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remove redundant hand-holding explanation of reflection sentence
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@@ -39,7 +39,7 @@ emp_act
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if(mind?.martial_art?.deflection_chance) //Some martial arts users can deflect projectiles!
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if(!lying && !HAS_TRAIT(src, TRAIT_HULK) && mind.martial_art.try_deflect(src)) //But only if they're not lying down, and hulks can't do it
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add_attack_logs(P.firer, src, "hit by [P.type] but got deflected by martial arts '[mind.martial_art]'")
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visible_message("<span class='danger'>[src] deflects the projectile; [p_they()] can't be hit with ranged weapons!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
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visible_message("<span class='danger'>[src] deflects the projectile!</span>", "<span class='userdanger'>You deflect the projectile!</span>")
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playsound(src, pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, TRUE)
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if(mind.martial_art.reroute_deflection)
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P.firer = src
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