...made you look...
seriously though, refined some surgery datums/steps and commiting so i
can go bugfix some stuff...and a sidequest...i need to adjust return
values.
and stuff...gonna need to get to those merge conflicts eventually. also
purged all mention of internal_organs by name from the face of the
earth. we have get_int_organ now...i may need to tweak shit. oh and i
broke some things...
please note, anything further on changling may invovle updates to game
mode, so another pr. and yes with the brains its jut blocked from
prepare_eat() proc
* They initially rot slower, and won't rot if on the same tile as a freezer
* Having dirty hands when doing internal organ surgery will now contaminate
the internal organs. Wash those hands!
This will work in spite of the states, so that sticking a human head on an
IPC will still let you remove the brain from that useless head, without
giving the brain any silly names
Internal organ fixing surgery will now work correctly on robotic organs,
using nanopaste in place of trauma kits
Defibs also don't need the body to be past the point of deadness to work
Kitchen utensils should now properly work as surgery tools where given in
code
IPC thralls can now be dethralled by performing the surgery on where their
brain is, in this case their chest. This will also work for any species
that has a brain anywhere else in their body.
This commit does the following:
- Replaces all instances of magic intent words, like "harm" and
"help" with defines, I_HELP, I_DISARM, I_GRAB, I_HARM
- Fixes a few manual grab instances left over in attack_alien, they
will now used grabbedby()