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Nerfs Botany Maximum Yield + Plant Bags (#24122)
* we're so back not dying instantly bros * it came to me in a dream * Update code/game/objects/items/weapons/storage/bags.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --------- Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -202,8 +202,8 @@
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name = "plant bag"
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icon = 'icons/obj/hydroponics/equipment.dmi'
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icon_state = "plantbag"
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storage_slots = 100 //the number of plant pieces it can carry.
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max_combined_w_class = 100 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
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storage_slots = 40 //the number of plant pieces it can carry.
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max_combined_w_class = 40 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
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max_w_class = WEIGHT_CLASS_NORMAL
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w_class = WEIGHT_CLASS_TINY
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can_hold = list(/obj/item/food/snacks/grown,/obj/item/seeds,/obj/item/grown,/obj/item/food/snacks/grown/ash_flora,/obj/item/food/snacks/honeycomb)
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@@ -179,7 +179,7 @@
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/// Setter procs ///
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/obj/item/seeds/proc/adjust_yield(adjustamt)
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if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable
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yield = clamp(yield + adjustamt, 0, 10)
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yield = clamp(yield + adjustamt, 0, 5)
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if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
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yield = 1 // Mushrooms always have a minimum yield of 1.
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