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fixes new players logging out causing a GC fail (#20340)
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@@ -2,6 +2,7 @@
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ready = FALSE
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..()
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if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to.
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mind.current = null // We best null their mind as well, otherwise /every/ single new player is going to explode the server a little more by logging out
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key = null//We null their key before deleting the mob, so they are properly kicked out.
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qdel(src)
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return
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