Merge pull request #3964 from tigercat2000/foxxxxx

fix #3955 spacing
This commit is contained in:
Fox McCloud
2016-03-22 22:32:53 -04:00
+2 -3
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@@ -195,7 +195,6 @@ Made by Xhuis
GAME FINISH CHECKS
*/
/datum/game_mode/shadowling/check_finished()
var/shadows_alive = 0 //and then shadowling was kill
for(var/datum/mind/shadow in shadows) //but what if shadowling was not kill?
@@ -314,14 +313,14 @@ Made by Xhuis
H.nutrition = 450 //i aint never get hongry
if(isturf(H.loc))
var/turf/T = H.loc
light_amount = T.get_lumcount()*10
light_amount = T.get_lumcount() * 10
if(light_amount > LIGHT_DAM_THRESHOLD && !H.incorporeal_move) //Can survive in very small light levels. Also doesn't take damage while incorporeal, for shadow walk purposes
H.take_overall_damage(0, LIGHT_DAMAGE_TAKEN)
if(H.stat != DEAD)
H << "<span class='userdanger'>The light burns you!</span>" //Message spam to say "GET THE FUCK OUT"
H << 'sound/weapons/sear.ogg'
else if(light_amount < LIGHT_HEAL_THRESHOLD)
H.heal_overall_damage(5,5)
H.heal_overall_damage(5, 5)
H.adjustToxLoss(-5)
H.adjustBrainLoss(-25) //Shad O. Ling gibbers, "CAN U BE MY THRALL?!!"
H.adjustCloneLoss(-1)