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changelog updated
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1095 316c924e-a436-60f5-8080-3fe189b3f50e
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<h4>Changelog</h4>
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<font color='blue'><b>23 February 2011, Sunday<b></font>
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<ul>
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<li><b>Uhangi updated:</b>
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<ul>
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<li><b><font color='blue'>Antitox and Inaprovaline now mixable via chemistry</font></b></li>
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<li><b><font color='blue'>Explosive Ordinance Disosal (EOD) suits added to armory and security.</font></b></li>
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<li><b><font color='blue'>Large beaker now holds 100 units of chemicals. (code by Slith)</font></b></li>
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</ul>
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</li>
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<li><b>Rastaf0 updated:</b>
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<li><b><font color='blue'>Secbot interface updated.</font></b></li>
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<li><b><font color='blue'>Syringe auto-toggels mode when full.</font></b></li>
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<li><b><font color='blue'>Captain's flask volume increased.</font></b></li>
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<li><b><font color='blue'>Syndi-cakes now heal traitors/rev heads/etc much more than anyone else.</font></b></li>
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<li><b><font color='blue'>Containment fields zap once again.</font></b></li>
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<li><b><font color='blue'>Fire damage meter no longer lies about fire damage.</font></b></li>
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</ul>
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</li>
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<li><b>Neo updated:</b>
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<li><b><font color='blue'>Fixed the 'be syndicate' choice to actually work</font></b></li>
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<li><b><font color='red'>Syndicates no longer win if they detonate the nuke on their ship.</font></b></li>
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</ul>
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</li>
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</ul>
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<font color='blue'><b>20 February 2011, Sunday<b></font>
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<ul>
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<li><b>Errorage updated:</b>
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