/obj/effect information

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uraniummeltdown
2017-11-04 16:19:54 +04:00
parent 1bea7973bd
commit f414d5065d
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//objects in /obj/effect should never be things that are attackable, use obj/structure instead.
//Effects are mostly temporary visual effects like sparks, smoke, as well as decals, etc...
/obj/effect
icon = 'icons/effects/effects.dmi'