Changed 'unique_pet' to true, to stop renaming

Also changed 'New()' to 'Initialize()', since it's better.
This commit is contained in:
SabreML
2020-09-02 18:15:15 +01:00
parent 034a83b1f1
commit b8f722b161
@@ -100,8 +100,9 @@
NB.droplimb()
/mob/living/simple_animal/hostile/retaliate/goat/chef
unique_pet = TRUE
/mob/living/simple_animal/hostile/retaliate/goat/chef/New()
/mob/living/simple_animal/hostile/retaliate/goat/chef/Initialize()
. = ..()
name = pick("Kyet", prob(25);"Kyep")
desc = "[name], the Chef's bloodthirsty goat. Not known for their pleasant disposition."