This commit is contained in:
Aurorablade
2017-08-14 23:52:10 -04:00
parent f45e09a2d0
commit cc3f7ef188
@@ -353,7 +353,7 @@
var/pressure = A.return_pressure()
if((pressure > 20) && (pressure < 550))//Account for crushing pressure or vaccuums
if(ishuman(target))//If we're getting rid of a human, slap some zipties on them to keep them away from us a little longer
var/obj/item/weapon/restraints/handcuffs/cable/zipties/Z = new /obj/item/weapon/restraints/handcuffs/cable/zipties(src)
var/obj/item/weapon/restraints/handcuffs/energy/used/Z = new /obj/item/weapon/restraints/handcuffs/energy/used(src)
Z.apply_cuffs(target, src)
do_teleport(target, F, 0)
playsound(src,'sound/effects/sparks4.ogg',50,1)
@@ -401,6 +401,11 @@
mouse_opacity = 1
var/health = 30
light_color = LIGHT_COLOR_CYAN
var/lon_range = 1
/obj/structure/swarmer/New()
. = ..()
set_light(lon_range)
/obj/structure/swarmer/disintegration
icon_state = "disintegrate"