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spacing
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@@ -248,11 +248,9 @@
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)
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/obj/effect/spawner/lootdrop/trade_sol/sci
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name = "4. science gear"
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loot = list(
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// Robotics
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/obj/item/mmi/robotic_brain = 50, // Low-value, but we want to encourage getting more players back in the round.
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/obj/item/assembly/signaler/anomaly = 50, // anomaly core
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@@ -291,7 +289,6 @@
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// Virology
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/obj/item/reagent_containers/glass/bottle/regeneration = 50,
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/obj/item/reagent_containers/glass/bottle/sensory_restoration = 50,
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)
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/obj/effect/spawner/lootdrop/trade_sol/sec
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@@ -301,14 +298,12 @@
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/obj/item/kitchen/knife/combat = 50,
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/obj/item/fluff/desolate_baton_kit = 50, // permission granted by Desolate to use their fluff kit in this loot table
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// Utility
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/obj/item/storage/belt/military/assault = 50,
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/obj/item/clothing/mask/gas/sechailer/swat = 50,
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// Ranged weapons
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/obj/item/gun/projectile/shotgun/automatic/combat = 50, // combat shotgun, between riot and bulldog in robustness. Not illegal, can be obtained from cargo.
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)
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/obj/effect/spawner/lootdrop/trade_sol/eng
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@@ -365,13 +360,10 @@
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// Nice to have items for: Bartender, Mime, Chef, Librarian, Chaplain
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)
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/obj/effect/spawner/lootdrop/three_course_meal
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name = "three course meal spawner"
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lootcount = 3
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