* Evil Janitor Cyborg
* Evil Medical Cyborg
* Little less cyanide
* Evil Service Borg
* Combat Cyborg Firmware Upgrade cost adjustment
* Minor code fixes
* Updated Energy Type
* Spacing Changes
* Evil Mining Borg pt1
* Sonic Jackhammer Force, Functions as Combat and Utility mining module
* Moved guitar
* Moved KA
* Naming, Inheritance changes
* Fix landmine stack icon
* Landmine Repath, RSG Magazine Length and KA Overheat changes
* Service Borg Shotgun - Lasershot, Ammo Cap Nerf, No more slug
* REALLY got rid of compact slugs
* RSG - 2u Toxin, 20 Brute heavy syringes
* Syringe Gun Fire Rate
* Changed syringe creation, moved syringe cannon off syringe gun
* Purged syndie hypo, new emag hypo pierces armor/suits
* Removes jani mind requirement
* makes arm/disarm of jani sighs traitor only
* Adds mindslaves to usable mind states
* adds prox sign to surplus, standard proability
* Removes thralls from using sign (hacky method)
* allows mindslave useage (not hacky way)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
This commit removes code/defines/obj.dm and code/defines/obj/weapon.dm.
These files were only kept for legacy compatibility and do not fit into
the tree system at all. It doesn't even make sense since the base defines
are all that were in these, the actual code for the items was in the right
file.
Any new ports that use this file on a different codebase should be sorted
into the tree system anyways, new files if necessary. A giant defines
file is just wasting space and searching effort.