Markolie
6352d2abd9
Remove qdel from ghost images, clarify qdel debug, nanoUI runtime fix
2015-03-04 15:09:12 +01:00
SamCroswell
b8a9c902a1
Removes Space Ninjas
2015-03-02 19:05:44 -05:00
Markolie
3be7fb33e3
Remove duplicate antag obj
2015-02-28 18:15:22 +01:00
Markolie
20ac07de8d
Bug fixes
2015-02-27 17:51:57 +01:00
ZomgPonies
710d60abda
GC fixes
2015-02-25 10:58:56 -05:00
DZD
5e977cbfc9
Merge remote-tracking branch 'upstream/master' into changeling
2015-02-20 19:05:25 -05:00
Markolie
9fedfc7c62
Switch copytext and sanitize proc
2015-02-20 22:17:13 +01:00
DZD
2e848c2c37
Merge remote-tracking branch 'upstream/master' into changeling
2015-02-19 20:59:41 -05:00
DZD
fbd9c367c0
NODROP flag addition & handling
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- Purges canremove
- Implements functionality for NODROP flag, replaces canremove
- Refactors mob inventory unequipping.
2015-02-18 13:22:41 -05:00
DZD
33b69df330
Objective bugfixes.
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- Should fix the assigning of the identity theft objectives
- Fixes changelings greentexting identity theft when they shouldn't.
- Possibly fixes AI name issue with destroy objective.
2015-02-11 19:03:46 -05:00
DZD
4e93cc5203
Merge with upstream/maser
2015-02-09 18:22:19 -05:00
DZD
de9accc64d
TG Changeling Port
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This would've been multiple commits, but I kept forgetting to ACTUALLY
commit things. Changes logged in the PR.
2015-02-08 19:42:01 -05:00
Artorp
cc1f7a7301
Fixes artificer spell being removed
2015-02-08 23:54:52 +01:00
DZD
a48abebc43
Objective Finalization
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- Adds destroy AI objective to traitor objective rotation.
- Adds maroon and destroy AI objectives to the traitor panel's "Add
Objectives" button.
2015-01-31 20:49:36 -05:00
Markolie
5c18855967
Additional sight options for ghosts, makes AI eye visible to ghosts
2015-01-30 16:47:09 +01:00
Markolie
8b10abf46d
Syndiborg pinpointer, adds antag preferences and send back to lobby to player panel
2015-01-30 16:24:13 +01:00
Jeremy Liberman and alex-gh
a4196cb745
Add Vox Heist directive and call shuttle on completion of Directive X
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Conflicts:
baystation12.dme
code/controllers/emergency_shuttle_controller.dm
code/modules/mob/mob.dm
2014-08-06 23:12:24 +02:00
ZomgPonies
8bf4fc4418
More faction stuff for wizards
2014-07-20 03:52:40 -04:00
ZomgPonies
aafa11712a
Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed!
2014-07-16 00:53:08 -04:00
ZomgPonies
399e4909d6
The death of assistants. Long live civilians!
2014-06-27 17:57:18 -04:00
ZomgPonies
fea9d8eda3
Switched verbs around, removed Fun tab, new Event tab for event coordinators
2014-06-21 04:37:50 -04:00
ZomgPonies
9d45361f9b
3rd nations commit, moved nations to datums to make things easier down the line.
2014-05-27 00:20:39 -04:00
jack-fractal and ZomgPonies
b1af8d1a6a
fixing the traitor panel 'make cultist' function
2014-05-15 05:16:22 -04:00
SamCroswell
39670bf97a
Ninja Greentext Fix
2014-05-03 20:52:07 -04:00
alex-gh
3132b7f277
Added speciesist objective
2014-03-24 08:54:40 +01:00
Ccomp5950 and ZomgPonies
1e5514e27e
Code effeciency project: HUD items rewrite
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Before: Every tick each HUD item would recalculate and redo images for every mob in view. For items like the secHUD where we're transversing implants and the various records this gets very expensive.
After: Mobs use their hud_list variable to store varius huditem images, when conditions change for those specific huditem images it updates the specific ones on demand. As a backup every 30 ticks or so the mob will update all of their hud_list.
Also: moved proc/RoundHealth() from 2 seperate locations into __HELPERS/mobs.dm
Conflicts:
code/__HELPERS/mobs.dm
code/game/objects/items/weapons/implants/implanter.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defines.dm
code/modules/mob/living/silicon/silicon.dm
code/modules/virus2/helpers.dm
code/setup.dm
icons/mob/hud.dmi
2014-03-10 08:07:29 -04:00
ZomgPonies
d0ba2cd0e3
Efficiency: Joblist
2014-03-01 00:41:18 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Rob Nelson and ZomgPonies
1f30243a08
Refactor the fuck out of theft objectives. No more stealing your own jumpsuit.
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Conflicts:
code/datums/mind.dm
code/game/gamemodes/objective.dm
code/modules/mining/money_bag.dm
code/modules/mining/ores_coins.dm
html/changelog.html
2014-01-24 12:16:57 -05:00
Rob Nelson and ZomgPonies
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
Rob Nelson and ZomgPonies
985f164541
Add "Die a glorious death" objective.
2014-01-17 13:03:30 -05:00
ZomgPonies
aa8fcc9b15
Randomized lawset system + config options
2014-01-05 17:50:13 -05:00
ZomgPonies
f562ac1b5f
Small NanoUI fixes
2014-01-03 20:58:00 -05:00
ZomgPonies
9ad437b8c5
Adding checks for LAssailant everywhere whee
2013-12-23 04:57:44 -05:00
ZomgPonies
46e05cf2e4
Vamp menu fixes
2013-12-14 19:29:35 -05:00
ZomgPonies
87c56b4b23
Vampire commit 2
2013-12-14 05:19:54 -05:00
ZomgPonies
912601a30d
Vampire Gamemode!
2013-12-13 19:38:49 -05:00
ZomgPonies
d6c519ec20
NanoUI runtime fix
2013-11-30 16:34:01 -05:00
Alex
87f76499dd
Delete all currently implanted loyalty implants instead of just a single one
2013-11-23 17:47:04 +01:00
Ccomp5950 and Alex
82bc1edc23
Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
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implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.
Thanks Chinsky / alex-gh for the heads up on this.
2013-11-23 17:29:48 +01:00
Alex
7ea27ff5ff
Indentation fixes
2013-11-23 17:29:41 +01:00
Ccomp5950 and Alex
38114c537c
Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
...
implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.
Thanks Chinsky / alex-gh for the heads up on this.
2013-11-23 15:27:39 +01:00
Ccomp5950 and Alex
25d306d9fc
Replaced role checks by loyalty implant checks
2013-11-23 15:27:21 +01:00
ZomgPonies
60994c591d
/tg/ Wire Datum method pass 1: APC, Airlocks, Vending Machines\
2013-11-10 13:14:22 -05:00
ZomgPonies
00b101d7f2
Seperated ID and PDA slots
2013-11-01 13:28:58 -04:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
420bb6f506
Fixed up AI Malfunction
2013-09-17 23:06:51 -04:00
ZomgPonies
0a0c2c79f9
Framework for Job Objectives
2013-09-17 14:27:25 -04:00
ZomgPonies
a935863200
Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings
2013-09-08 11:39:33 -04:00
Spamcat
10ee1fbcfe
World loops 2: Electric Boogaloo.
2013-07-01 19:43:56 +04:00