chat(src, "<span class='boldwarning'>ALERT: [M.real_name] is your new master. Obey your new laws and his commands.</span>")
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to_chat(src, "<span class='boldwarning'>ALERT: [M.real_name] is your new master. Obey your new laws and [M.p_their()] commands.</span>")
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SetLockdown(0)
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if(src.module && istype(src.module, /obj/item/robot_module/miner))
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for(var/obj/item/pickaxe/drill/cyborg/D in src.module.modules)
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@@ -94,7 +94,7 @@
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/mob/living/simple_animal/bot/ed209/set_custom_texts()
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text_hack = "You disable [name]'s combat inhibitor."
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text_dehack = "You restore [name]'s combat inhibitor."
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text_dehack_fail = "[name] ignores your attempts to restrict him!"
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text_dehack_fail = "[name] ignores your attempts to restrict [p_them()]!"
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/mob/living/simple_animal/bot/ed209/get_controls(mob/user)
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var/dat
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@@ -58,7 +58,7 @@
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/mob/living/simple_animal/bot/floorbot/set_custom_texts()
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text_hack = "You corrupt [name]'s construction protocols."
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text_dehack = "You detect errors in [name] and reset his programming."
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text_dehack = "You detect errors in [name] and reset [p_their()] programming."
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text_dehack_fail = "[name] is not responding to reset commands!"
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/mob/living/simple_animal/bot/floorbot/get_controls(mob/user)
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@@ -98,7 +98,7 @@
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T.use(loaded)
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amount += loaded
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if(loaded > 0)
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to_chat(user, "<span class='notice'>You load [loaded] tiles into the floorbot. He now contains [amount] tiles.</span>")
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to_chat(user, "<span class='notice'>You load [loaded] tiles into the floorbot. [p_they(TRUE)] now contains [amount] tiles.</span>")
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nagged = 0
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update_icon()
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else
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