mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-23 20:16:55 +01:00
Xeno Disarm Rework
This commit is contained in:
@@ -583,41 +583,35 @@ emp_act
|
||||
if(M.a_intent == INTENT_HARM)
|
||||
if(w_uniform)
|
||||
w_uniform.add_fingerprint(M)
|
||||
var/damage = rand(15, 30)
|
||||
var/damage = prob(90) ? 20 : 0
|
||||
if(!damage)
|
||||
playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1)
|
||||
playsound(loc, 'sound/weapons/slashmiss.ogg', 50, TRUE, -1)
|
||||
visible_message("<span class='danger'>[M] has lunged at [src]!</span>")
|
||||
return 0
|
||||
var/obj/item/organ/external/affecting = get_organ(ran_zone(M.zone_selected))
|
||||
var/armor_block = run_armor_check(affecting, "melee")
|
||||
var/armor_block = run_armor_check(affecting, "melee", armour_penetration = 10)
|
||||
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 25, TRUE, -1)
|
||||
visible_message("<span class='danger'>[M] has slashed at [src]!</span>", \
|
||||
"<span class='userdanger'>[M] has slashed at [src]!</span>")
|
||||
|
||||
apply_damage(damage, BRUTE, affecting, armor_block)
|
||||
if(damage >= 25)
|
||||
visible_message("<span class='danger'>[M] has wounded [src]!</span>", \
|
||||
"<span class='userdanger'>[M] has wounded [src]!</span>")
|
||||
apply_effect(4, WEAKEN, armor_block)
|
||||
add_attack_logs(M, src, "Alien attacked")
|
||||
add_attack_logs(M, src, "Alien attacked")
|
||||
updatehealth("alien attack")
|
||||
|
||||
if(M.a_intent == INTENT_DISARM)
|
||||
if(prob(80))
|
||||
if(M.a_intent == INTENT_DISARM) //Always drop item in hand, if no item, get stun instead.
|
||||
var/obj/item/I = get_active_hand()
|
||||
if(I && unEquip(I))
|
||||
playsound(loc, 'sound/weapons/slash.ogg', 25, TRUE, -1)
|
||||
visible_message("<span class='danger'>[M] disarms [src]!</span>", \
|
||||
"<span class='userdanger'>[M] disarms you!</span>", "<span class='hear'>You hear aggressive shuffling!</span>", null, M)
|
||||
to_chat(M, "<span class='danger'>You disarm [src]!</span>")
|
||||
else
|
||||
var/obj/item/organ/external/affecting = get_organ(ran_zone(M.zone_selected))
|
||||
playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
|
||||
apply_effect(5, WEAKEN, run_armor_check(affecting, "melee"))
|
||||
add_attack_logs(M, src, "Alien tackled")
|
||||
visible_message("<span class='danger'>[M] has tackled down [src]!</span>")
|
||||
else
|
||||
if(prob(99)) //this looks fucking stupid but it was previously 'var/randn = rand(1, 100); if(randn <= 99)'
|
||||
playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)
|
||||
drop_item()
|
||||
visible_message("<span class='danger'>[M] disarmed [src]!</span>")
|
||||
else
|
||||
playsound(loc, 'sound/weapons/slashmiss.ogg', 50, 1, -1)
|
||||
visible_message("<span class='danger'>[M] has tried to disarm [src]!</span>")
|
||||
|
||||
/mob/living/carbon/human/attack_animal(mob/living/simple_animal/M)
|
||||
. = ..()
|
||||
|
||||
@@ -59,7 +59,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
var/ear_protection = 0
|
||||
var/damage_protection = 0
|
||||
var/emp_protection = FALSE
|
||||
var/xeno_disarm_chance = 85
|
||||
|
||||
var/list/force_modules = list()
|
||||
var/allow_rename = TRUE
|
||||
@@ -1341,7 +1340,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
eye_protection = 2 // Immunity to flashes and the visual part of flashbangs
|
||||
ear_protection = 1 // Immunity to the audio part of flashbangs
|
||||
damage_protection = 10 // Reduce all incoming damage by this number
|
||||
xeno_disarm_chance = 20
|
||||
allow_rename = FALSE
|
||||
modtype = "Commando"
|
||||
faction = list("nanotrasen")
|
||||
@@ -1411,7 +1409,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
damage_protection = 5 // Reduce all incoming damage by this number
|
||||
eprefix = "Gamma"
|
||||
magpulse = 1
|
||||
xeno_disarm_chance = 40
|
||||
|
||||
|
||||
/mob/living/silicon/robot/destroyer
|
||||
@@ -1431,7 +1428,6 @@ GLOBAL_LIST_INIT(robot_verbs_default, list(
|
||||
ear_protection = 1 // Immunity to the audio part of flashbangs
|
||||
emp_protection = TRUE // Immunity to EMP, due to heavy shielding
|
||||
damage_protection = 20 // Reduce all incoming damage by this number. Very high in the case of /destroyer borgs, since it is an admin-only borg.
|
||||
xeno_disarm_chance = 10
|
||||
default_cell_type = /obj/item/stock_parts/cell/bluespace
|
||||
|
||||
/mob/living/silicon/robot/destroyer/init()
|
||||
|
||||
@@ -2,19 +2,17 @@
|
||||
if(M.a_intent == INTENT_DISARM)
|
||||
if(!lying)
|
||||
M.do_attack_animation(src, ATTACK_EFFECT_DISARM)
|
||||
if(prob(xeno_disarm_chance))
|
||||
Stun(7)
|
||||
step(src, get_dir(M,src))
|
||||
spawn(5)
|
||||
step(src, get_dir(M,src))
|
||||
add_attack_logs(M, src, "Alien pushed over")
|
||||
playsound(loc, 'sound/weapons/pierce.ogg', 50, 1, -1)
|
||||
visible_message("<span class='danger'>[M] has forced back [src]!</span>",\
|
||||
"<span class='userdanger'>[M] has forced back [src]!</span>")
|
||||
var/obj/item/I = get_active_hand()
|
||||
if(I)
|
||||
uneq_active()
|
||||
visible_message("<span class='danger'>[M] disarmed [src]!</span>", "<span class='userdanger'>[M] has disabled [src]'s active module!</span>")
|
||||
add_attack_logs(M, src, "alien disarmed")
|
||||
else
|
||||
playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
|
||||
visible_message("<span class='danger'>[M] took a swipe at [src]!</span>",\
|
||||
"<span class='userdanger'>[M] took a swipe at [src]!</span>")
|
||||
Stun(2)
|
||||
step(src, get_dir(M,src))
|
||||
add_attack_logs(M, src, "Alien pushed over")
|
||||
visible_message("<span class='danger'>[M] forces back [src]!</span>", "<span class='userdanger'>[M] forces back [src]!</span>")
|
||||
playsound(loc, 'sound/weapons/pierce.ogg', 50, TRUE, -1)
|
||||
else
|
||||
..()
|
||||
return
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
/mob/living/silicon/attack_alien(mob/living/carbon/alien/humanoid/M)
|
||||
if(..()) //if harm or disarm intent
|
||||
var/damage = rand(10, 20)
|
||||
var/damage = 20
|
||||
if(prob(90))
|
||||
playsound(loc, 'sound/weapons/slash.ogg', 25, 1, -1)
|
||||
visible_message("<span class='danger'>[M] has slashed at [src]!</span>", \
|
||||
|
||||
@@ -42,13 +42,18 @@
|
||||
|
||||
/mob/living/simple_animal/attack_alien(mob/living/carbon/alien/humanoid/M)
|
||||
if(..()) //if harm or disarm intent.
|
||||
var/damage = rand(15, 30)
|
||||
visible_message("<span class='danger'>[M] has slashed at [src]!</span>", \
|
||||
"<span class='userdanger'>[M] has slashed at [src]!</span>")
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
|
||||
add_attack_logs(M, src, "Alien attacked")
|
||||
attack_threshold_check(damage)
|
||||
return
|
||||
if(M.a_intent == INTENT_DISARM)
|
||||
playsound(loc, 'sound/weapons/pierce.ogg', 25, TRUE, -1)
|
||||
visible_message("<span class='danger'>[M] [response_disarm] [name]!</span>", "<span class='userdanger'>[M] [response_disarm] you!</span>")
|
||||
add_attack_logs(M, src, "Alien disarmed")
|
||||
else
|
||||
var/damage = rand(15, 30)
|
||||
visible_message("<span class='danger'>[M] has slashed at [src]!</span>", \
|
||||
"<span class='userdanger'>[M] has slashed at [src]!</span>")
|
||||
playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
|
||||
add_attack_logs(M, src, "Alien attacked")
|
||||
attack_threshold_check(damage)
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/attack_larva(mob/living/carbon/alien/larva/L)
|
||||
if(..()) //successful larva bite
|
||||
|
||||
Reference in New Issue
Block a user