Commit Graph
49 Commits
Author SHA1 Message Date
9704445473 Farragus: Remaps Service Asteroid and Locker Room Area (#26493)
* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Much Work

* CI

* OSHA Exit Sign

* CI

* CI

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* CI

* CI

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Removed accidentally duplicated pipe.

* Update cerestation.dmm

* Update cerestation.dmm

* CI

* CI

* Update cerestation.dmm

* Update based on review

* Makes all service intercoms into cardinal bumps

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* fixes an errant loot spawner

* Update cerestation.dmm

* Moves bar electrical delivery wire to maint.

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-13 00:49:11 +00:00
Charlie NolanGitHubBurzahGDNAffectedArc07FunnyMan3595paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>warriorstar-orionGDN
d3584b1d1c LINDA -> MILLA (#25328)
* LINDA -> MILLA

* Tiles now change their atmos mode properly.

* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Begone, var!

* MILLA -> milla

* Lint.

* More lint.

* Prevent negative/NaN atmos from spreading.

* Made fires start more reliably.

* Undef what the rest should not see.

* Enums are nice.

* Match LINDA better.

* Debugging verbs.

* Debug verb fixes.

* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND

* Block superconductivity on a couple more things for Lavaland.

* Updated milla.dll

* Lavaland map fixes.

* Missed a spot.

* Begone, var! (again)

* Add libmilla_ci.so for continuous integration tests.

* Install/contributing instructions for MILLA.

* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.

* Banish bad naming.

* Better naming and debug stats for SSair.

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Magic numbers and formatting.

* Don't screw up the temperature during reactions.

* Efficiency and readability.

* Fix hotspots.

* Removed redundant safety (MILLA will already output an error)

* Optimizations.

* oops

* TGS build script update.

* Change API of gas_mixture and how you get one from a turf.

* Get in there.

* so many vars

* MILLA binary updates.

* Lint

* Made MT cost more honest.

* Gave MILLA a read-only mode.

* More read-only vs synchronized mode work.

* Even more.

* Synchronize disposals.

* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.

* MILLA <3 Tracy

* lint

* cargo fmt

* more lint

* Test needed MILLA sync.

* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.

* Push new MILLA DLL

* Build MILLA

* Update PR instructions for MILLA.

* Add some fancy plasmaglass windows to the Lifebringers' ship.

* The golems remembered that they should insulate *all* their engines.

* First round of TM bugfixes.

* Build MILLA

* fix two lavaland ruin turf types

* bunch more maps

* fixes milla ci and makes the interesting turf verb better

* Solid turfs can no longer conduct heat (for now...)

* Made indoor tiles in beach and winter biodomes not lavaland air.

* Re-added random IT teleport, adjusted warning message

* Fixed a tinted window on Lavaland to be a plasglass window instead.

* Made firelocks and holofans heatproof

* Made RPD auto-wrench pipes if you have a wrench in your offhand.

* Runtime fixes.

* Made visuals update more reliably.

* Lint

* Update .github/CONTRIBUTING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* The Syndicate have installed tiny fans on their research base.

* The syndicate have figured out how to make plastitanium windows heatproof.

* This is getting out of hand. Now there are two of them.

* Un-break the auto-wrenching that I broke before committing.

* Build MILLA

* Build MILLA

* Massive MILLA refactor, assorted bugfixes.

* Build MILLA

* Explicit typing.

* Less sleeping/blocking.

* Build MILLA

* Yes, yes, this part can sleep.

* Build MILLA

* SSair reporting improvements.

* Build MILLA

* Please do not dock twice and splat yourself.

* Build MILLA

* Pls to not make SM go nuts.

* Build MILLA

* Build MILLA

* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.

* Build MILLA

* Lint

* Temporary logging, begone.

* Build MILLA

* Prevent hotspot strobing.

* Add in radiate_to_spess behavior.

* Build MILLA

* progress

* Compiling is good.

* bugfixes

* Progress.

* Ruins update.

* This one exists.

* Fixup temporary hotspots to last longer than one tick.

* Add/fix comments.

* Cut the slash.

* Fix test.

* No sleep for you.

* Build MILLA

* Prevent nested MILLA safety from runtiming.

* Build MILLA

* Runtime fix.

* Build MILLA

* Fix canisters not updating icon when gas contents change.

* Build MILLA

* Build MILLA

* Fixed an issue that made mechs very cold on environment air.

* Build MILLA

* oops

* Build MILLA

* Walls can make loud noises again.

* Build MILLA

* Fixes a rare runtime.

* Build MILLA

* Update .github/DOWNLOADING.md

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Review suggestions

* Lint

* Build MILLA

* bound_mixtures now only contains mixtures that can be written

* Build MILLA

* Apply suggestions from code review

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>

* Build MILLA

* Restore the original async behavior of pyro anomalies.

* Build MILLA

* Build MILLA

* Make the safety assertion in /datum/milla_safe safer.

* Build MILLA

---------

Signed-off-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
2024-06-09 07:18:11 +00:00
larentounandGitHub ecabb8f7e6 Fix planetary_atmos working correctly only for lavaland + use defines for lavaland atmos (#25296)
* planetary atmos is not only lavaland

* use defines for lavaland temperature

* use defines for lavaland air

* temperature is initial
2024-05-17 12:57:45 +00:00
dbc3bf1c8b Removes a lot of lists (#25272)
* Removes a lot of lists

* Update code/game/turfs/simulated/floor.dm

Signed-off-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/misc_floor.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/mineral_floors.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/mineral_floors.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Signed-off-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-27 08:23:48 +00:00
df8fef119d Ports TG bamboo and Punji Sticks (#24497)
* adds most things

* STOP BECOMING CRLF

* half the sprites ported

* adds floor turfs, hopefully

* adds bamboo stack recipes and parameter documentation for datum/stack_recipe

* adds the crude syringe and sprite

* Revert "adds the crude syringe and sprite"

This reverts commit d949332055.

* adds crude syringe and sprite

* nevermind, goon license moment

* bamboo walls, false walls, and sprites

* caltrops check for shoe thickmaterial flag

* added spear and fixed filepaths

* smoothing and caltrops are even more broken

* Fixes sprite smoothing and caltrop weirdness

* whitespace

* fixes tile stacking

* Henri review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* royal blue and red carpets no longer smooth

* henri review

* actual henri review, thanks git

* Henri review electric boogaloo

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removes bamboo walls (rip)

* Update code/game/turfs/simulated/floor/fancy_floor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-07 09:38:10 +00:00
OctusandGitHub da979a5fd8 Makes Lavaland Actually... Hot 🔥 and some other tweaks for said heat. (#23325)
* d

* Revert "d"

This reverts commit 8a4bf06f5c.

* hot hot HOT

* Makes Unathi natrually heat resistant

* unathi can breath superheat, also bone bracers

* hecksuit heat resist

* hot

* hermit tweak

* fresh jays

* SPICYYYYYYY HOT HOT ARIBA ARIBA

* oooo wee pressure fix

* lavaland stuff by SabreML

* Update lava.dm

* fixes temps

* Update asteroid_floors.dm

* Update minerals.dm

* Sabres edits

* holy shit atmos is so painful

* ITS NOT DEAD YET SPRITES INCOMING

* A PULSE

* Update lavaland_surface_althland_excavation.dmm

* Update lavaland_surface_hermit.dmm

* mapping shit

* sprites

* no hood

* Update lung_datum.dm

* heatproofs lavaland xenos, and fixes ancient robot

* mine bots are heat resistant

* Update explorer_gear.dm

* adds heat resist to lavaland items
2024-03-10 17:34:46 +00:00
0667f20681 move all EOL comments on typepath names to dmdoc (#23928)
* move all EOL comments on typepath names to dmdoc

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-03-01 20:05:49 +00:00
warriorstar-orionandGitHub 01566a2969 Add space ruin: abandoned engi sat (#22600)
* Add space ruin: abandoned engi sat

* update config

* s34n review 1:

- lights all switched to proper bumps
- fire extinguisher properly align
- consoles rotated to face hall
- apc name varedit removed
2023-10-12 16:47:24 +01:00
5b10076243 [s] Fixes an infinite sand/ORM exploit with grass tiles and shovels (#22525)
* Fixes an infinite sand exploit with grass tiles

* Readds shovel functionality

---------

Co-authored-by: Miraviel <Miraviel@users.noreply.github.com>
2023-09-21 15:00:42 +01:00
685e0ee506 fixes a bunch of turfs being active roundstart (#22233)
* fixes a bunch of turfs being active roundstart

* some ruins

* qwerty dun broke it

* main stations

* that should do it

* i'm blowing up qwerty

* should be it

* empty commit to check ci

* merge fix

* yippie

* joyous

* lavaland tax

* regex w

* I'm gonna fax mapmerge a low teir god gif

* SOMEONE ELSE GOTTA GET FAXED

* Update code/controllers/subsystem/SSair.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-09-20 12:47:46 +01:00
Vi3triceandGitHub f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00
250269eb1c Code Readability - Turfs (#18277)
* turfs

* Use SECONDS where appropriate

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-07-10 14:01:00 +01:00
S34NandGitHub 03beb422b2 Remaps CC, changes z1 layout (#17425) 2022-03-14 20:08:07 +01:00
S34NandGitHub 962137f291 Fixes more bitmasking issues (#17261) 2022-01-13 14:12:01 +01:00
S34NandGitHub ac6f9b4725 [IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking (#16620) 2021-12-15 17:04:24 +01:00
E-MonaRhg 310616cdf3 Carpet bomb your local station 2021-10-14 20:23:11 +02:00
Fox McCloudandGitHub 7be1416ef0 Footstep Sound Overhaul (#15628)
* Footstep Sound Overhaul

* remove these

* tweaks
2021-03-02 10:01:57 +00:00
Fox McCloudandGitHub 0dea896023 Minor Turf Refactor (#13690)
* Turf GC

* might as well do this

* additions

* Bay being bay
2020-06-30 17:47:09 -06:00
Fox McCloud 1683260d0e Floor Tile Memory Useage and Initialization 2020-06-25 13:16:03 -04:00
Darkmight9andGitHub c343e90372 Grass sprites are new and improved (#12828)
* grass sprites have been improved

* grass now has a random appearance between the 4
2020-02-15 17:55:57 -07:00
CitinitedandGitHub fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
Fox McCloud 3c874640f2 NO THE OPEN TURFS 2019-08-31 18:28:22 -04:00
datlo 708e591365 Add lubed floors, skeletons 2019-08-27 12:54:53 +02:00
datlo 9ec6c795d1 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into add-biodomes 2019-08-27 11:02:49 +02:00
datlo 28caad13f9 add winter/clown biodomes 2019-08-18 21:06:58 +02:00
Tayyyyyyy 79efa675d1 Smoothing 2019-08-18 01:45:34 -07:00
AffectedArc07andTayyyyyyy cd57a4605e P A R A L L A X 2019-08-13 16:32:31 -07:00
Mark van Alphen 2091a431bb Split mining mob files 2019-03-29 23:55:54 +01:00
Purpose b2fc276158 Merge remote-tracking branch 'refs/remotes/origin/master' into smoothing-improvements 2018-10-13 21:34:04 +01:00
tigercat2000andGitHub 98c77fc466 Merge pull request #9343 from variableundefined/OreTGPort
Port over tg ore stack and stack merging
2018-10-11 19:34:13 -07:00
variableundefined 108ebfed3a Formatting improvement 2018-10-12 07:57:58 +08:00
variableundefined 6b1b38d4f1 Port over tg ore stack and stack merging
Meta

Birbfix

Maxi

Re-add automatic satchel ore pickup (oops)

Mecha formatting

re
2018-10-09 10:06:03 +08:00
Purpose d335a5a4ce Subsystem created... works! 2018-10-06 20:05:02 +01:00
Purpose c74b0c3ba4 smooooooooth 2018-10-06 13:16:55 +01:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
uraniummeltdown 7f4c9263ce removes table parts, adds table frames
table/woodentable -> table/wood
tables are built by applying stacks to table frames
altered table construction
cleaned the code and increased obj_integrity of some tables and racks
lowercased 'carpet'
2018-01-12 23:22:55 +05:00
FalseIncarnate 0b2e393507 Arcade Carpetting
Adds arcade carpet to (obviously) the arcade
- Credit to Goonstation for the arcade carpet sprites

Adds arcade carpet as a prize in the prize counter.

Adds a security camera and holopad to Metastation pad

Adds stools to both arcades and rearranges the arcade games in the
Cyberiad arcade
2017-09-19 21:39:24 -04:00
tigercat2000 b419782526 Luxury Bluespace Capsule & More
tgstation/tgstation#27881

There is now a second bluespace shelter capsule, which is much more
fancy & expensive. Note, this still does not make them generally available.

Changes Summary:
 - Added "Shelter Beta" - It comes with a built in kitchen, toilet, shower, three
 course meal, and an artifact™️! There are plenty of secrets to
 behold..
 - Added black carpeting. This can be created by the personal crafting
 menu and having any crayon + a carpet with you.
 - Added fancy wooden and fancy black wooden tables. These are craftable
 by hitting wooden table parts with regular and black carpet,
 respectively.
 - You can now unanchor, deconstruct and color shower curtains. Use any kind of
 crayon to color them, and screwdriver to unanchor them. Once they are
 unanchored, you may use wirecutters to change them back into materials-
 All of which are used in a new crafting recipe for creating them.
 - Display cases moderately refactored.
 - Added survival pod windows/windoors for the new luxury pod.
2017-06-07 11:17:44 -07:00
uraniummeltdown 7ed224ace8 fixes quick-replacing tiles 2017-03-28 22:30:34 +04:00
uraniummeltdown 49910617f3 crowbar/screwdriver(wood) in inactive hand, attack floor with tile to replace quickly 2017-03-12 17:26:07 +04:00
Markolie 3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie ab4703623c Review changes 2017-01-27 17:46:38 +01:00
Markolie d6276ae978 Tiger's comments 2017-01-22 19:15:26 +01:00
Markolie e5c4b78f47 Add Colossus, add outdoors variable to areas and update fireball targeting 2016-10-25 04:10:52 +02:00
Tastyfish a0ad6582a1 Updates maploader code to be in line with tg's, startup improvements 2016-04-10 02:57:58 -04:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud 4221d033ab Slipping Refactor and Floors 2016-01-04 21:22:59 -05:00
Tigercat2000 31aab5452b -tg- smoothing/floor refactor
Squashed:

Add plasteel goonplaque turf

Builtin_tile nulling

Levelupdate()

Fix falsewalls, update smoothing.dmm

fixes rwall decon
2016-01-03 19:24:13 -08:00