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Replaces hijack with an open-ended objective to wreck some shit up
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@@ -845,4 +845,10 @@ var/list/potential_theft_objectives=subtypesof(/datum/theft_objective) \
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target = /obj/item/device/flash
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target_amount = 6
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itemname = "six flashes"
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explanation_text = "We are running low on spare parts. Trade for [itemname]."
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explanation_text = "We are running low on spare parts. Trade for [itemname]."
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//wizard
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/datum/objective/wizchaos
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explanation_text = "Wreak havoc upon the station as much you can. Send those wandless Nanotrasen scum a message!"
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completed = 1
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@@ -67,10 +67,9 @@
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set_antag_hud(wiz_mind.current, null)
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/datum/game_mode/proc/forge_wizard_objectives(var/datum/mind/wizard)
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if(!(locate(/datum/objective/hijack) in wizard.objectives))
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var/datum/objective/hijack/hijack_objective = new
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hijack_objective.owner = wizard
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wizard.objectives += hijack_objective
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var/datum/objective/wizchaos/wiz_objective = new
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wiz_objective.owner = wizard
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wizard.objectives += wiz_objective
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return
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