warriorstar-orion and GitHub
e690c3b916
tweak casino mobs and loot ( #29389 )
2025-05-25 15:50:03 +00:00
Qwertytoforty and GitHub
9329d265ab
Adds 2 new ruins, a space and lavaland relay ( #29335 )
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* Adds a space and lavaland ruin
* random shelves
* oops
* and this one
* desc update
2025-05-22 14:08:42 +00:00
warriorstar-orion and GitHub
8dbbc06f3d
add tech storage spawners, improve spawner pixel offsets ( #28935 )
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* add tech storage spawners, improve spawner pixel offsets
* fix missing pipe
2025-04-18 22:02:47 +00:00
kyunkyunkyun and GitHub
bf28bfd604
Updates Rocky Motel ( #28786 )
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* this motel rocks
* nvm i got chat gpt
* relocate icon
* oh it removed web commit
2025-04-09 19:26:42 +00:00
kyunkyunkyun and GitHub
6cbbe75b7a
Migrates random glowstick to spawner + makes red glowstick more.. red ( #28755 )
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* random glowstick migration
* pure red
2025-03-27 22:28:11 +00:00
e43af63e5b
refactor decacrate loot table ( #28621 )
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* refactor decacrate loot table
* update updatepaths script number
* wtf
* add stock parts spawner back
* fix icon_state typo
* Update code/game/objects/effects/spawners/random/loot_spawners.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-15 08:17:00 +00:00
warriorstar-orion and GitHub
5b516c3166
Scatter depot loot to the solar winds. ( #27954 )
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* Scatter depot loot to the solar winds.
* make zoo spawners guaranteed
* INFINITY also used for spawn_all_loot, whoops
* move abandoned sec shuttle spawner to locked crate
* Can't use spawn_all_loot and nested lists together
* Reduce pixel offset on mech transport spawn scatter
* set updatepaths script number
* incorporate changes from #27398 and remove old spawners
* some numbers tweaking
* pct -> %
* move briefcase from common to rare for ruins
* lower loot budget from 1800 -> 1700
2025-01-23 07:41:04 +00:00
c6ec62f73a
Remove ancient random spawners. ( #27682 )
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* Remove ancient random spawners.
* set script PR number
* rest of updatepaths
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-12-30 18:20:41 +00:00
ed626bfadb
Ports Different Variants of Nian Plushies and Introduces a Plush Spawner ( #27450 )
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* ports over more nian plushies from shiptest/beestation and introduces plushies into maint loot
* remove a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* removed a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* remove a value
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random/plushie_spawners.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random/plushie_spawners.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* this should fix the conflict
* please let this upload fix the conflict
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* i need to stop pressing commit as a form of saving, my apologies.
* added the dmi back
* fixing indentation
* removes a comment.
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* bumps the weight of tools and materials up to 4
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Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-12-18 15:32:27 +00:00
warriorstar-orion and GitHub
af2a3daf22
Migrate /obj/effect/spawner/lootdrop to /obj/effect/spawner/random. ( #27445 )
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* refactor: Migrate /obj/effect/spawner/lootdrop to /obj/effect/spawner/random.
* set script PR number
* fix broken updatepaths for three course meal
* make filenames unique
* goddamnit
* redirect incorrect icon states
* ugh
* fix typepath fixes
2024-12-06 15:05:38 +00:00
warriorstar-orion and GitHub
586805a318
refactor: Migrate more random_spawners to random/spawners and mapping helpers. ( #27017 )
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* refactor: Migrate more random_spawners to random/spawners and mapping helpers.
* set script PR number
* maybe using a reserved keyword isn't a great idea
* oh i guess we're done
* whoops
* make code actually work
* gnarg
* rerun updatepaths for recent changes
* rerun updatepaths for recent changes
* fix build
2024-11-23 14:23:24 +00:00
warriorstar-orion and GitHub
bcd5b0b4c4
refactor: barrier spawners. ( #26866 )
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* refactor: barrier spawners.
* set script PR number
2024-10-07 21:18:17 +00:00
b61f4f3ff8
feat: Storage shelves and gun racks. ( #26744 )
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* feat: Storage shelves and gun racks.
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* review comments
* better examine
* fix lint
* Examine for empty shelves
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* rest of review comments
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-09-28 22:28:44 +00:00
5a1588dcbd
refactor: syndie depot spawners and icons. ( #26861 )
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* refactor: syndie depot spawners and icons.
* set script PR number
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
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Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-24 02:57:42 +00:00
warriorstar-orion and GitHub
12cf1ed3ad
More varied and balanced maintenance loot. ( #26500 )
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* More varied and balanced maintenance loot.
* linting
* assign updatepaths script PR number
* went a bit overboard with the trash
* get rid of varedited lootdrop spawners on maps
* Separate trash and food trash for mappers
* fix incorrect food/other trash statistics
* TM feedback tweaking round 1
Significantly lower occurrence of all tier 2 items.
* allow randomizing angles, use for litter
* move trait delta to define, bump loot chance 10%
2024-08-26 21:35:14 +00:00