Nerfs Botany Maximum Yield + Plant Bags (#24122)

* we're so back not dying instantly bros

* it  came to me in a dream

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

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Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
This commit is contained in:
Marm
2024-02-19 11:44:06 +00:00
committed by GitHub
parent b279d3bd4a
commit 9d4e87eaac
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -179,7 +179,7 @@
/// Setter procs ///
/obj/item/seeds/proc/adjust_yield(adjustamt)
if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable
yield = clamp(yield + adjustamt, 0, 10)
yield = clamp(yield + adjustamt, 0, 5)
if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism))
yield = 1 // Mushrooms always have a minimum yield of 1.