Commit Graph
22864 Commits
Author SHA1 Message Date
AdrerGitHubadrermail@gmail.com <adrermail@gmail.com>
8d82546d9d [FIX] Mobs that were offered up to ghosts no longer get taken over by their old owners (#26650)
* Grab_ghost now checks the ckey of the mind

* Remove superfluous loops for getting ghosts.

* Early return for MMI

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-16 14:39:54 +00:00
QwertytofortyandGitHub a0c7867581 you no longer can instantly husk people as an ERT inquisitor (#26798) 2024-09-16 04:01:01 +00:00
SilverplateandGitHub 024af9c248 Removes tech levels from high risk items (#26725) 2024-09-16 03:28:49 +00:00
BiancaWilksonandGitHub f42a7d9ab0 Fixes a runtime caused by stacks accidentally merging twice (#26795)
* Fixes empty stacks trying to merge together

* more accurate comment
2024-09-16 01:58:29 +00:00
QwertytofortyandGitHub 44694d8fa5 makes you unable to to see inventory from another zlvl (#26793) 2024-09-15 20:19:48 +00:00
QwertytofortyandGitHub 04e65c7496 whoopsie (#26777) 2024-09-14 18:39:55 +00:00
DGamerLandGitHub 515d3ebd95 Makes chemical flamethrowers more efficient (#26742) 2024-09-14 02:59:12 +00:00
Coolrune206andGitHub 52442e64ba Removes hoverboard from SOO starting inventory (#26661)
* removes hoverboard from SOO

* comma
2024-09-14 02:56:46 +00:00
QwertytofortyandGitHub 7be7ec7090 reflectors anchor on mapload (#26745)
* anchors reflectors on 2 maps to not troll engineering

* anchors on mapload
2024-09-14 02:54:45 +00:00
9c4a4c6c3d The cloner once again mulches people on emag or emp (#26653)
* The cloner once again mulches people on emag or emp

* it has to be after each if, as the circuit board and beaker are passed as a stock part

* Update code/game/machinery/clonepod.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* Update code/game/machinery/clonepod.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* merges it

* istypesit

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-09-14 02:53:36 +00:00
KyaniGitHubCharlie Nolan1080pCatAffectedArc07paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>S34N
32719e2f99 Adds map: EmeraldStation (NSS Diagoras) (#26438)
* fleshed out engi and asteroid

* command work

* more department fleshing out: sec

* sec work

* perma work

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* med and dorms fleshing out

* sci and service fleshing out

* Update EmeraldStation.dmm

* APCs done + detailing

* Update EmeraldStation.dmm

* wire work

* more wire work

* wires and LIGHTS

* ATMOS DONE now onto DECOR

* AI/status monitors

* intercoms and newscasters

* Wall items and cameras!

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* Update EmeraldStation.dmm

* moved the file to the correct area

* bugfixes, starting up the map

* refining the asteroid

* merge fixes

* logs of bugstomping

* more bugfixing

* bugfixing

* bugfixin

* trying to make the stupid lava work

* adds plasma vent for test

* more testing

* swapped file places

* vents work now!

* Update paradise.dme

* vent sprite update

* file corrections

* Asteroid MILLA changes

* adds a new MILLA atmos  type

* Build MILLA

* oopsie

* fixes

* removed testing code

* reverts map start

* reverts the atmos change

* respriting geyser

* comments

* Update code/__DEFINES/atmospherics_defines.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update geyser.dmi

* Update paradise.dme

* fixing past merges

* adds some missing items from merges

* reverting

* reverts changes again

* deleted unused file

* oops forgot nearspace areas

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/area/ss13_areas/engineering_areas.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/lava.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Lots of map fixes

* Update EmeraldStation.dmm

* trying to unfuck the milla merge

* removed station from dme

* fixes/small tweaks/suggested changes

* removed errant turret

* redid telecomms

* Update EmeraldStation.dmm

* rebuilding everything

* redoing security

* more sec work

* perma shaped up + more items

* renamed properly this time

* resetting atmos code

* more secwork and move papers off varedits

* more secwork + dorms + funeral services

* added new areas + pipe/wires/floors

* security electrified windows/wires/alarms/lights

* cameras, dorms pipes/ires/alarms/apcs

* merged

* disposals

* lots of wall things + added map datum for testing

* pipe fix for linter

* fiddled with maints

* minor maint edits

* fixes + maint work

* more bugfix

* even more bugfixing

* MORE nearspace fixing

* dumb nearspace fix

* Update code/game/objects/structures/plasma_geyser.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* a LOT of fixes + door access

* disposal pipe update  script

* oops linter fixes

* fixed viro button runtime

* finished maints + space decor

* removed hall light switches

* fixed solars areas

* removed errant lattice

* remove agent B from asteroid

* wall bump placement refining

* apc fix

* bugfixing

* minor maint change

* bugfixing

* burn tile on node fix

* changed official name

* bugfixing

* added genetics locker+figures

* bug hunting (buttons mostly)

* added firelocks. oops

* added temp webmap + bugfix

* Update emeraldstation.dmm

* new webmap. again

* added the perma tools

* nanomaps

* bug fixes, fixes, and more fixes

* more tweaks

* cable fix

* more bugfixing

* Update emeraldstation.dmm

* tiny fix

* fix AI sat turrets

* more bugfixing

* MORE bugfixing

* bugfix + ruins soundfile

* pipe bugfix

* fixed toxins pipes. junctions bad?

* swimwear :)

* remove errant QM gps

* rnd shutter button missing

* potato layering fix

* add bridge request console

* fix window tint in interrogation

* added some clothes

* nanomaps2, asset boogaloo

* modified an empty hall, added some perma cams, minor fixed

* forgot to save before push oops

* widens sci maint hall + bugfix

* gives theatre its autodrobe back!

* moved borg spawns

* moves nuke op default spot

* new asteroid mix + botany tweak

* adds cremator button

* new sign + moved pod + bugfixing

* cable fix

* engine, sci chem, and surgery tweaks

* more bugfixes and tweaks

* more tweaks

* adds a few windows back to robotics

* bar was missing pun pun!

* corrected misplaced atmos machines

* re-added the bathroom

* fixes atmos waste disposal injector

* modified mr potato

* changed bathroom area

* minor toxins tweak

* small wall decor tweaks

* removes errant lights

* removes errant opier

* LOTS of fixes/tweaks + adds CO2 to asteroid

* gave maint some boxes + cable fix

* duped brig lock

* adds masks to medbay storage

* adds missing gues passes

* cleanup from kitchen rework

* gives solars enough glass to complete it

* adds another defib to cryo pods

* makes asteroid sign fireproof

* perma maint now opens with virus + bugfixs

* bugfixing + adds missing holopads

* more holopads + bugfix

* adds some smoke vendors

* kitchen area tweak

* fixed errant rack

* rearranged/spread out cig vendors

* moved a cig machine again

* added RD tint button

* undid a brig area change

* removed errant posters

* added filing cabinets + bugfix

* maint morgue tray fix

* adjusted chapel + bugfix

* fixed palms + minor sec floor tweak

* adds forgotten magi and clown starts

* gave engi a shower

* reworked robotics + atmos bugfix

* geysers now work at 1/10 capacity when overpressure

* bugfixing + tweaked overrides/variables

* rework warden office

* bugfixes + adds some holopads

* added missing bio shutter

* more small tweaks

* adds RnD rework + gives mag some things

* fixed fabricators

* tweaked robo + added rnd server board

* added rnd backup circuit

* bugfixing

* bugfixing again

* bugfixing

* fabricator fix

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-09-13 18:18:25 +00:00
XFirebirdXandGitHub a71424d5b1 Changes the permissions for the Door Remote of the RD, QM, Command. (#26646)
* Update access.dm

* Update access.dm
2024-09-13 17:23:14 +00:00
9704445473 Farragus: Remaps Service Asteroid and Locker Room Area (#26493)
* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Much Work

* CI

* OSHA Exit Sign

* CI

* CI

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* CI

* CI

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Removed accidentally duplicated pipe.

* Update cerestation.dmm

* Update cerestation.dmm

* CI

* CI

* Update cerestation.dmm

* Update based on review

* Makes all service intercoms into cardinal bumps

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* fixes an errant loot spawner

* Update cerestation.dmm

* Moves bar electrical delivery wire to maint.

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-13 00:49:11 +00:00
20f47a7f40 Adds Syndicate organizations (#24040)
* framework

* factions and objs done

* objective framework

* remove you_are, implement intro_desc

* assassinate syndi text

* remove extra space

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Implement steal items

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* revert forced escape obj

* rename i var

* readd martyr check

* difficulty defines

* remove discounts

* add electra dynamics

* add hawkmoon

* repath org, add gameplay blurbs

* cuts unnecessary content, add org selection, updates

* move defines

* var names

* update numbers

* set defines, tweaks

* add hijack forced obj

* update L O R E

* remove forgotten todo

* document steal_list

* use initial()

* fix comments move steal objs

* apply code review suggestions

* use pickweight

* flags

* replace hardcoded target jobs by target_department

* comment fix

* incorporate org objectives into delayed objectives

* fix martyr check location

* Remove abuser vocab, debug names for orgs

* readd obj name as user, VV only

* add traitor panel and fix forced objective

* reword ARC objective

* change forced objective to list

* rewrite to US spelling

* Rework objective selection

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: datlo <quentinkoyote@gmail.com>

* add hunter notification, review stuff

* Update code/game/gamemodes/objective.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: datlo <quentinkoyote@gmail.com>

* fix lists

* Updated captain's sabre typepath

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

---------

Signed-off-by: datlo <quentinkoyote@gmail.com>
Signed-off-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2024-09-12 19:08:21 +00:00
AdrerGitHubadrermail@gmail.com <adrermail@gmail.com>
6e3635171c [SPRITES] Emissive mechs (#26589)
* Emissive mechs

* I accidentally touched the Durand

* old_durand lightmask

* Phazon open sprite upgrade

* Move emissives to seperate file

* Add unique emissives for dragon armour ripleys

* Edge cases for updating overlays

* Changed number to a define

* Added Autodoc

---------

Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-12 17:25:45 +00:00
1f9945ee5f Captain's sabre - Resprite and rebrand (#26592)
* rapier-rebrand

* extdesc change

* indentation

* Update code/game/objects/items/weapons/melee/melee_misc.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>

---------

Signed-off-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-12 17:24:14 +00:00
fe834bffee Updates some salvage lore (#26595)
* salvg

* Update code/game/objects/items/salvage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update code/game/objects/items/salvage.dm

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update code/game/objects/items/salvage.dm

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
2024-09-12 17:05:26 +00:00
0a7873c4bc Makes the cryo anomaly more dangerous (#26614)
* Makes the cryo anomaly more dangerous

* Reduces the amounts for vetus

* Update code/game/objects/effects/anomalies.dm

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-09-12 17:02:46 +00:00
DGamerLandGitHub 62601ab838 Various chemthrower fixes (#26697)
* Various chemthrower fixes

* Slight tweak

* Fixes extended thrower

* Fixes

* Slight examine tweak

* Name tweak and a fix
2024-09-12 17:00:32 +00:00
warriorstar-orionandGitHub f67dbca14f refactor: use signal for explosion sensors. (#26703) 2024-09-12 16:59:09 +00:00
warriorstar-orionandGitHub 716428dfbf fix: remove two unused vardecls (#26756) 2024-09-11 18:01:52 +00:00
DaylightandGitHub 965b42bf51 [FIX] Cult Shadow Shackles can now cuff people who are missing an arm. (#26707)
* Copies the requirements from handcuff code

* This proc is never implemented

* Removes unused procs
2024-09-11 17:34:20 +00:00
warriorstar-orionandGitHub 9a5db8f91e refactor: remove CanPass height arg (#26700) 2024-09-11 14:49:30 +00:00
80fbaf5632 Fixes for mech crusher (#26741)
* E

* forgor this

* forgor this thing too

* add icons

* Update work_tools.dm

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/modules/research/designs/mechfabricator_designs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* my beloved , gone.

* misinput!!!

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Review compliance

* Update work_tools.dm

* Update work_tools.dm

* more fixes

* Update work_tools.dm

---------

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-09-11 13:42:32 +00:00
Charlie NolanandGitHub 6c2d43ec5a Re-weighted secondary goals. (#26586) 2024-09-10 22:42:26 +00:00
chuga-gitandGitHub f57ebfa1a0 Fixes stacks, attempt 2 (#26633)
* this is hell pain

* fixes merge issues when cutting up various items

* adds early return to attackby
2024-09-10 22:14:01 +00:00
CRUNCHandGitHub 33b2dc35fb Remasters the Clown-Mime Battle Ruin (#26539)
* Creation

* Improvement

* Fully wires up the SMES

* Update clownmime.dmm

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2024-09-09 23:50:48 +00:00
20d225809b The mech crusher module (#26550)
* E

* forgor this

* forgor this thing too

* add icons

* Update work_tools.dm

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/modules/research/designs/mechfabricator_designs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* my beloved , gone.

* misinput!!!

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Review compliance

---------

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-09-09 23:41:51 +00:00
7555aefd89 Replaces the changeling gamemode with a vampires + changelings gamemode. (#26620)
* Replaces the changeling gamemode with a vampires + changelings gamemode

* Back up to 15

* Lowercase the bs

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-09-09 19:19:30 +00:00
warriorstar-orionandGitHub da4e51930f fix: R&D rework: convert rest of tgui_alert choices to lists (#26721) 2024-09-08 19:03:35 +00:00
AffectedArc07andGitHub 03bc64ad13 R&D Rework PT1 - The network refactor (#26420)
* R&D Rework PT1

* Give robotics access too

* Run prettier

* More lints

* This is INCREDIBLY ironic

* Re-add blacklisting

* Oops

* Review changes

* Some fixes

* Fix outstanding issues

* Warriorstar fixes

* Tiny tweak
2024-09-08 16:38:17 +00:00
CRUNCHandGitHub e87982e794 Update cigs.dm (#26694) 2024-09-06 09:27:59 +00:00
e3c73110db Adds Chemical flamethrowers (#25091)
* Initial work

* Good enough to open a PR out of draft

* Make these use the vars on the flamethrower

* Moar fixes

* Undefines define

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* This won't compile

* GDN review

* Fixes CI

* Fixes CI even more

* 5 ammo per tile now

* Heavily nerfs adding multiple fires

* Adds phlogiston as a burnable reagent

* Fixes the fire name

* Placeholder sprite + ammo use fix

* Now in cargo partially

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Lewc Review

* Adds nuclear variant

* Adds the chem flamethrower to the nukie uplink, alongside ammo

* More fire armor tweaks

* GDN review

* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TEMPORARY PUSH

* Adds inhands

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Fixes inhands

* Makes air hot again

* Lewc review

* Audible messages and canister refilling

* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-05 23:12:56 +00:00
LucandGitHub 1b2b8434bd update stealthmin handling (#26676) 2024-09-04 06:47:47 +00:00
73e861b7c0 Dev team chat (#26669)
* dev team chat initial

* oops

* refactor who code

* allow discord relay

* yeet some un-needed stuff

* tweak the role colour

* Update code/__DEFINES/admin_defines.dm

Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Signed-off-by:  Sean <12197162+S34NW@users.noreply.github.com>

* .Add to +=

* Update config/example/config.toml

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by:  Sean <12197162+S34NW@users.noreply.github.com>

---------

Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com>
Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-09-03 16:49:45 +00:00
AdrerGitHubadrermail@gmail.com <adrermail@gmail.com>
e77ced338e Demotion properly updates HUD icon (#26672)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-09-03 13:20:13 +00:00
8482c55135 Cleans up /obj/effect/decal/cleanable (#26631)
* makes cleanable decals not runtime when merging on windows in zero gravity. makes cleanable decals not qdel in initialize.

* Update code/game/objects/effects/decals/Cleanable/humans.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-09-03 13:16:32 +00:00
LucandGitHub 00a0b8f004 Fix runtimes when events cannot find a valid event area (#26594)
* Fix runtimes when events cannot find a valid event area

* oops
2024-09-03 13:13:49 +00:00
MigratingcocofruitandGitHub 6f1a90c59d Documents and standardizes power and energy units. Fixes a pulse demon bug. (#26560)
* Documents units of electrical power storage and production. Defines KJ. SMES properly convert watt ticks to KJ. Pulse demon bugfix

* extra documentation

* corrected pulse watt tick to joule conversion location on the pulse demon code

* oops

* Fixes nomenclature formats

* fixes some comments, consolidates power defines in the power defines file
2024-09-03 13:13:24 +00:00
PopeDaveThe3thandGitHub 58c7fa9a0d Fairly Sizable Fed Lore Drop (#26600)
* the fedening

* Federation -> TSF

* Update outfit_admin.dm

* Update outfit_admin.dm

* i forgor

* few more
2024-09-03 13:04:56 +00:00
4be3cdeb4c improves tarot card logging (#26618)
* improves tarot card logging

* Update code/game/gamemodes/wizard/magic_tarot.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-09-03 13:03:09 +00:00
Daniel LenrdandGitHub de1250ab42 Adds and Adjusts Loadout Items (#26441)
* Give Paramedic a medical beret

* Change path of Wardens' beret

* Give HOS and Warden loadout berets

* removes Barber from Service Armbands

* Gives Captain Procedure Armband

They are technically a Head of Procedure

* Gives Explorer Cargo Armband

* Gives Geneticist Research and Medical berets

* Gives Geneticist Research and Medical armbands

* Gives Virologist Medical armband

* Gives Detective Security beret

* Gives Shaft Miner Cargo beret

* Gives Explorer Cargo beret

* Gives Geneticist Research and Medical winter coats

* Gives CMO EMT armband

they can have EMT labcoat, they are trained professional, why not?

* Gives Geneticist Research and Medical bomber jackets
2024-09-03 13:02:33 +00:00
9ef47e7935 Enhances the Smoking Experience - Adds Many New Item Interactions for Cigarettes and Items Interacting With Them (#25571)
* Refactoring and other stuff.

* moar

* More smoking

* Update energy_melee_weapons.dm

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update cigs.dm

* Update cigs.dm

* Update cigs.dm

* Update code/game/objects/items/weapons/lighters.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* eee

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* sigh

* Update cigs.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* hell

* Update cigs.dm

* aa

* cool

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* aa

* aaa

* suffering

* Soon

* Is it done!? Am I finally free!?

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update

* Update

* No longer assume the cig is in a mouth

* Update tools.dm

* Update pronouns.dm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* update

* Attack animations for sword lighting!

* Update

* indentation

* Update cigs.dm

* minor refactor

* Update items.dm

* Update items.dm

* Update welder.dm

* Update energy_melee_weapons.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* refactor

* Update items.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update flamethrower.dm

* clipping

* Update legion_loot.dm

* anti attack check

* Fixes a zippo runtime

* Fixes evil runtime and stops unnecessary violence.

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update based on review

* Update cigs.dm

* Update energy_melee_weapons.dm

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update toys.dm

* Update energy_melee_weapons.dm

* Update legion_loot.dm

* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-03 13:02:13 +00:00
warriorstar-orionandGitHub 1de5df28bb Fix runtimes in Lavaland river procgen. (#26606)
* Fix runtimes in Lavaland river procgen.

* fucking what, sanity check

* add back attempt bailout
2024-08-30 13:27:54 +00:00
QwertytofortyandGitHub 3c7c9cacf0 Tweaks to Dvoraks telecomns sat ruin (#26429) 2024-08-30 13:22:16 +00:00
XFirebirdXandGitHub 5ca10363c1 Update HolodeckControl.dm (#26632) 2024-08-29 18:31:05 +00:00
1080pCatandGitHub d39cd4bb36 Reflectors now need to be anchored to reflect, as well as lowered the hp of them (#26558)
* Reflectors now need to be anchored to reflect

* qwerty suggestion
2024-08-29 00:05:39 +00:00
warriorstar-orionandGitHub 9dca367af5 blackbox: Track Lavaland mob/tendril spawn counts. (#26602) 2024-08-29 00:04:59 +00:00
ccf70d51ca Makes the vortex anomaly more dangerous (#26508)
* Makes the vortex anomaly more dangerous

* Update code/game/objects/effects/anomalies.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-08-29 00:01:56 +00:00
1080pCatandGitHub 681ad6ca4a You can no longer get abductor rnd level 3+ from 1 (#26598) 2024-08-28 23:59:05 +00:00