Removes locks, keeps framework

This commit is contained in:
Regen
2015-09-16 21:11:52 +02:00
parent 4e1601d5e4
commit e77752d5fb
@@ -612,7 +612,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
materials = list(MAT_METAL=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_banana_mortar
@@ -749,7 +748,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang/clusterbang
materials = list(MAT_METAL=20000,MAT_GOLD=10000,MAT_URANIUM=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_bolas
@@ -761,7 +759,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/bolas
materials = list(MAT_METAL=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_teleporter
@@ -796,7 +793,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy
materials = list(MAT_METAL=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_laser
@@ -808,7 +804,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/laser
materials = list(MAT_METAL=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_carbine
@@ -820,7 +815,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/carbine
materials = list(MAT_METAL=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_scattershot
@@ -832,7 +826,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot
materials = list(MAT_METAL=10000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_ion
@@ -844,7 +837,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/ion
materials = list(MAT_METAL=20000,MAT_SILVER=6000,MAT_URANIUM=2000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_grenade_launcher
@@ -856,7 +848,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/flashbang
materials = list(MAT_METAL=22000,MAT_GOLD=6000,MAT_SILVER=8000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_missile_rack
@@ -868,7 +859,6 @@
build_path = /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
materials = list(MAT_METAL=22000,MAT_GOLD=6000,MAT_SILVER=8000)
construction_time = 100
locked = 1
category = list("Exosuit Equipment")
/datum/design/mech_plasma_cutter