Qwertytoforty
3c7c9cacf0
Tweaks to Dvoraks telecomns sat ruin ( #26429 )
2024-08-30 13:22:16 +00:00
Ryan
0104291682
Slaying Goliath: a Washing Machine and Dyeing overhaul ( #26265 )
...
* Washing Machine Updates
* Dye Registry Improvement + Bug Fixes
* a couple bug fixes + beanie dyeing
* oopsie
* removes washing blacklist, it is unused
* Apply suggestions from Lewcc's code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* why is all my code fucking
* Update code/modules/clothing/gloves/colored_gloves.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* cleanup
* Update code/modules/clothing/gloves/colored_gloves.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* machine wash updates for simple animals
* Update code/modules/clothing/clothing.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* adds dyeing.dm documentation
* optimizations & visible_messages
* adds SIGNAL_HANDLER
* Update code/game/machinery/washing_machine.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* update comment
* cleans up cleaning_act()
---------
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-08-19 09:38:47 +00:00
LtDiggs
2929d490b4
Re-adds the Disk Compartmentalizer ( #26460 )
...
* Re-adds the Disk Compartmentalizer
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: LtDiggs <41313156+LtDiggs@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: LtDiggs <41313156+LtDiggs@users.noreply.github.com >
---------
Signed-off-by: LtDiggs <41313156+LtDiggs@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-08-14 14:38:57 +00:00
Luc
495afc5e60
Moves almost all wrench checks in attackby to wrench_act() ( #25687 )
...
* wrench a bunch of acts
* atmospherics
* some last few things
* last iswrench changes for anything that isn't construction
* Update code/game/machinery/pipe/pipe_construction.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* thank you dgamer
* oopsie daisy
* tests and addresses some introduced bugs
* proper testing
* proper ci
* Update code/game/objects/structures/fluff.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/structures/fluff.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* thank you burza 🙏
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/recycling/disposal-construction.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-07-30 13:51:00 +00:00
Adrer
9570f5eebd
[FIX] RPED can now put beakers into machine frames ( #26121 )
...
* Replica syndicate space suit sprites
* Revert "Replica syndicate space suit sprites"
This reverts commit 1fb5cf68ac .
* RPED can now put beakers into machine frames as well
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-05 17:57:11 +00:00
Migratingcocofruit
6db06b1eb8
Plant DNA Manipulator update ( #25370 )
...
* WIP
* changes
* more changes
* chnges
* update
* changes
* I suck at TGUI if you see this please help
* UI a bit better still figuring it out
* More things
* Eject Select, Select empty and autoselect empty implemented. can insert replaace stat/all stats from disk list
* Ready to make a PR
Disks can be loaded into the machine from boxed, an empty disk is automatically selected once an extraction is performed if one is available. All insert and replace buttons moved to the disk lists. Window size and scaling changed to fit LSD properly without wrapping.
* minor ui tweak, fixes core stat disk being auto selected unintentionally. Loading via box now makes a sound.
* rebuild TGUI
* rebuild tgui
* implemented RO button/indicator in UI, Added null checks for can_add
* slightly shrink some buttons rebuild TGUI
* Rebuild TGUI
* use istype for type checks
* removes the disk compartmentalizer from maps
* removes Disk Compartmentalizer
* actually removes the disk compartmentalizer
* rebuild tgui and remove all remaining disk compartmentalizer sprites
* fixes a message being output to world instead of the user
* auto doc and readability improvements.
* some fixes
adjusts display name to display the new doubled percentages. Stored seed no longer counts as a disk for the purpose of reaching the disk capacity.
* Rebuild TGUI
2024-06-28 18:57:32 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
larentoun
7daf219ec0
More Crowbar Acts ( #24986 )
...
* crowbar acts part 1
* livings checked
* convert istypes to tool behaviour
* solars
* use tool_volume
* Update code/modules/research/server.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* Update code/modules/power/generators/portable generators/pacman.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* return
* return returns
* Update code/modules/mob/living/simple_animal/bot/mulebot.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
* Update code/game/objects/structures/janicart.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
---------
Signed-off-by: larentoun <31931237+larentoun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-01 10:37:08 +00:00
DGamerL
bad8b31afa
Changes all .len to length() where applicable ( #25174 )
...
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6 .
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-04-19 17:32:09 +00:00
DGamerL
f52b7a8c58
Thank you mhelp for showing this weird coding thing ( #24717 )
2024-03-24 18:13:37 +00:00
JimKil3
0c25bf4a21
Cloning Rework ( #21683 )
...
* guts the cloning pod
* guts cloning console (except the tgui)
* clonescanner, more gutting, linkage
* reagent stuff
* `cloning_data` datum
* scanner inserting/removing
* scanning logic
* auto-linkage
* `get_cloning_cost()` in its entirety
* logic for which limbs to grow
* RefreshParts() and insert_organ()
* removes misinformation
* robot parts
* more organ insertion logic
* more organ code :D
* create_clone
* beginnings of clone logic
* cloning addl. stuff
* cloning finalization
* fixes CI?
* whitespace fixes (regex edition)
* ejection logic
* Update code/game/machinery/clonepod.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* stuff
* stuff 2
* update_icon_state stuff
* clonepod TGUI
* organ fix yipee
* cloning console UI beginnings
* cloning console main menu
* reagents stuff
* beginning of damage tab
* damages menu skeleton
* aiuhgugh
* splits up code
* ejecting patient updates ui
* contra reviews
* temp fix for CI
* tgui finished? (clueless)
* Cloning :D
it's done
* manual & tweaks
* more feedback!
* cooldown
because you can spam the fuck out if it otherwise and it's really loud for the ghost
* oops
* tweaks
* edits EVERY MAP OH GOD
* no link stuff
* oops
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Apply suggestions from code review (pt. 2)
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/cloning.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* dgamer review
* Update code/game/machinery/clonepod.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* henri stuff
* makes it compile
* builds tgui (oops)
* rebuilt bundle i guess?
* not stale i swear
* fixes
* whoops
* countdown stuff
* sirryan review pt. 1
* sirryan review pt 2
* every day i'm shuffling (or something idk)
* wasdfhdfg
* sean clonepod.dm changes
* update_icon(UPDATE_ICON_STATE)
* Update code/game/machinery/clonescanner.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* icon stuff
* map weirdness
* henri disks
* unfucks maps?
* cc maps
* eject button
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/machinery/clonepod.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* dgamer review 2
* ourgh
* dgamer review 3
* waaaah
* fixes access locks
* fixes
Fixes the numbers issues (and no feet hopefully?)
* re-adds feet
* more fixes yipee
* un-biomass
* fixes ghost stuff
* exploit fix
---------
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-16 16:51:13 +00:00
warriorstar-orion
0667f20681
move all EOL comments on typepath names to dmdoc ( #23928 )
...
* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-01 20:05:49 +00:00
Aylong
825c2c8866
Converts Input List to TGUI Input Lists ( #23396 )
...
* Part 1
* Testing 1
* Revert "Testing 1"
This reverts commit fc06554b28 .
* Part 1.1
* Part 2 - UI Style List
* Preferences lists
* Preferences lists - DONE
* More inputs
* MOOOOOORE
* UI style else
* Last ones
* Double name fix
* Pre-selected Search
* Return Pick Darkness
* Return Pick Darkness
* Missing users
* Some review changes
* Revert MULE lists
* I just hate MERGE CONFLICT label
* List window tweaks
* I think there it is
* why i am stopid
* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
matttheficus
abe481c759
Constructing/Deconstructing Suit Storage Units ( #22093 )
...
* god this was a headache
* prevent decon if locked
* henri review
* dont feel like coming up with something, someone else can do later if they want
* sean review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* henri review
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-09-09 09:14:30 +01:00
Kaomiyo
a695e07b28
Adds Check for Circuit Boards Having Components ( #22148 )
...
* Add guard clause for boards that have no component
* Change check to Snowball's chunk and adds bin part
* Change board_name to Nanotrasen Merchandise Vendor
2023-09-01 23:16:58 +01:00
Christasmurf
81024f910e
Adds JaniDrobe, LawDrobe (No Mapping) ( #21141 )
...
* drobes and shit
* Update code/game/machinery/vendors/wardrobe_vendors.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* janidrobe sprite change
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-06-02 19:03:49 +01:00
Adri
48e1cb4a75
Fixes bodyscanner circuit color ( #20664 )
2023-03-19 13:06:16 +00:00
Henri215
8d9df5ec62
(TG Port) Recolors the circuit boards into department-based colors ( #20392 )
2023-02-25 01:03:27 -06:00
Ryan
7c3cd86f14
APC & Machinery Refactor + Local Powernets ( #19991 )
...
* local powernet and machine power refactor
* some fixes
* more tweaks + powerchange() refactor
* fixes var edited apcs on meatpackers.dmm
* fixes issue with power channels
* Reviews
* delta fix
* Update code/game/machinery/portable_turret.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* removed area power change proc
* damn morgues
* requested changes
* request changes
* deconfliction
* mapping fixes
* some fixes from TM
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-01-30 22:28:10 +00:00
Henri215
7949596418
Make slot machines and bottlers with circuitboards ( #19755 )
2022-11-26 13:29:34 -05:00
Sirryan2002
61145a02f8
[TGUI] Space Credit Economy Overhaul + Supply Point -> Space Cash ( #19209 )
...
* initial edits
* initial edits
* converting shit over to machinery/economy
* vending and mapping fixes
* vending fix pt.2
* Converts Supply Economy to Use Space Credits instead of Supply Points
* Job Payment, NanoBank, and Paychecks
* clothing type path fixes (damn merge conflicts)
* fixes map typepath issues
* adjusts supply prices
* Vendor Price Adjustments
* account uplink terminal tweaks
* please pass tests
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* reviews and bug fixes
* Review Suggestions/Fixes and Request Console Rewrite
* edits
* vending changes for merge
* typepath fix
* final tweaks
* proc ref fixes
* Fixes and Tweaks from 2nd TM
* rebuild TGUI
* final tweaks
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* requested reviews
* tweaks
* updates slot machine winnings
* fixes
* GC fixes
* fixes
* oops. still need to deconflict this
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* requested changes and bug fixes
* atm runtime fix
* requested reviews
* vend act stuff
* attempt to pass tests
* supply packs fix
* user tochat -> debug log
* FINAL FIXES
* removes CC db stuff
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-11-21 23:30:50 +00:00
Vi3trice
9e90c81282
Defining Part 1 - Code cleanup toward defines ( #19262 )
...
* This is only the beginning
* Update stack.dm
2022-10-10 20:50:29 +02:00
Contrabang
8418997ed8
Moves most screwdriver checks to screwdriver_act ( #19024 )
...
* screwdriver_act my beloved
* convert to returns instead of . / lewcc review
* it will be done
* i'm a little bit stupid, but now time to test
* sometimes I get excited and press the commit
* The great test has been completed
* oh wow oh wow, lewc review
* found one last one
* Steel review
* Lewc review
* quick sirryan review
* removes stupid comments (old coders I blame)
* sirryan review two
* whoops...
* hal review
* the fix to the fix to the fix
* Revert "the fix to the fix to the fix"
FUCK I pushed to the wrong branch
This reverts commit a96fe98781 .
2022-10-06 09:30:33 +01:00
Henri215
5c9f8a125a
Adds identification card compartmentalizer ( #19076 )
...
* added the new idcomp
* reverting autodoc comment
* updated description
2022-09-30 11:40:57 -05:00
Octus
1c7882cb11
Ports the TG Dish Drive. A quality of life machine for service. ( #18855 )
...
* ILOVEBARTENDING
* improvements
* oopsie daisy
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: ElorgRHG <71735193+ElorgRHG@users.noreply.github.com >
* Update cable.dm
* fixes cable runtimes
* Apply suggestions from code review
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
* applies for code critique
* steelslayerreview
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: ElorgRHG <71735193+ElorgRHG@users.noreply.github.com >
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com >
2022-09-04 10:36:11 +01:00
Gatchapod
2957e9ac85
Sanity check for circuit boards without build_path ( #18814 )
...
* Sanity check for circuit boards
* Adds analogous check for machine boards
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com >
2022-08-16 22:10:34 +01:00
Bm0n
b4d74f5620
Makes cell chargers buildable and upgradeable ( #18465 )
...
* finally cell chargers have parts
* formatting
2022-07-31 23:23:46 +01:00
KalevTait
bdf50ea894
Code Readability - Machinery ( #18153 )
...
* machinery
* comment change as per suggestion
Co-authored-by: moxian <moxian@users.noreply.github.com >
* added always_gib var to recycler as per recomendation
Co-authored-by: moxian <moxian@users.noreply.github.com >
2022-07-05 15:38:47 +02:00
Vi3trice
73e349d0df
Cigarette and drinks vendors generate the right circuitboard when disassembled, beach cigarette vendor can be reassembled properly ( #17565 )
...
* Could use a refactor on its own, but
* Added other mapped in machines
* Making two lists was simpler
* List still had issues
* So var edited vendors with different names are a thing
2022-04-12 15:49:12 +01:00
AffectedArc07
129318891d
Nukes spacepods and associated jobs
2021-10-02 13:16:24 +01:00
E-MonaRhg
c652bbfa10
Initial departmental clothing vendors commit
2021-08-05 22:01:05 +02:00
datlo
daf2453d15
Add new lawsets and reorganise AI upload, the Third ( #15743 )
...
* lawsets update
* Revert "lawsets update"
This reverts commit a68ddcb9ee .
* Lawsets update
* Remove quotes on ai module names
* fix map file
* Fix coding style
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com >
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com >
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com >
* Fix merge conflict
* Update code/game/objects/items/weapons/AI_modules.dm
Co-authored-by: dearmochi <shenesis@gmail.com >
* Add a pilot seat to the ERT shuttle
* Revert "Add a pilot seat to the ERT shuttle"
This reverts commit 676bfa7d03 .
* Update MetaStation.dmm
* deconflict
* Update code/game/objects/items/weapons/AI_modules.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Sean Williams <06sean@gmail.com >
Co-authored-by: dearmochi <shenesis@gmail.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-07-25 10:19:58 +01:00
SabreML
3e8482cebb
Makes machine frames show their circuit name ( #15025 )
...
* Circuit Names Refactor
* Some review stuff
* now with less runtimes
* Machine Boards and Computer Boards
* Only a little late
* YouTool fix
* Resupply crate too
* Supplycomp board
I'll do the other stuff tomorrow
* Computer Frame Refactor
Plus also removing the HONKputer to avoid a conflict.
* Don't need this diff anymore
2021-07-10 19:43:40 +01:00
SteelSlayer
e4bbd94d6a
Robot_module and cyborg stack refactor ( #13527 )
...
* robot_module refactor
* some fixes
1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`
* review tweaks + other stuff
1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items
* fixes after upstream merge
* blank line for travis
* fixes and improvements
1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes
* more fixes + constructable frame runtime fix
* removes toy sword placeholder
remove comment
* remove these as well
* .amount to .get_amount(), really should have done this before
* refactors robot_upgrades to work with the new system
- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting
* moves some unemag logic to the module file, makes more loops typless
* farie review
* fox review
* affected review and more TM bugfixes
* fixes comment
Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com >
2021-05-24 16:24:25 +01:00
Kyep
46144e3c07
Syndie Space Base ( #15104 )
...
* v1
* v2, floors
* more tweaks
* areas, powernet
* cleanup
* changed filename, added east wing, 6 slots
* syndi autolathe
* update ruins refs & config, delete comms agent
* IDs look properly syndie, names are randomized
* glass
* convert map file to TG map format
* del old file
* air alarms
* del navconsole, fix area tile
* AA request
* refactor
* AA requests II
* dorms symmetry
* deletes explosive plastitanium walls & self destruct device (from lavabase)
* add light to medical operating table
* atmos refill connectors
* add air canister and move meter in distro, add 2 portable air pumps
* improved vents
* tweaks pipes
* removes duplicate air alarm
* (PR req) replace areas/lathe/spawners with PR versions
* wrench, tele area icon, headset name
* player panel fix, replace /anyone ID with /researcher ID, ID.untrackable refactor
* fixes teleporter runtime
* "Syndicate Researcher" consistency
* cryo room
* delete syndiwrath
* default job on ID card for telecomms purposes
* add vents and airlocks
* air alarms toggle firelocks
* artvend
* trashbags
* revert alarm.dm
* delete rogue light
* update syndi lathe name, remove newscaster frame
* changes made necessary by atmos/redcross PRs
* fixes merge conflict
* update to fix conflicts with PR 15384 as well
* syndi teleporter now requires SYNDI_LEADER access, no more runtimes
* avoids making offstation cryopods always face right
* add scrubber net
* dmm2tgm
Co-authored-by: Kyep <Kyep@users.noreply.github.com >
2021-03-30 18:54:19 +01:00
Qwertytoforty
bea12368b8
Fixes being unable to make a disk compartmentalizer ( #15696 )
2021-03-13 21:46:42 +00:00
Fox McCloud
8a461a4e53
Refactors Heaters and Coolers ( #15376 )
...
* Refactors Heaters and Coolers
* Update tgui.bundle.js
* flail
* tweaks
* Update tgui.bundle.js
* Update tgui.bundle.js
2021-01-28 21:18:24 +00:00
Cocacolagua
4f982f38f1
works now ( #14767 )
2020-10-28 13:28:01 -04:00
Varghh
7a1326664d
Labor Camp (Gulag) Rework ( #14707 )
...
* remap, machines and a lot
* Update cyberiad.dmm
2020-10-26 18:25:06 -04:00
AffectedArc07
ce2f0d401d
Swings the axe on modular consoles ( #14355 )
...
* Swings the axe on modular consoles
* Experience will not save you in these parts
2020-09-19 09:36:56 -04:00
AffectedArc07
8294741b50
Removes some old and broken features
2020-06-21 21:12:27 +01:00
SteelSlayer
52d6fde04b
removes frame_desc
2020-06-15 12:40:59 -05:00
SteelSlayer
e368309557
no more triple s
2020-06-13 13:56:38 -05:00
SteelSlayer
4ab914da43
removes references to console screens
2020-06-13 13:31:56 -05:00
AffectedArc07
d97a20aa3c
Integrates NTTC + Other Stuff
2020-05-15 19:48:53 +01:00
AffectedArc07
64dc83846e
Main part works. but we still got a long way to go
2020-05-14 22:46:26 +01:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
...
* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
Citinited
fddff1049b
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers ( #11700 )
...
* Adds support for self-filling reagent containers
* Sets tool_behaviour on the default set of tools
* Fixing merge conflicts
* Refactors welder to use tool behaviour
* The refactor: part I
* The refactor: part II
* Tool Refactor Part III: Revenge of the Maint
* Tool Refactor Part IV: A New Hope
* Tool Refactor Part V: The Oldcoder Strikes Back
* Tool Refactor Part VI: Return of the Coder
* VII
* Holy shit, it compiles?!
* Nannek I completed your TODO, you owe me ice cream
* Tool helpers; telepad is compliant
* Bugtest, Round 1: Fight
Fuck refactoring disposals
* Buggfixing, Round 2: Electric Boogaloo
* Personal crafting uses tool behaviours now
* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing
* multitool_check_buffer change; removes some useless things in tool_helpers
* proc name change
* TRUE/FALSE changes
* Bugfixing, Round 3: A Good Day To Bugfix Hard
Fixes multiple issues raised by the testmerge
* Minor style changes
2020-02-15 13:31:08 -07:00
Fox McCloud
affa319fab
Removes Console Screens ( #12512 )
2019-10-08 21:07:50 -04:00
Fox McCloud
9e03f75a4b
I-carry-onward
2019-10-06 00:26:03 -04:00