Commit Graph

61 Commits

Author SHA1 Message Date
Chap c3d773402c [REFACTOR] Remove the flying var, adds the flying trait. (#26881)
* Remove the flying var, adds the flying trait

* Remove flight when broomstick is unwielded

* Adds some comments

* tab indentation

* Fix carp flight

* Remove comment

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Co-authored-by: Adrer <adrermail@gmail.com>
2024-10-16 17:46:19 +00:00
warriorstar-orion 716428dfbf fix: remove two unused vardecls (#26756) 2024-09-11 18:01:52 +00:00
chuga-git f57ebfa1a0 Fixes stacks, attempt 2 (#26633)
* this is hell pain

* fixes merge issues when cutting up various items

* adds early return to attackby
2024-09-10 22:14:01 +00:00
CRUNCH bb2e96792b Tweaks the Light Replacer (#25932)
* Light Replacer Enhancement

* Update code/game/objects/items/devices/lightreplacer.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update

* Update lightreplacer.dm

* Update lightreplacer.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

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Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-06-28 03:16:37 +00:00
Charlie Nolan 36b202bd26 Standardize on exclaiming about committing suicide. (#24433)
* Standardize on exclaiming about committing suicide.

* Update code/game/objects/items/weapons/kitchen.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* I think this is the last of the unexciting suicides.

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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-10 18:18:36 +00:00
DGamerL 173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
warriorstar-orion 066bd06e8d Whitespace cleanup part 3. (#19897)
* Whitespace cleanup part 3.

* clean up mecha a lot, other review fixes
2022-12-27 11:00:39 -05:00
Vi3trice 9e90c81282 Defining Part 1 - Code cleanup toward defines (#19262)
* This is only the beginning

* Update stack.dm
2022-10-10 20:50:29 +02:00
Henri215 e4bfa0e2f7 Fix #18872 Shark teeth is no longer invisible (#19229)
* picks teeth icon instead of shards (large/medium/small)

* Update code/modules/fish/fish_items.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* contrabang suggestions

* suggestion

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Update code/game/objects/items/weapons/shards.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* verb and state icons

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-10-07 13:49:43 +02:00
Mieszko Jedrzejczak 559fa37756 add defines for damage flags 2021-08-20 21:09:21 +02:00
Fox McCloud 02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
AffectedArc07 ebba3a322b Merge pull request #13703 from Fox-McCloud/tg-flying-floating-float-refactor
TG Flying+Floating Refactor
2020-08-27 20:08:35 +01:00
warior4356 cb06ebdd9f Refactor complete. Matches added. 2020-07-13 22:05:56 -07:00
Fox McCloud 92e3951efa TG Flying+Floating Refactor 2020-06-26 21:53:38 -04:00
Citinited fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
Fox McCloud 20c4cf0a08 for-if-I-stand-I-stand-by-his-will-alone 2019-10-03 19:52:03 -04:00
Fox McCloud 238ea19d09 Merge remote-tracking branch 'upstream/master' into universal-damage
# Conflicts:
#	code/modules/clothing/suits/labcoat.dm
#	code/modules/clothing/under/miscellaneous.dm
#	code/modules/mob/living/carbon/human/species/golem.dm
#	code/modules/mob/living/simple_animal/bot/ed209bot.dm
2019-09-21 12:40:07 -04:00
Fox McCloud d5759a0db5 Rebalances Golems, Refactors Species Based Equipping (#12358) 2019-09-21 06:10:37 -07:00
Fox McCloud af92373d33 though-this-world-may-be-broken 2019-09-15 05:53:43 -04:00
Fox McCloud 1bfb442d40 Merge remote-tracking branch 'upstream/master' into universal-damage 2019-09-14 21:15:31 -04:00
Fox McCloud f998cb74ad then-we-shall-reforge-the-armor-from-what-remains 2019-09-10 07:03:05 -04:00
Fox McCloud 7e0190b46a fix 2019-09-10 03:21:41 -04:00
Fox McCloud 40428e47d9 Refactors Shards, Improved Light Replacer, Adds Plasmaspear 2019-09-10 03:08:44 -04:00
Mark van Alphen fd579015b1 Portal fixes - adds oldloc to Crossed() 2019-07-15 20:16:17 +02:00
Fox McCloud 814e492a55 Suicide Refactor 2019-03-27 22:54:26 -04:00
Crazylemon64 3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
Fox McCloud 27ebe7a6fe Standardized Robotic Organ Checking--Removes Mechassited Organs 2018-07-07 21:33:42 -04:00
Tayyyyyyy 919bd7aaf2 Replace \his, \he, \him, \himself 2018-05-25 18:39:37 -07:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
uraniummeltdown 946ae0d58d moves var/list/armor to /obj level
adds armor to many objects
re-adds the clockcult floor sprite (accidentally removed in another PR)
adds clockcult effects to the clockcult floor
adds clockcult grilles
adds var/broken to /obj/structure
adds unused resistance_flags var
moves burn_state and resistance_flags to flags.dm
more updates to attack code
updated obj_defense.dm procs
2018-03-04 13:52:54 +05:00
uraniummeltdown 75e177b7a9 renames receive_damage() for animations to receiving_damage()
renames take_damage() for organs to receive_damage()
renames Deconstruct() to deconstruct() for atmos objects
obj_integrity, max_integrity, integrity_failure vars moved to /obj level, obj_integrity = max_integrity on New()
2017-12-28 00:32:54 +05:00
Fox-McCloud 968050c5ce Removes Unused Xenoarch Files 2017-07-29 20:13:45 -04:00
Fox-McCloud e1cc7e1431 Merge remote-tracking branch 'upstream/master' into so-edgey 2017-07-01 20:17:16 -04:00
Fox-McCloud 05a24da2e8 The Most Non-Edgey PR Ever 2017-07-01 19:48:43 -04:00
Fox-McCloud 04b9394d34 last tweaks 2017-07-01 01:44:02 -04:00
Fox-McCloud 3de897d884 more tweaks 2017-06-05 17:32:29 -04:00
Sam 07e0f768d6 Using Weight Defines 2017-05-27 16:34:49 +01:00
Alffd a662a48794 Don't step on glass (#7223) 2017-05-06 14:58:32 -07:00
uraniummeltdown b686cad0ce robo hands aren't affected by shard cutting into hand 2017-03-16 16:20:46 +04:00
uraniummeltdown 6ca139974d glass shards now deal brute to your hand if not wearing gloves 2017-03-15 19:39:54 +04:00
monster860 19460ff4af Makes boldnotice and danger classes be be used 2016-08-11 12:20:02 -04:00
monster860 009dcaa2d8 Merge branch 'master' into w_class 2016-07-10 09:29:12 -04:00
monster860 3df85518e1 Removes .0 at the end of w_class numbers 2016-07-08 12:26:34 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Aurorablade 8f3727b35d silly ghosts, you do not step on glass... 2015-11-24 15:42:09 -05:00
Fox-McCloud 69d7a7ed1d Axes Some Pooling 2015-10-08 01:26:15 -04:00
Fox-McCloud a019934e9e Pass I 2015-09-04 05:18:48 -04:00
Markolie 27f75d7b38 Fix ghosts triggering glass 2015-08-27 03:25:32 +02:00