mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-27 05:57:24 +01:00
@@ -333,6 +333,10 @@
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*/
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var/mob/living/carbon/L = usr
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if(L)
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usr.attack_log += text("\[[time_stamp()]\] <font color='red'>[usr.real_name] ([usr.ckey]) cast the spell [name] on [L.real_name] ([L.ckey]).</font>")
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msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast the spell [name] on [L.real_name] ([L.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>)")
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L.adjust_fire_stacks(0.5)
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L.visible_message("\red <b>[L.name]</b> suddenly bursts into flames!")
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L.on_fire = 1
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@@ -159,11 +159,15 @@
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if(istype(H.wear_suit, /obj/item/clothing/suit/space))
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handle_suit = 1
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if(H.internal)
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H.visible_message("\red A cloud of fine ice crystals engulfs [H]!",
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"<span class='notice'>A cloud of fine ice crystals cover your [H.head]'s visor.</span>")
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H.visible_message("\red [usr] sprays a cloud of fine ice crystals, engulfing [H]!",
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"<span class='notice'>[usr] sprays a cloud of fine ice crystals over your [H.head]'s visor.</span>")
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log_admin("[ckey(usr.key)] has used cryokinesis on [ckey(C.key)], internals yes, suit yes")
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msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast cryokinesis on [C.real_name] ([C.ckey]), (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>)")
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else
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H.visible_message("\red A cloud of fine ice crystals engulfs [H]!",
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"<span class='warning'>A cloud of fine ice crystals cover your [H.head]'s visor and make it into your air vents!.</span>")
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H.visible_message("\red [usr] sprays a cloud of fine ice crystals engulfing, [H]!",
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"<span class='warning'>[usr] sprays a cloud of fine ice crystals cover your [H.head]'s visor and make it into your air vents!.</span>")
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log_admin("[usr.real_name] ([ckey(usr.key)]) has used cryokinesis on [C.real_name] ([ckey(C.key)]), (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>)")
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msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast cryokinesis on [C.real_name] ([C.ckey]), (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>)")
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H.bodytemperature = max(0, H.bodytemperature - 50)
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H.adjustFireLoss(5)
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if(!handle_suit)
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@@ -171,8 +175,9 @@
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C.adjustFireLoss(10)
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C.ExtinguishMob()
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C.visible_message("\red A cloud of fine ice crystals engulfs [C]!")
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log_admin("[ckey(usr.key)] has used cryokinesis on [ckey(C.key)].")
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C.visible_message("\red [usr] sprays a cloud of fine ice crystals, engulfing [C]!")
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log_admin("[ckey(usr.key)] has used cryokinesis on [ckey(C.key)], internals no, suit no")
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msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast cryokinesis on [C.real_name] ([C.ckey]), (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>)")
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//playsound(usr.loc, 'bamf.ogg', 50, 0)
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@@ -242,6 +242,8 @@
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dir = 8
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idle_power_usage = 250
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active_power_usage = 500
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var/printing = null
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var/printing_text = null
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/obj/machinery/body_scanconsole/power_change()
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if(stat & BROKEN)
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@@ -506,10 +508,31 @@
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dat += text("<font color='red'>Cataracts detected.</font><BR>")
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if(occupant.sdisabilities & NEARSIGHTED)
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dat += text("<font color='red'>Retinal misalignment detected.</font><BR>")
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src.printing_text = dat
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dat += "<BR><BR><A href='?src=\ref[src];print_p=1;name=[occupant.name]'>Print medical condition</A><BR>"
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else
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dat += "\The [src] is empty."
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else
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dat = "<font color='red'> Error: No Body Scanner connected.</font>"
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dat += text("<BR><BR><A href='?src=\ref[];mach_close=scanconsole'>Close</A>", user)
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dat += text("<A href='?src=\ref[];mach_close=scanconsole'>Close</A>", user)
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user << browse(dat, "window=scanconsole;size=430x600")
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return
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/obj/machinery/body_scanconsole/Topic(href, href_list)
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if(stat & (BROKEN|NOPOWER)) return
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if(usr.stat || usr.restrained()) return
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if (href_list["print_p"])
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if (!(src.printing) && src.printing_text)
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src.printing = 1
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for(var/mob/O in viewers(usr))
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O.show_message("\blue \the [src] rattles and prints out a sheet of paper.", 1)
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sleep(20)
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var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc )
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P.info = "<CENTER><B>Body Scan - [href_list["name"]]</B></CENTER><BR>"
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P.info += "<b>Time of scan:</b> [worldtime2text(world.time)]<br><br>"
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P.info += "[src.printing_text]"
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P.info += "<br><br><b>Notes:</b><br>"
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P.name = "Body Scan - [href_list["name"]]"
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src.printing = null
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src.printing_text = null
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@@ -339,7 +339,7 @@
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new /obj/item/ammo_box/c38(src)
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new /obj/item/weapon/gun/projectile/revolver/detective(src)
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new /obj/item/taperoll/police(src)
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new /obj/item/weapon/storage/belt/holster(src)
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new /obj/item/clothing/tie/holster/armpit(src)
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return
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/obj/structure/closet/secure_closet/detective/update_icon()
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@@ -1,6 +1,7 @@
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/obj/item/clothing
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name = "clothing"
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var/list/species_restricted = null //Only these species can wear this kit.
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var/rig_restrict_helmet = 0 // Stops the user from equipping a rig helmet without attaching it to the suit first.
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/*
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Sprites used when the clothing item is refit. This is done by setting icon_override.
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@@ -238,7 +238,7 @@
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usr << "It would be hard to take these off without relaxing your grip first." //theoretically this message should only be seen by the wearer when the claws are equipped.
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/obj/item/clothing/suit/space/eva/vox
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name = "Vox Space Suit"
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name = "Vox EVA Suit"
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icon_state = "voxspace"
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item_state = "voxspace"
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species_restricted = list("Vox", "Vox Armalis")
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@@ -248,7 +248,7 @@
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)
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/obj/item/clothing/head/helmet/space/eva/vox
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name = "Vox Space Suit"
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name = "Vox EVA Suit"
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icon_state = "voxspace"
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item_state = "voxspace"
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species_restricted = list("Vox","Vox Armalis")
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@@ -4,6 +4,7 @@
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desc = "A special helmet designed for work in a hazardous, low-pressure environment."
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icon_state = "rig0-engineering"
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item_state = "eng_helm"
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rig_restrict_helmet = 1
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armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
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allowed = list(/obj/item/device/flashlight)
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var/brightness_on = 4 //luminosity when on
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@@ -436,16 +437,17 @@
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//Medical Rig
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/obj/item/clothing/head/helmet/space/rig/medical
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name = "medical hardsuit helmet"
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desc = "A special helmet designed for work in a hazardous, low pressure environment. Has minor radiation shielding."
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desc = "A special helmet designed for work in a hazardous, low pressure environment. Built with lightweight materials for extra comfort, but does not protect the eyes from intense light."
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icon_state = "rig0-medical"
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item_state = "medical_helm"
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_color = "medical"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50)
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/obj/item/clothing/suit/space/rig/medical
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icon_state = "rig-medical"
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name = "medical hardsuit"
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desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding."
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desc = "A special helmet designed for work in a hazardous, low pressure environment. Built with lightweight materials for extra comfort."
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item_state = "medical_hardsuit"
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slowdown = 1
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)
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@@ -7,6 +7,8 @@
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desc = "A hazard vest used in the recovery of bodies."
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icon_state = "paramedic-vest"
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item_state = "paramedic-vest"
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allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
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/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 10)
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species_fit = list("Vox")
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sprite_sheets = list(
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@@ -176,11 +176,12 @@
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_color = "medgreen"
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/obj/item/clothing/tie/holster
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name = "shoulder holster"
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name = "large shoulder holster"
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desc = "A handgun holster."
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icon_state = "holster"
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_color = "holster"
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var/obj/item/weapon/gun/holstered = null
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var/holster_allow = /obj/item/weapon/gun
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icon_action_button = "action_holster"
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/obj/item/clothing/tie/holster/attack_self()
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@@ -191,27 +192,27 @@
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if(usr.stat) return
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if(!holstered)
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if(!istype(usr.get_active_hand(), /obj/item/weapon/gun))
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usr << "\blue You need your gun equiped to holster it."
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if(!istype(usr.get_active_hand(), holster_allow))
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usr << "<span class='notice'>You can't fit that in the holster.</span>"
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return
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var/obj/item/weapon/gun/W = usr.get_active_hand()
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if (!W.isHandgun())
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usr << "\red This gun won't fit in \the [src]!"
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usr << "<span class='warning'>This gun won't fit in \the [src]!</span>"
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return
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holstered = usr.get_active_hand()
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usr.drop_item()
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holstered.loc = src
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usr.visible_message("\blue \The [usr] holsters \the [holstered].", "You holster \the [holstered].")
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usr.visible_message("<span class='notice'>\The [usr] holsters \the [holstered].", "<span class='notice'>You holster \the [holstered].</span>")
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else
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if(istype(usr.get_active_hand(),/obj) && istype(usr.get_inactive_hand(),/obj))
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usr << "\red You need an empty hand to draw the gun!"
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usr << "<span class='warning'>You need an empty hand to draw the gun!</span>"
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else
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if(usr.a_intent == "harm")
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usr.visible_message("\red \The [usr] draws \the [holstered], ready to shoot!", \
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"\red You draw \the [holstered], ready to shoot!")
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usr.visible_message("<span class='warning'>\The [usr] draws \the [holstered], ready to shoot!</span>", \
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"<span class='warning'>You draw \the [holstered], ready to shoot!</span>")
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else
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usr.visible_message("\blue \The [usr] draws \the [holstered], pointing it at the ground.", \
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"\blue You draw \the [holstered], pointing it at the ground.")
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usr.visible_message("<span class='notice'>\The [usr] draws \the [holstered], pointing it at the ground.</span>", \
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"<span class='notice'>You draw \the [holstered], pointing it at the ground.</span>")
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usr.put_in_hands(holstered)
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holstered = null
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@@ -220,6 +221,7 @@
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desc = "A worn-out handgun holster. Perfect for concealed carry"
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icon_state = "holster"
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_color = "holster"
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holster_allow = /obj/item/weapon/gun/projectile
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/obj/item/clothing/tie/storage
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name = "load bearing equipment"
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@@ -150,7 +150,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meaty Ores", /datum/event/dust/meaty, 0, list(ASSIGNMENT_ENGINEER = 20)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 150, ASSIGNMENT_SECURITY = 120)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 0, list(ASSIGNMENT_SECURITY = 100)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 200, list(ASSIGNMENT_ENGINEER = 60)),
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// new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 200, list(ASSIGNMENT_ENGINEER = 60)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 250, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_JANITOR = 150)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Radiation Storm", /datum/event/radiation_storm, 0, list(ASSIGNMENT_MEDICAL = 50), 1),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 150)),
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@@ -159,15 +159,15 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
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new /datum/event_meta/alien(EVENT_LEVEL_MODERATE, "Alien Infestation", /datum/event/alien_infestation, 2.5, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5),
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new /datum/event_meta/ninja(EVENT_LEVEL_MODERATE, "Space Ninja", /datum/event/space_ninja, 0, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5),
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// NON-BAY EVENTS
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 50)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 50)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Dimensional Tear", /datum/event/tear, 0, list(ASSIGNMENT_SECURITY = 25)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 100, list(ASSIGNMENT_ENGINEER = 60)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vortex Anomaly", /datum/event/anomaly/anomaly_vortex, 50, list(ASSIGNMENT_ENGINEER = 25)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Bluespace Anomaly", /datum/event/anomaly/anomaly_bluespace, 50, list(ASSIGNMENT_ENGINEER = 25)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Flux Anomaly", /datum/event/anomaly/anomaly_flux, 50, list(ASSIGNMENT_ENGINEER = 50)),
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new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 100, list(ASSIGNMENT_ENGINEER = 60)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vortex Anomaly", /datum/event/anomaly/anomaly_vortex, 50, list(ASSIGNMENT_ENGINEER = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Bluespace Anomaly", /datum/event/anomaly/anomaly_bluespace, 50, list(ASSIGNMENT_ENGINEER = 25)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Flux Anomaly", /datum/event/anomaly/anomaly_flux, 50, list(ASSIGNMENT_ENGINEER = 50)),
|
||||
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200),
|
||||
)
|
||||
|
||||
/datum/event_container/major
|
||||
|
||||
@@ -47,7 +47,7 @@ var/global/list/possibleEvents = list()
|
||||
|
||||
possibleEvents[/datum/event/economic_event] = 300
|
||||
possibleEvents[/datum/event/trivial_news] = 400
|
||||
possibleEvents[/datum/event/mundane_news] = 300
|
||||
possibleEvents[/datum/event/mundane_news] = 300
|
||||
|
||||
possibleEvents[/datum/event/cargo_bonus] = 150
|
||||
|
||||
@@ -59,7 +59,7 @@ var/global/list/possibleEvents = list()
|
||||
possibleEvents[/datum/event/mass_hallucination] = 200
|
||||
possibleEvents[/datum/event/vent_clog] = 300
|
||||
possibleEvents[/datum/event/anomaly/anomaly_grav] = 200
|
||||
|
||||
|
||||
possibleEvents[/datum/event/wormholes] = 150
|
||||
|
||||
possibleEvents[/datum/event/carp_migration] = 20 + 10 * active_with_role["Engineer"]
|
||||
@@ -72,7 +72,7 @@ var/global/list/possibleEvents = list()
|
||||
|
||||
possibleEvents[/datum/event/communications_blackout] = 50 + 25 * active_with_role["AI"] + active_with_role["Scientist"] * 25
|
||||
possibleEvents[/datum/event/ionstorm] = active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
|
||||
possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
|
||||
// possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/electrical_storm] = 15 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/wallrot] = 30 * active_with_role["Engineer"] + 50 * active_with_role["Botanist"]
|
||||
|
||||
@@ -82,8 +82,8 @@ var/global/list/possibleEvents = list()
|
||||
possibleEvents[/datum/event/anomaly/anomaly_pyro] = 100 + 60 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/anomaly/anomaly_vortex] = 50 + 25 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/anomaly/anomaly_bluespace] = 50 + 25 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/anomaly/anomaly_flux] = 50 + 50 * active_with_role["Engineer"]
|
||||
|
||||
possibleEvents[/datum/event/anomaly/anomaly_flux] = 50 + 50 * active_with_role["Engineer"]
|
||||
|
||||
possibleEvents[/datum/event/meteor_wave] = 10 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/meteor_shower] = 20 * active_with_role["Engineer"]
|
||||
possibleEvents[/datum/event/blob] = 10 * active_with_role["Engineer"]
|
||||
|
||||
@@ -1016,6 +1016,8 @@
|
||||
number += 2
|
||||
if(istype(src.head, /obj/item/clothing/head/helmet/space/eva))
|
||||
number -= 2
|
||||
if(istype(src.head, /obj/item/clothing/head/helmet/space/rig/medical))
|
||||
number -= 2
|
||||
if(istype(src.glasses, /obj/item/clothing/glasses/thermal))
|
||||
number -= 1
|
||||
if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses))
|
||||
@@ -1412,7 +1414,6 @@
|
||||
if(H)
|
||||
H.brained=1
|
||||
h_style = "Bald"
|
||||
drop_from_inventory(head)
|
||||
update_hair()
|
||||
update_body()
|
||||
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
H << "<span class='notice'>You are not holding anything to equip.</span>"
|
||||
return
|
||||
|
||||
if(istype(I, /obj/item/clothing/head/helmet/space/rig)) // If the item to be equipped is a rigid suit helmet
|
||||
src << "\red You must fasten the helmet to a hardsuit first. (Target the head and use on a hardsuit)" // Stop eva helms equipping.
|
||||
return 0
|
||||
|
||||
if(H.equip_to_appropriate_slot(I))
|
||||
if(hand)
|
||||
update_inv_l_hand(0)
|
||||
|
||||
@@ -106,7 +106,14 @@
|
||||
var/obj/item/W = get_active_hand()
|
||||
|
||||
if(istype(W))
|
||||
equip_to_slot_if_possible(W, slot)
|
||||
if (istype(W, /obj/item/clothing))
|
||||
var/obj/item/clothing/C = W
|
||||
if(C.rig_restrict_helmet)
|
||||
src << "\red You must fasten the helmet to a hardsuit first. (Target the head and use on a hardsuit)" // Stop eva helms equipping.
|
||||
else
|
||||
equip_to_slot_if_possible(C, slot)
|
||||
else
|
||||
equip_to_slot_if_possible(W, slot)
|
||||
|
||||
if(ishuman(src) && W == src:head)
|
||||
src:update_hair()
|
||||
|
||||
@@ -1005,7 +1005,7 @@ Note that amputating the affected organ does in fact remove the infection from t
|
||||
if (burn_dam > 40)
|
||||
disfigure("burn")
|
||||
if(!brained)
|
||||
if(brute_dam > 25)
|
||||
if(brute_dam > 40)
|
||||
if(prob(10))
|
||||
breakskull()
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
var/turf/T = get_turf(src)
|
||||
if(src.energy >= 200)
|
||||
var/admin_message = "New singularity made"
|
||||
world << "lengthy = [length(fingerprintshidden)]"
|
||||
if(fingerprintshidden && length(fingerprintshidden))
|
||||
admin_message += "touched by: "
|
||||
if(islist(fingerprintshidden))
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
fire_sound = 'sound/effects/Explosion1.ogg'
|
||||
origin_tech = "combat=3"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m75"
|
||||
isHandgun()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/gyropistol/New()
|
||||
..()
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
origin_tech = "combat=2;materials=2;syndicate=2"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m10mm"
|
||||
can_suppress = 1
|
||||
isHandgun()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/pistol/update_icon()
|
||||
..()
|
||||
@@ -19,6 +21,8 @@
|
||||
w_class = 3.0
|
||||
origin_tech = "combat=3;materials=2"
|
||||
mag_type = "/obj/item/ammo_box/magazine/m45"
|
||||
isHandgun()
|
||||
return 1
|
||||
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/m2411/update_icon()
|
||||
@@ -32,6 +36,8 @@
|
||||
icon_state = "deagle"
|
||||
force = 14.0
|
||||
mag_type = "/obj/item/ammo_box/magazine/m50"
|
||||
isHandgun()
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/gun/projectile/automatic/deagle/update_icon()
|
||||
..()
|
||||
|
||||
@@ -363,6 +363,7 @@
|
||||
var/bottlesprite = "1" //yes, strings
|
||||
var/pillsprite = "1"
|
||||
var/client/has_sprites = list()
|
||||
var/printing = null
|
||||
|
||||
/obj/machinery/chem_master/New()
|
||||
var/datum/reagents/R = new/datum/reagents(100)
|
||||
@@ -439,7 +440,33 @@
|
||||
usr << browse(null, "window=chemmaster")
|
||||
usr.unset_machine()
|
||||
return
|
||||
|
||||
|
||||
if (href_list["print_p"])
|
||||
if (!(src.printing))
|
||||
src.printing = 1
|
||||
for(var/mob/O in viewers(usr))
|
||||
O.show_message("\blue \the [src] rattles and prints out a sheet of paper.", 1)
|
||||
sleep(25)
|
||||
var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc )
|
||||
P.info = "<CENTER><B>Chemical Analysis</B></CENTER><BR>"
|
||||
P.info += "<b>Time of analysis:</b> [worldtime2text(world.time)]<br><br>"
|
||||
P.info += "<b>Chemical name:</b> [href_list["name"]]<br>"
|
||||
if(href_list["name"] == "Blood")
|
||||
var/datum/reagents/R = beaker:reagents
|
||||
var/datum/reagent/blood/G
|
||||
for(var/datum/reagent/F in R.reagent_list)
|
||||
if(F.name == href_list["name"])
|
||||
G = F
|
||||
break
|
||||
var/B = G.data["blood_type"]
|
||||
var/C = G.data["blood_DNA"]
|
||||
P.info += "<b>Description:</b><br>Blood Type: [B]<br>DNA: [C]"
|
||||
else
|
||||
P.info += "<b>Description:</b> [href_list["desc"]]"
|
||||
P.info += "<br><br><b>Notes:</b><br>"
|
||||
P.name = "Chemical Analysis - [href_list["name"]]"
|
||||
src.printing = null
|
||||
|
||||
if(beaker)
|
||||
var/datum/reagents/R = beaker:reagents
|
||||
if (href_list["analyze"])
|
||||
@@ -454,9 +481,11 @@
|
||||
var/A = G.name
|
||||
var/B = G.data["blood_type"]
|
||||
var/C = G.data["blood_DNA"]
|
||||
dat += "<TITLE>Chemmaster 3000</TITLE>Chemical infos:<BR><BR>Name:<BR>[A]<BR><BR>Description:<BR>Blood Type: [B]<br>DNA: [C]<BR><BR><BR><A href='?src=\ref[src];main=1'>(Back)</A>"
|
||||
dat += "<TITLE>Chemmaster 3000</TITLE>Chemical infos:<BR><BR>Name:<BR>[A]<BR><BR>Description:<BR>Blood Type: [B]<br>DNA: [C]"
|
||||
else
|
||||
dat += "<TITLE>Chemmaster 3000</TITLE>Chemical infos:<BR><BR>Name:<BR>[href_list["name"]]<BR><BR>Description:<BR>[href_list["desc"]]<BR><BR><BR><A href='?src=\ref[src];main=1'>(Back)</A>"
|
||||
dat += "<TITLE>Chemmaster 3000</TITLE>Chemical infos:<BR><BR>Name:<BR>[href_list["name"]]<BR><BR>Description:<BR>[href_list["desc"]]"
|
||||
dat += "<BR><BR><A href='?src=\ref[src];print_p=1;desc=[href_list["desc"]];name=[href_list["name"]]'>(Print Analysis)</A><BR>"
|
||||
dat += "<A href='?src=\ref[src];main=1'>(Back)</A>"
|
||||
else
|
||||
dat += "<TITLE>Condimaster 3000</TITLE>Condiment infos:<BR><BR>Name:<BR>[href_list["name"]]<BR><BR>Description:<BR>[href_list["desc"]]<BR><BR><BR><A href='?src=\ref[src];main=1'>(Back)</A>"
|
||||
usr << browse(dat, "window=chem_master;size=575x400")
|
||||
|
||||
@@ -311,7 +311,7 @@
|
||||
id = "retractor"
|
||||
build_type = AUTOLATHE
|
||||
materials = list("$metal" = 6000, "$glass" = 3000)
|
||||
build_path = /obj/item/weapon/
|
||||
build_path = /obj/item/weapon/retractor
|
||||
category = list("initial", "Medical")
|
||||
|
||||
/datum/design/scalpel
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
user.visible_message("\blue [user] has cut through [target]'s skull open with \the [tool].", \
|
||||
"\blue You have cut through [target]'s skull open with \the [tool].")
|
||||
target.brain_op_stage = 2
|
||||
target.expose_brain()
|
||||
|
||||
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
|
||||
user.visible_message("\red [user]'s hand slips, cracking [target]'s skull with \the [tool]!" , \
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
var/obj/item/weapon/key/ambulance_train/key
|
||||
|
||||
/obj/item/weapon/key/ambulance_train
|
||||
name = "key"
|
||||
desc = "A keyring with a small steel key, and a yellow fob reading \"Choo Choo!\"."
|
||||
name = "ambulance key"
|
||||
desc = "A keyring with a small steel key, and tag with a red cross on it."
|
||||
icon = 'icons/obj/vehicles.dmi'
|
||||
icon_state = "keydoc"
|
||||
w_class = 1
|
||||
|
||||
+2
-2
@@ -2121,6 +2121,7 @@
|
||||
"aOO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/gateway)
|
||||
"aOP" = (/obj/machinery/light{dir = 4},/obj/effect/decal/warning_stripes/southwest,/obj/structure/closet/secure_closet/exile,/turf/simulated/floor,/area/gateway)
|
||||
"aOQ" = (/obj/structure/rack,/obj/item/weapon/storage/belt/archaeology,/obj/item/clothing/suit/space/eva/anomaly,/obj/item/clothing/head/helmet/space/eva/anomaly,/obj/item/clothing/mask/breath,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 23},/turf/simulated/floor,/area/research_outpost/gearstore)
|
||||
"aOR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/paramedic,/obj/item/weapon/key/ambulance_train{name = "spare ambulance key"},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
|
||||
"aOS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
|
||||
"aOT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/ai_monitored/storage/eva)
|
||||
"aOU" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
|
||||
@@ -5032,7 +5033,6 @@
|
||||
"bSO" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/light_switch{pixel_y = -23},/turf/simulated/floor,/area/janitor)
|
||||
"bSP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bSQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
|
||||
"bSR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/paramedic,/obj/item/key/ambulance,/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
|
||||
"bSS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
|
||||
"bST" = (/obj/machinery/light,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "Paramedic APC"; pixel_y = -24},/obj/machinery/camera{c_tag = "Paramedic Bay"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
|
||||
"bSU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
|
||||
@@ -12686,7 +12686,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZby
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabNVbNWbNXbNYbNVbNZbOabObbIybOcbOdbOebsYbOgbOhbOibOjbOjbOkbwdbOlbOmbOnaaqaaqbOobOpbOqaaqaaqaaqbOrbOsbOtaaqaaqbOubKcbKcbOvaaqaaqaaqaosbOwaaqaaqaaqbOxaaqaaqbOyaaqbOzaosaaqbOAbOBbOCaaqbODbOEbLIbOFaaibOGbOHbOIbOJaaibCQbLQbwKaaqbwLbwMbwObyAbzZbAcabJbORbOSbOTbOUbOVbOWbOXaaiaaiaaiaaiaaiaaiaaiaaiaaiaaibOYbOZbPabPaaaqbPbbPcbPdaaiaaiaaiaaiaaiaaiaaiaaibIhaaibPebPfbPgbPhbPhbPiaJmaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbPjbCfbCfbCgaaqaaqaaiaaiaaiaaibPkaabaabaaaaaaaaaaagaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMzbPlbPmbPlbMzbPnbAdbPpbPqbPrbPsbPtbPubPvbIAbPwbPxbPybPzbIAbOmbOmbPAaaqbPBbPCbPDbPEbPFaaqbPGbPHbPIbPJbPKaaqbPLbPMbPNaaqbPObEabPQbPRbPSbPTbPUbPVbPWabZbPXbPYbPZbQabQbbQcbQdbQebQfbQgbQhbQibQjbLJbQkbQlbQmbQnbQobQpbCYbDabBrbBxbAebwObFXbFXbEEbFTaaqbQybQzbQAbQBbQCbQDbQEaaibQFbQGbQHbQIbQHbQHbQJacFacFbQKbQLbQMbQNaaqbQObQPbJmaaibsfbQQbQRbQSbQSbQRbQSbQTaaibQUbQVbPgbPhbQWbQXaJmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabQYbQZbRabQZaaqaaiaaibRbbRcbRbbRdaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabNVbPlbPlbPlbRebRfbMCbRgbRhbRibMCbPtbRjbRkbIAbIAbIAbIAbIAbIAbRlbOmbEOabZbRnbRobRobRobRpaaqbRqbRrbRrbRrbRsaRkbRtbRubRvabZbRwbRxbRybRzbRAbRBaaqaaqbRCaaqbRDbREbRFbRGbRHaaqbLEbKlbLFbLGbRIbRJbRKbRLacFbRMbRNbRObRPaaibRQbLSbLUabZbTfbLVbKBbKCbKDbLTaaqaaqaaqaaqaaqaaJazraugaaibSabQHbQHbSbbQHbScbSdaaiaaibSebKRbSfbSfaaqbJkbSgbJmaaiaaibShaaiaaiaaiaaiaaiaaiaaibSibSjaJmbSkbSlbSmaJmaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacbSnbQZbQZbSoaaiaaibRbbRbbSpbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMzbPmbPmbPmbMzbSqbLXbSsbStbLWbMCbSvbSwbSxbSybSzbSzbSzbSAbOmbOmbOmbPAaaqbRpbRobSBbRobSCaaqbSDbRrbSEbRrbSFaaqbSGbSHbSIaaqbSJbSKbSLbSMbSNbSOabJbSPbSQabJbSRbSSbSTbSUbSVaaqbNjbKlbKlbSWbRIbRJbSXbSYbSZbQlbTabTbbTcbTdbTebNubHGbOKbNvbNwbNtbNtbFXbLYaaqbTmbTnbTobTpbTqbTrbTsaaibSabTtbQHbQHbQHbTubTvaaiaaibTwbKRbSfbSfaaqbTxbTybJmaaibTzbTAbTBaaibTCbTDbTEbTFbTGbTHbTIaJmbTJbTKbTLaJmaaiaaiaaiaaiaaiaaiaaiaaiaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaabTMaaibSnaaiaaibRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMzbPmbPmbPmbMzbSqbLXbSsbStbLWbMCbSvbSwbSxbSybSzbSzbSzbSAbOmbOmbOmbPAaaqbRpbRobSBbRobSCaaqbSDbRrbSEbRrbSFaaqbSGbSHbSIaaqbSJbSKbSLbSMbSNbSOabJbSPbSQabJaORbSSbSTbSUbSVaaqbNjbKlbKlbSWbRIbRJbSXbSYbSZbQlbTabTbbTcbTdbTebNubHGbOKbNvbNwbNtbNtbFXbLYaaqbTmbTnbTobTpbTqbTrbTsaaibSabTtbQHbQHbQHbTubTvaaiaaibTwbKRbSfbSfaaqbTxbTybJmaaibTzbTAbTBaaibTCbTDbTEbTFbTGbTHbTIaJmbTJbTKbTLaJmaaiaaiaaiaaiaaiaaiaaiaaiaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaabTMaaibSnaaiaaibRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagaaaaaaaaaaaaaaaaaabNVbTNbTObTPbNVbTQbOabObbIybIybTRbTRbTRbIybIybOmbTSbTSbTTbTUbOmbTVbTWaaqbRpbRobRobRobTXaaqbSDbRrbRrbTYbTZabJbIRbUbbUcaaqaaqaaqaaqaaqbUdaaqaaqbUebUfaaqaaqbUgaaqaosaaqaaqbUhbUibUiaaqaaqbUjbUkbUlbUmbUnbUobUpbUqbUraaqbIWbHGbHIbIUbIVbGebGfbKFbHFaaqbUvbUwbUxbUybUzbUAbUBaaibUCaaibUDbUEbUFaaiafaaaiaaibUGbUHbSfbSfaaqbUIbSgbJmbUJbUKbULbUMbUNbUObUPbUPbUQbURbUSbUTbUUbUVbUWbUXbUYbUZbVabVbachbVcbVdbVebVfaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaqaaibVgbVhbVhbRbbRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVibMybVjbMybVkbVlaabaaaaaabIybVmbVnbVobIyaaabOmbVpbVqbVrbVsbVtbVubVvaaqbVwbVxbVybRobRpaMhbVzbVAbVBbVCbVDaaqbVEbVFbVGbVHbVIbVIbVIbVIbVJbVKbVLbVMbVMbVNbVNbVObVPbVQaaqaaqbVRbIZbIXbVUbVVbRJbVWbUlbVXbVYaEmbVZbLObWaaEmbKAbKzaoaaoabJbaoaaoaaoabJaaaqbWjbWkbWlbWmbWnbWobWpaaibWqbWrbWsbWtbWubWrbWvbWwaaqbWxbWybKSaaqaaqbWzbWAbWBacFbWCbWDbWEacFbWFbWGbWHbWIbWJbWKbWLbWMbWNbWObWNbWPbWObWObWObWQbWRbWSbWTbWUaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaiaaibWVbRbbRbbRbbRbbRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabbWWbOmbOmbOmbtqbOmbOmbWYaaqbWZbXabXbbXcbXdaaJbXebXfbXgbXhbXiaMhbXjbXkbXlabJachachachachbnbbXmbowabZbXnabZabZbXobXpbXqbXrbXsbrCbrBbrDbXwbXxbXybXzbXAbXBbXCbrEbXEbXFbXGbXHbXIcagcagcagbrFbtnbtocdLbtpaaqaaqbXLaaqamfbXMbXNbXOaaibXPbXQbXRbXSbXRbXTbXUbXVaaqaaqbXWaaqaaqbXXbXYbSgbvwaaiaaibXZaaiaaibYabYbbYcbYdbYebWObYfbYgbYhbWHbYhbWHbYibWHbWHaaibYjbYkbYlbYmaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaibRbbRbbRbbRbbRbbRbbYnbRbbYobRbbRbbRbbRbbRbaaiaaiaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -64,9 +64,9 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
|
||||
{{empty}}
|
||||
<span class="bad">
|
||||
{{if data.glass}}
|
||||
Glass
|
||||
Glass
|
||||
{{else}}
|
||||
Beaker
|
||||
Beaker
|
||||
{{/if}}
|
||||
is empty
|
||||
</span>
|
||||
@@ -75,10 +75,10 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
|
||||
<span class="average"><i>
|
||||
No
|
||||
{{if data.glass}}
|
||||
Glass
|
||||
Glass
|
||||
{{else}}
|
||||
Beaker
|
||||
{{/if}}
|
||||
Beaker
|
||||
{{/if}}
|
||||
loaded
|
||||
</i></span>
|
||||
{{/if}}
|
||||
|
||||
Reference in New Issue
Block a user