* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6.
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
* virus analyzer and WIP virology goals
* bug fixes but not all
* tgui update
* fixed bug
* runtime fix
* small fix
* misc
* virology goals not showing required symptoms fix
* virus analyzer code polish + animation tweak
* removes virus analyzer + tweaks
* adds the health analyzer back
* code polish
* comment edit
* oops, this time resolves merge conflicts
* bigger payout and more goals upon completion
* adds the until now unused vial lockbox
* more code tweaks
* also code tweaks
* yet another code polish
* merge conflict resolve
* virology job_objective
* merge conflict resolve
* grammar
* code polish
* another polish
* forgot these
* oops, how did i do this mapping error
* some but not all code polish and moves vials to fridge because i forgot on map queue, sorry
* finally merging some of the requested changes
* forgot this
* one reguested change left
* merges last reguested change
* failed check asks to rebuild tgui
* most of the reviews
* removes lazyremove, no idea why i used it there
* reviews
* grammar
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* more reviews
* forgot to undef
* deletes old tgui file
* Contrabang reviews
* some of DGamerL´s reviews
* oops
* DGamerL´s reviews
* Update tgui.bundle.js
* stealth virus virology goal now requires 4 symptoms instead of 5
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
* Convert a few more bitflags that weren't bit-shifting.
* Update a few comments around bitflags.
* Add some parentheses around bitflag combination defines.
* Fix some whitespace consistency issues, mostly with bitflags.
* first runthrough lol
* okay make this shit actually work
* nerfs slime people
* fixes
* more changes
* fix
* bim bim bam bam
* ok back in the head becuz i dont give a shit
* Sirryan review
* Sirryan review
* Fixes CI
* Stealthy CI fail
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Spring cleaning
* The great virus reclassification
* Add severity comment to Fake GBS
* Fix Jungle Fever being uncurable
* Fix Shock causing fainting slightly too often
* Makes Brainrot kill more reliably (yes, it already did)
* Make Wizarditis replace clothes a bit less eagerly, cleanup
* Buff Wizarditis effects' probabilities
* Add a bit of variety to Wizarditis flavor messages
* Clean up, nerf, and add some variety to Lycancoughy
* Refactor Spanish Inquisition Flu
* Refactor and slightly rebalance ICE9 Cold
* Fix DROPDEL items not GCing properly sometimes
* Lightly overhaul Pierrot's Throat
* Remove unnecessary `null` declaration assignment
* Deduplicate Critical disease properties
* Spring cleaning 2: Electric Boogaloo
* whoops
* Fixes DROPDEL items not GCing properly someothertimes
* Make Wizarditis clothes DROPDEL too
* Lewcc review
* Deduplicate Pierrot's Throat symptoms
* Spread out Cold9 and Spanish Flu's damage
* Clean up Adv. Kingstons
* Fix Adv. Kingstons *healing* brute damage
* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
* begone ear_damage
* pt 2
* this time actually begone
* ears no longer passively heal over time
* ears can die
* deafness is now a status effect
* Oh yeah ticks are every two seconds
* Prevents clings from quick regenerating bodyparts
* Clarify a comment
* Reworks to work with monkeys and other sources as well
* qdel organ if it doesn't get inserted
* Use initial instead of creating and qdeling
* Revert unnecessary cast
* Ensure organs are inserted as they were before
* fix some warnings
* here be dragons
* Move brain organ code where it belongs
* Rename too
* WIP, but hey, it kinda works now.
* Account for a few missing heads
* Remove vital check, killing the user on death
* Let defibs and scanners better deal with these
* Remove debug brains
* Clean up some more contingencies
* More head checks
* Update code/modules/antagonists/changeling/datum_changeling.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
* Fixes up signal business
* some stuff from sean's review
* Add some type safety checks for heads
* oops
* Update code/game/objects/items/weapons/cosmetics.dm
get this in there too
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Remove decap sword
* Quick suggestions
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Addresses shedding problems
* Add new defib changes
* this is why we have CI
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Prevents clings from quick regenerating bodyparts
* Clarify a comment
* Reworks to work with monkeys and other sources as well
* qdel organ if it doesn't get inserted
* Use initial instead of creating and qdeling
* Revert unnecessary cast
* better medical records
* comment
* sirryan review, remove sorting on nulls
* bundle fix
* removes generalized sortbutton
* I dislike copying
But I couldn't find a better method.
* forgot to remove this bit
* fix bundle
* sorting works again, name overhaul
* removes the research scanner from borgs
* Revert "removes the research scanner from borgs"
This reverts commit fbf73cdfad.
* Clean up double-defined spread flags
* Casing consistency
* Spread text consistency
* Add proper spread text to the Cold
* Add proper spread text to the Appendicitis