Truls20
e9ea474d43
Adds 0.75 toolspeed to medical wrench to put it in line with the other departmental tools (except command multitool) ( #26924 )
2024-10-02 15:17:56 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
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* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
AffectedArc07
b7421304de
Adds impact wrench noise for power wrench ( #25747 )
2024-06-09 13:40:14 +00:00
CRUNCH
66e3528b7c
Adds Abductor Janitorial Tools! ( #25057 )
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* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Out of this world cleaning!
* missing empty space
* Locker belt
* fix merge conflict and upgrade belt
* Update code/modules/research/designs/mechfabricator_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/medical_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update medical_designs.dm
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/abduction_gear.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixed missing item state
* Begone, bucket!
* Update code/game/objects/structures/mop_bucket.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
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Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-05-17 11:22:14 +00:00
Charlie Nolan
4caef488df
Change wrench, wirecutters, and powered wirecutters suicides. ( #24456 )
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* Change wrench, wirecutters, and powered wirecutters suicides.
* Update code/game/objects/items/tools/wirecutters.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/wrench.dm
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-11 13:13:45 -04:00
Charlie Nolan
21d919b644
Removed a few not-useful wrench comments. ( #24453 )
2024-03-06 13:21:02 +00:00
1080pCat
2226231caf
Ports the airlock bolt wrench from /tg/ station. ( #23614 )
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* bolterwrench
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/tools/wrench.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/machinery/doors/airlock.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* most of lewc reviews
* i think this is what lewcc meant.
* Update airlock.dm
* Update code/modules/research/designs/equipment_designs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lewc review
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-01-29 18:17:20 -05:00
Contrabang
f3f9bd442a
Changes slot number defines from lowercase to all uppercase ( #22297 )
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* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
2023-10-03 18:27:51 +01:00
DGamerL
173bfb92f5
Removes bio resist from the code ( #21108 )
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* BIO armor is kill
* some more stuff that uses bio resist
* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
JimKil3
dd3a23de7d
Adds four new departmental tools ( #20822 )
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* engineering crowbar
* engineering crowbar map changes
* command multitool description overhaul
* command multitool inhands
* security wirecutters
* security wirecutters map changes
* science welder
* crowbar weight class
* science welder suicide act
* welder map edits
* oagh
fixes "the the research welding tool" in its suicide act
* cargo screwdriver
* immobilize > stun
* cargo screwdriver mapping in
* sirryan review
* lewcc review
* oops
* comment clarification
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* forgor 💀
I forgot to stage the changes to this file before the last commit
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-05-14 18:00:23 -05:00
matttheficus
fc87927f7b
Tool Size Tweaks ( #20586 )
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* The Great Toolening
* oops all belts (incoming self conflict lul)
* defines shouldnt lie
* mini crowbar TODOs
* beeeeeeeeeg crowbar
* oops it needs a design
* purple kit + vendor fix
* add mini crowbar dmi
* oops forgot this
* i am an idiot sandwhich
* im bad at code
* scratch that, i cant read my VSC
* wrench undo + readd to boxes
* nukies too
* man i cant code
* power tools should logically follow
* formatting
* maybe im free?
* forgot inhands
* Update toolbox.dm
* bluespace belt buff (unironic)
* undo for now
* fixes bluespace/tot belts + adds w_class override
* adds small crowbar to e-toolboxes and tot tools
* power tool fix
* Rnd build path
Co-authored-by: Adrer <erwin@lombok.demon.nl >
* design fix
* merge conflict + small fix
* small name fixes
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Co-authored-by: Adrer <erwin@lombok.demon.nl >
2023-05-02 21:43:06 +02:00
Luc
d51d288ea7
Medical Wrench suicide now glows brightly ( #20607 )
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* LET THERE BE LIGHT
* little flash for those around you as well
* Add vi3trice's changes
2023-03-26 12:07:34 +01:00
Luc
9ba005de9f
Add themselves as a pronoun helper, fixes some usages of it ( #20184 )
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* Add themselves helper
* Testing and replacing
* Fixes some non-standard usages
2023-01-20 19:28:48 -05:00
Henri215
473a46ff5a
Tweaks to autolathe design costs ( #19469 )
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* first wave of tweaks
* Update code/modules/power/cable.dm
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
* Edan52 review
* missed one
Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com >
2022-10-28 20:05:46 +02:00
Charlie
0f7a8707ef
[Ready] Refactors stuns and status effects. ( #17579 )
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* Fixes reviver runtime
* Confusion status effect
* Dizzy status effect
* Drowsiness status effect
* decaying -> transient
* Drunkenness status effect
* why use timer when SSfastprocessing work good
* stuns (mostly)
* weaken and immobalise
* stun/weaken times
* update_flags redundancies.
* Slowed()
* Silence + fixes transient decay
* Jittery
* sleeping
* Paralyze -> weaken
* Cult sluring
* paralyse
* Stammer
* slurring + projectile cleanups
* losebreath
* Hallucination
* forgor this
* eyeblurry
* eye blind
* Druggy
* affected didn't like my spacing
* review pass
* second review pass
* some cleanups
* documentation and signal framework
* confusion fix
* Fixes spec_stun
* rejuv fix
* removes a TODO
* conflicted myself
* fixes
* self review
* review
* removes TODOs
* adminfreeze
* TM fixes
* hallucination fix + others
* tones down alchol and runtime fixes
* confusion overlay suggestion
* more fixes
* runtime fix
* losebreath fix
* clamp => directional bounded sum
* steel review
* oops
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* reduces the dizziness cycle rate
* borg hotfix
* sanctified decursening
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-24 16:35:26 +01:00
atteria
bcf90593ed
Improves belt item overlay code, Adds new belt item overlay sprites ( #17568 )
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* belt-improvements-and-sprites
* fixes my fix of botany belt allowed contents
2022-04-12 15:57:21 +01:00
Mieszko Jedrzejczak
559fa37756
add defines for damage flags
2021-08-20 21:09:21 +02:00
Fox McCloud
efa3aecb61
Ports TG Pickup, Equip, and Drop Sounds ( #15572 )
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* Ports TG Pickup, Equip, and Drop Sounds
* really
2021-02-24 12:51:59 +00:00
Citinited
fddff1049b
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers ( #11700 )
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* Adds support for self-filling reagent containers
* Sets tool_behaviour on the default set of tools
* Fixing merge conflicts
* Refactors welder to use tool behaviour
* The refactor: part I
* The refactor: part II
* Tool Refactor Part III: Revenge of the Maint
* Tool Refactor Part IV: A New Hope
* Tool Refactor Part V: The Oldcoder Strikes Back
* Tool Refactor Part VI: Return of the Coder
* VII
* Holy shit, it compiles?!
* Nannek I completed your TODO, you owe me ice cream
* Tool helpers; telepad is compliant
* Bugtest, Round 1: Fight
Fuck refactoring disposals
* Buggfixing, Round 2: Electric Boogaloo
* Personal crafting uses tool behaviours now
* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing
* multitool_check_buffer change; removes some useless things in tool_helpers
* proc name change
* TRUE/FALSE changes
* Bugfixing, Round 3: A Good Day To Bugfix Hard
Fixes multiple issues raised by the testmerge
* Minor style changes
2020-02-15 13:31:08 -07:00