bb94eae308
Grants the white ship submaps ( #29140 )
...
* you will get a robotics bay and you will like it
* also nanopaste
* work
* and kill those whoops
* holy fuck how many times did I missclick
* stop fucking unticking shit please fuck
* colour coding
* fix floor
---------
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-05-22 00:09:18 +00:00
chuga-git and GitHub
d91c93ece6
fixes runtime when building stack recipes ( #29392 )
2025-05-21 23:17:21 +00:00
YoureNotTheSharpest and GitHub
066cbea38b
New arrivals for Cerebron! ( #29008 )
...
* del cargo, remade basic arrivals in place
* gives life to foreport maints
* wires up foreport maints and new arrivals
* the great wiring of new arrivals
* Cargo halls + cargo spacewalks? FUCK YEAH!
* Cargo pipes and wires
* beepsky paths to arrivals, fixed access added lights
* undoes sec and dorms modifications, adds vault
* added paints to the halls and cargopads, also expanded foreport maints abit
* cargo hall is real now, also more pipes
* nudged library, updated the small decal map and added one near security checkpoint
* reorientates the posters + firelocks and alarms
* messes with new cafe
* added vacant office + minor changes
* cleans up some floorpaint
* fixes pipes, lights, and a table
* lattice and cable fixing
* adds vents and air alarms to newly added maints, medical maints is kinda out of scope
* forgot a pipe under an airlock
* replaces some maintainence airlocks with "external maintainence" airlocks
* adds forgotten cyan piping
* adds firelocks and lightbulbs
* adds firelock under QMs airlock
* Polarizes QM airlock
* makes pipes follow wire above smith
* more air alarms
* made buttons in QM office QM access only
* Gives QM an auth keycard swipper
* one more light switch
* I lied more light switches
* adds some decals and more love to maints
* fixed the sinks
* removes inner-departmental spacewalk, moves around rooms in aft cargo, remakes maints spacewalk with shutters, touches maints around areas modified
* adds a cable and nudges an APC to its cable
* removed old explorers office, moved Nanotrasen rep and blueshields office in its place
* undoes some changes I made at some pooint of time
* I forgot my CMO office PR went through
* rotates vents and pipes to prevent crossing
* suggested changes + rooming
* CI
* extra APC + Fire alarm + vents
2025-05-21 22:55:09 +00:00
warriorstar-orion and GitHub
a00e2ea220
fix inability to climb over railings ( #29383 )
2025-05-21 15:09:51 +00:00
warriorstar-orion and GitHub
45e88ffb71
refactor is_blocked_turf ( #29324 )
2025-05-21 00:43:45 +00:00
7faed06981
Adds dynamic airlocks, a flexible mapping tool ( #28852 )
...
* move airlock controller defines to the right place
* goddamnit
* Adds dynamic airlocks, a flexible mapping tool
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* final as anythings
* break some long comment lines
* rebuild rust just in case
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-05-19 21:40:52 +00:00
Qwertytoforty and GitHub
e8acea384e
fix porrta turrets not working and runtiming every time they try to shoot ( #29375 )
2025-05-19 14:08:52 +00:00
PollardTheDragon and GitHub
30e1a5d04f
Adds lens functionality to turrets ( #29039 )
2025-05-19 02:24:06 +00:00
Qwertytoforty and GitHub
b9c5468254
no more effects teleporting ( #29368 )
2025-05-18 14:17:09 +00:00
warriorstar-orion and GitHub
1ace49ec1a
Golem ship remap and equipment tweaking. ( #29294 )
2025-05-17 13:18:47 +00:00
Christasmurf and GitHub
de2e87289b
CMO & RD Drip ( #29333 )
...
* code code code
* all of the sprites
* final code?
2025-05-17 13:11:42 +00:00
ExusA and GitHub
e81fbe2d18
new satchels ( #29302 )
2025-05-15 08:26:02 +00:00
Christasmurf and GitHub
6aac3647fc
Labcoat resprite + medical labcoat ( #29141 )
...
* initial code
* new dmi paths
* new dmi files
* removal of soul
* bro??
2025-05-14 07:13:39 +00:00
0e9886d175
Gives the librarian a piece of armor. ( #29137 )
...
* added librarian vest
* f
* done
* Revert "done"
This reverts commit 4f5464755f .
* track
* no paci
---------
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: Seren Highwater. <102489377+Slurge00@users.noreply.github.com >
2025-05-13 23:29:11 -07:00
0dacc212b5
IPC implants are now mechfab-only ( #28397 )
...
* create the Culinary Processing Implant, and move
all IPC implants to the roboticist
* fix turning mag joints into food by accident oops
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com >
* remove ipc culinary implant
* remove more culinary implant references
* remove the last of the culinary stuff I think
* this should probably go too
---------
Signed-off-by: Paul <90473506+pwbokie@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-05-13 22:46:43 +00:00
Toastical and GitHub
2e0d3dbf29
replace abstract flag with skip_examine trait ( #29276 )
2025-05-13 22:26:27 +00:00
Seren Highwater. and GitHub
95480716fb
track ( #29262 )
2025-05-13 21:59:18 +00:00
warriorstar-orion and GitHub
04f5a04f32
switch spawn pools from using IDs to typerefs ( #29227 )
2025-05-13 21:51:35 +00:00
dfacf83e18
Ports deer to basic mobs and adds some behaviors ( #29270 )
...
* ports deer to basic mobs and adds some behaviors
* update updatepaths script number
* whitespace
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-05-13 06:23:30 +00:00
PollardTheDragon and GitHub
9cabc380b4
Makes Golems Mine Again ( #29154 )
2025-05-13 06:13:25 +00:00
Kyani and GitHub
f7f711665f
Another Malf Hud Fix ( #29309 )
...
* fixed
* another malf AI fix
2025-05-13 06:08:56 +00:00
Inferno1882 and GitHub
a4f701aad2
Update watercloset.dm ( #29172 )
...
Small tweaks
Signed-off-by: Inferno1882 <129122173+Inferno1882@users.noreply.github.com >
2025-05-13 04:41:40 +00:00
warriorstar-orion and GitHub
252f7e2521
Adds the bridge capsule, a mining tool for spawning bridges. ( #29173 )
...
* Adds the bridge capsule, a mining tool for spawning bridges.
* add some info messages for failed bridges
2025-05-13 04:32:17 +00:00
9f6ff3a204
Fire-safety and Emergency Closets' Contents Tweak ( #29223 )
...
* bleh
+ added crowbars into fireclosets
+ wall emergency locker's contents now match the contents of the common one
* Update code/game/objects/structures/crates_lockers/walllocker.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/walllocker.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-05-13 04:07:48 +00:00
Toastical and GitHub
d3e09bcb76
increase slots to 27 ( #29243 )
2025-05-13 04:06:38 +00:00
warriorstar-orion and GitHub
cca96c5e15
restrict food tray pickup items to food, fix sliceable tray click pickup ( #29216 )
2025-05-13 04:02:24 +00:00
BiancaWilkson and GitHub
2815be652e
Ports pneumatic cannon to new attack chain ( #29287 )
...
* Ports pneumatic cannon to new attack chain
* adds interact_with_atom too
2025-05-13 03:53:29 +00:00
Toastical and GitHub
556fc6f520
add a proc to get objs + fix obj check ( #29194 )
2025-05-13 03:48:30 +00:00
kyunkyunkyun and GitHub
8d92950a77
Custom patch icons for ChemMaster ( #29206 )
...
* custom patches
* item state ruins context menu's sprite
2025-05-10 20:45:43 +00:00
PollardTheDragon and GitHub
a7b5c28f77
Smith Expansion - Smith + Xenobiology = Energy Guns ( #29040 )
...
* Initial Commit
* Small adjustment
* Vendor stock update
* Icon states
* Finished merge, fixed runtimes, coded properly now
* Mapped in assemblers
* Swapped bluespace slime and sepia slime guns
* Replaced scatter laser with eshotgun
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-05-10 20:25:04 +00:00
YoureNotTheSharpest and GitHub
b4bdb66029
Adds Firefighting Foam extinguishers, this time hopefully wont be accidentally closing ( #28791 )
...
* Adds an atmospherics specific fire extinguisher that sprays firefighting foam!
Adds a firefighting foam tank to all the maps that refils the fire extinguisher added!
* allowed fff to enter regular extinguishers
* changed the FFF to have an F on it rather than an image of smoke
* should fix the conflicting object.dmi issues
* adds orderable firefighting foam tank crate
* makes farragus playable (literally)
* removes redundant if statement
* changes from max_water to reagent_capacity and reagent_id
2025-05-10 20:16:47 +00:00
Toastical and GitHub
e621afbd1e
fixes the attack path again ( #29117 )
2025-05-08 02:08:46 +00:00
Toastical and GitHub
fe7f6964f7
floor to plating ( #29249 )
2025-05-08 01:56:21 +00:00
warriorstar-orion and GitHub
58967ee12e
elementize pet collars ( #29209 )
2025-05-07 22:31:17 +00:00
warriorstar-orion and GitHub
d9f9c58e37
move random spawners readme to devdocs ( #29214 )
2025-05-07 22:23:30 +00:00
Toastical and GitHub
c9d96322c4
Adds a megafauna_safe_range var to ruin datums and adds a megafauna exclusion zone to ghost spawn ruins on lavaland. ( #29120 )
...
* add exclusion check, change area types, update script
* merged the 2 for loops
* removed commented out section
* rename updatepaths script
* var
* undo area and map edits
* add safe var for ruin datums, add megafauna distance check for safe ruins
* removed unneeded file
* rename variable
2025-05-07 02:09:41 +00:00
abc6e221b2
Adds the "badass bandana", puts it in the loadout menu and costume vendor. ( #29167 )
...
* added librarian vest
* f
* done
* Revert "f"
This reverts commit 4b8835f94b .
* Revert "added librarian vest"
This reverts commit 4ae7d9f59f .
* dsa
* loadout
* FIX PLEASe
* FIX NOEW
---------
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: Seren Highwater. <102489377+Slurge00@users.noreply.github.com >
2025-05-05 16:39:54 +00:00
a519ea6778
Pulse Demon Rework ( #28731 )
...
* first pass
* almost there
* done!
* tweaks
* de-linting?
* Update code/game/gamemodes/miniantags/pulsedemon/pulsedemon_abilities.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* tweaks
* tweak
* wizard enhancement
* fix
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2025-05-05 16:37:24 +00:00
29935d7db9
Datumize job assignment. ( #28521 )
...
* Datumize job assignment.
* fix arg
* correct argument type passing
* lewc review 1
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* microptimizations for iterations
* shit, not this one
* make logging more consistent
* copy over head/antag roll logic
* okay we're done with dumb boutique logging sinks
* this is the same proc
* this is the same proc
* fix build
* more logging and check command position availability
* tighten up some logic
* mostly tiny tweaks
* tweak logs
* add step type for latejoin
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-05-04 18:23:46 +00:00
Toastical and GitHub
31836fc586
dont qdel the ID in PDAs ( #29218 )
2025-05-04 18:00:04 +00:00
Christasmurf and GitHub
dde810d7bf
all the bits ( #29130 )
2025-05-04 03:46:44 +00:00
Qwertytoforty and GitHub
2207b16657
now with real modern sprite actions ( #29181 )
2025-05-04 03:45:55 +00:00
PollardTheDragon and GitHub
1a35b7f783
Nerfs Productivity Bit ( #29138 )
...
* Nerfs Productivity Bit
* Renamed productivity_mult to productivity_mod
2025-05-04 03:41:52 +00:00
kyunkyunkyun and GitHub
7aaca16579
Update firstaid.dm ( #29088 )
2025-05-04 03:40:11 +00:00
kyunkyunkyun and GitHub
ec6a23eec5
Make multitile airlocks/poddoors directional ( #28928 )
...
* Update multitile airlocks
* Update shuttle_rotate.dm
* updatepaths
* code review changes + linters
* i failed my own linters
* updatepaths
2025-05-04 02:35:33 +00:00
warriorstar-orion and GitHub
a8c7f29d9f
bump minimum megafauna spawn distance ( #29098 )
2025-05-02 16:43:32 +00:00
ExusA and GitHub
0aa369bc4b
Fix Repair Droid Iconstates ( #29197 )
2025-05-02 16:19:13 +00:00
Toastical and GitHub
1ca19b76b8
fix cigarette syringe injections ( #29136 )
2025-05-01 22:38:05 +00:00
warriorstar-orion and GitHub
6a6bd64b6f
fix lavaland anomalous crystal shuttle floors ( #29183 )
2025-05-01 22:32:22 +00:00
5b6513bfe0
Fix prayer bread runtiming on mindless mobs ( #29164 )
...
* This bread isn't minding its business
* Update code/game/objects/items/weapons/holy_weapons.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
---------
Signed-off-by: Vi3trice <80771500+Vi3trice@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-04-30 01:00:55 +00:00