Merge pull request #8346 from Aurorablade/GuardianRuntime

Fix for Guardian Health display runtime
This commit is contained in:
tigercat2000
2017-11-05 14:10:36 -08:00
committed by GitHub
@@ -86,7 +86,8 @@
resulthealth = round((abs(config.health_threshold_dead - summoner.health) / abs(config.health_threshold_dead - summoner.maxHealth)) * 100)
else
resulthealth = round((summoner.health / summoner.maxHealth) * 100)
hud_used.guardianhealthdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#efeeef'>[resulthealth]%</font></div>"
if(hud_used)
hud_used.guardianhealthdisplay.maptext = "<div align='center' valign='middle' style='position:relative; top:0px; left:6px'><font color='#efeeef'>[resulthealth]%</font></div>"
/mob/living/simple_animal/hostile/guardian/adjustHealth(amount) //The spirit is invincible, but passes on damage to the summoner