inconsistancies go brrrr (#15680)

This commit is contained in:
hal9000PR
2021-03-20 18:31:00 +00:00
committed by GitHub
parent b6417a1689
commit f6630ed529
@@ -662,6 +662,12 @@
return mutable_appearance('icons/effects/effects.dmi', shield_state, MOB_LAYER + 0.01)
/obj/item/clothing/head/helmet/space/hardsuit/shielded
name = "shielded hardsuit helmet"
desc = "A hardsuit helmet with built in energy shielding. Will rapidly recharge when not under fire."
icon_state = "hardsuit0-sec"
item_state = "sec_helm"
item_color = "sec"
armor = list("melee" = 30, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 10, "bio" = 100, "rad" = 50, "fire" = 100, "acid" = 100)
resistance_flags = FIRE_PROOF | ACID_PROOF