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Lowers min metal return from autolathe to 500, reverts cost of foam darts to 500,
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@@ -199,8 +199,8 @@
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num_ammo++
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for(var/M in initial_mats) //In case we have multiple types of materials
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var/materials_per = initial_mats[M] / max_ammo
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var/value = max(materials_per * num_ammo, 2000) //Enforce a minimum of 2000 units even if empty.
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var/value = max(materials_per * num_ammo, 500) //Enforce a minimum of 500 units even if empty.
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materials[M] = value
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//Behavior for magazines
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@@ -118,10 +118,12 @@
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icon_state = "foambox"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart
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max_ammo = 40
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materials = list(MAT_METAL = 500)
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/obj/item/ammo_box/foambox/riot
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icon_state = "foambox_riot"
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ammo_type = /obj/item/ammo_casing/caseless/foam_dart/riot
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materials = list(MAT_METAL = 50000)
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/obj/item/ammo_box/caps
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name = "speed loader (caps)"
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@@ -619,7 +619,7 @@
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name = "Box of Foam Darts"
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id = "foam_dart"
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build_type = AUTOLATHE
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materials = list(MAT_METAL = 30000)
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materials = list(MAT_METAL = 500)
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build_path = /obj/item/ammo_box/foambox
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category = list("initial", "Miscellaneous")
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