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Fixed redundant effect when recalling while not manifested
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@@ -167,7 +167,7 @@
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cooldown = world.time + 30
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/mob/living/simple_animal/hostile/guardian/proc/Recall(forced = FALSE)
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if(cooldown > world.time && !forced)
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if(!summoner || loc == summoner || (cooldown > world.time && !forced))
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return
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if(!summoner) return
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new /obj/effect/temp_visual/guardian/phase/out(get_turf(src))
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