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Boxing gloves haymaker now weakens instead of sleeping (#15148)
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@@ -14,7 +14,7 @@
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A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
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var/atk_verb = pick("left hook","right hook","straight punch")
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var/damage = rand(5, 8) + A.dna.species.punchdamagelow
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if(!damage)
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playsound(D.loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
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@@ -39,7 +39,7 @@
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D.visible_message("<span class='danger'>[A] has knocked [D] out with a haymaker!</span>", \
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"<span class='userdanger'>[A] has knocked [D] out with a haymaker!</span>")
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D.apply_effect(10,WEAKEN,armor_block)
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D.SetSleeping(5)
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D.Weaken(5)
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D.forcesay(GLOB.hit_appends)
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else if(D.lying)
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D.forcesay(GLOB.hit_appends)
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