Delays and Welder Repair Tweaks

Welders now consume 1 fuel to heal 15 points of brute damage when
repairing robotic limbs / IPCs

Welders must now be ON to repair robotic limbs / IPCs (seriously, who
dropped the ball on this one?)

Welders and Cable Coils now incur a 1 second delay when being used to
self-repair robotic limbs / IPCs
- This is HALF the delay organics have to suffer when using trauma kits,
and rather easy to not even notice.
This commit is contained in:
FalseIncarnate
2016-08-19 21:34:39 -04:00
parent 80ad643ddc
commit e939f6b591
2 changed files with 21 additions and 17 deletions
+9 -13
View File
@@ -517,19 +517,15 @@ var/global/list/datum/stack_recipe/cable_coil_recipes = list(
if(S.burn_dam)
if(S.burn_dam < ROBOLIMB_SELF_REPAIR_CAP)
if(S.burn_dam >= 15 && amount >= 5)
S.heal_damage(0, 15, 0, 1)
use(5)
else
var/cable_to_use = 0
var/dam_left = S.burn_dam
while(dam_left > 0)
cable_to_use += 1
dam_left -= 3
if(cable_to_use >= amount) //make sure we don't use more cable than we have
cable_to_use = amount //in case we have a lot of damage but not a lot of cable
use(cable_to_use)
S.heal_damage(0, (cable_to_use * 3), 0, 1)
if(H == user)
if(!do_mob(user, H, 10))
return 1
var/cable_to_use = 0
for(cable_to_use in 1 to 5)
if(cable_to_use == amount || (cable_to_use * 3) >= S.burn_dam)
break
use(cable_to_use)
S.heal_damage(0, (cable_to_use * 3), 0, 1)
user.visible_message("<span class='alert'>\The [user] repairs some burn damage on \the [M]'s [S.name] with \the [src].</span>")
else if(S.open != 2)
to_chat(user, "<span class='danger'>The damage is far too severe to patch over externally.</span>")