AffectedArc07 and GitHub
03bc64ad13
R&D Rework PT1 - The network refactor ( #26420 )
...
* R&D Rework PT1
* Give robotics access too
* Run prettier
* More lints
* This is INCREDIBLY ironic
* Re-add blacklisting
* Oops
* Review changes
* Some fixes
* Fix outstanding issues
* Warriorstar fixes
* Tiny tweak
2024-09-08 16:38:17 +00:00
bef66785ce
Makes various things return qdel hints on initialization ( #26607 )
...
* makes apcs destroy properly with a null area
* starts cleanup of initialize failures and hint returns
* Revert "makes apcs destroy properly with a null area"
This reverts commit 9a9175cd37 .
* narsie returns qdel hint now
* make lightgeists clean up hud on destroy
* use the proper hud removal proc, but this still fails somehow. god help me.
* missed one
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
---------
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-08-28 23:57:15 +00:00
Burzah and GitHub
c434f08f4f
Replaces info class with notice and purges info ( #26421 )
2024-08-13 09:46:58 +00:00
Qwertytoforty and GitHub
e4ed1b1db3
Radiation fixes. ( #26113 )
2024-07-25 17:15:12 +00:00
warriorstar-orion and GitHub
0dc3f30c32
fix: set area poweredness for many ruins. ( #26101 )
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* Fix area poweredness for many ruins.
* hivebot mothership too
* and druglab, argh
* give it a bump
2024-07-03 03:56:11 +00:00
warriorstar-orion and GitHub
5f2b7d7cd0
refactor: remove many unused areas. ( #25893 )
...
* refactor: remove many unused areas.
* correct pod number
2024-06-20 11:38:33 +00:00
4697b01241
ID-lock Theta equipment in indestructible crates. ( #25660 )
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* ID-lock Theta equipment in indestructible crates.
* Update code/modules/awaymissions/mission_code/ruins/oldstation.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* Update code/modules/power/cables/cable_coil.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:22:46 +00:00
38e393aff3
Extended Descriptions: Energy Weapons - Reloaded! ( #25262 )
...
* The Revival
* Added the BSG and disabler SMG
* Minor spelling mistake >::(
* Theta exists.
* Update oldstation.dm
* Maiman Photonics
* Apply suggestions from code review
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/energy.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/special_eguns.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/projectiles/gun.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* improper nouns
* refactor descriptions
* Documentation + minor refactor
* Refactor descriptions.
* aaaaaaaa
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-05-30 17:53:45 +00:00
2ce4c20515
Adds the Lance emergency shuttle ( #24806 )
...
* WIP: Adds the Lance emergency shuttle
* untodo
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* c-c-c-changes
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* Update code/datums/shuttles.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2024-05-15 14:13:51 +00:00
464d53ecdc
Fixes multitile doors and multitile engines on shuttles. Gives raven it's big engines back ( #24781 )
...
* 7 year old fix ™️
* whiteship multi
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update shuttle_rotate.dm
* Update code/modules/shuttle/shuttle_rotate.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Update code/modules/shuttle/shuttle_rotate.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-04-01 15:18:23 +00:00
Charlie Nolan and GitHub
589f1e8ee7
Updated the ancient space station awakening text ( #24760 )
...
* Charlie knows the current year now.
* This change is apparent.
2024-03-26 09:55:25 +00:00
Charlie Nolan and GitHub
20096f3592
[s] Make on_mob_movement work on all mob movement ( #24491 )
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* Updated on_mob_move to be called on all mob movement.
* Call parent in mob/living/Moved
2024-03-07 17:55:06 +00:00
HMBGERDO and GitHub
d7a1621da8
APC access ID must have an icon ( #23774 )
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* this ID must have icon
* APC access is engineering
2024-01-14 12:40:29 +00:00
DGamerL and GitHub
173bfb92f5
Removes bio resist from the code ( #21108 )
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* BIO armor is kill
* some more stuff that uses bio resist
* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Henri215 and GitHub
dc75a748f1
Fixing common spelling mistakes part 3 ( #20870 )
...
* Fixing common spelling mistakes part 3
* collectable
* another collectable
* part 3.2
* "</span>."
* A bunch more fixes
2023-04-22 09:44:27 +02:00
Edan and GitHub
1d552ab0e4
Armour Refactor ( #18547 )
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* initial commit
* bullet fix + 100% armour pen
* equivalent armour values
* percentage armour pen
* updates bombing
* adds more defines
* i like armour too much
* review pass 1
* review pass 2
* updates with lavaland elites
* armour penetration value tweaks
* wt550 AP round change
2022-08-01 20:23:49 +01:00
Contrabang and GitHub
38f4445e26
Resprites areas, fixes areas covering more rooms than needed [MAP EDIT] ( #18348 )
...
* so much area
* oops forgot to remove unused sprites
* okay thats way better
* restores storage wing
2022-07-21 14:02:25 +01:00
Vi3trice and GitHub
f4b37b4177
Port TG updating appearances ( #17943 )
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* Get pants that match or else you gonna look silly yo
* Posters
* Fix other hud elements
* Rereviewed
* Update shotglass.dm
* Fix for new merged PRs
* Typo
* Coming across other stuff
* Update theblob.dm
* No takebacksies
* smh i forget to leave a comment
* Updated for the detgun and cards
* Should have rerun langserver again
* No longer plastic, more in scope
* Damn you bluespace
* Reverting turret logic, out of scope at this point
* Tweak that part
* Went over energy guns again, and fixed UI White's sprite sheet
* Welding masks, glasses, and JUSTICE
* Update portable_atmospherics.dm
* Cleaning up, clearing things up
* Review and suggestions
* Update valve.dm
* More tweaks
* Missing character
* Not distinct lightmasks, so they can be overlays
* Update generator.dm
* Add parameter so holodeck doesn't try to make a perfect copy
* Update unsorted.dm
* Spiders
* Better fix for spiders, fix vamps too
* Ghosts
* Update telekinesis.dm
* Cleaning up old procs
* It's set up to not copy datums... Unless they're in a list
* Donuts, duct tape, and detgun. D3VR coming to Early Access
* Update procs that interact with doors so they call update_state instead
* Forgot one spot, and actually might as well just force lock
* Cleaning up other things... Sigh, and kitty ears
* oops
* Getting used to how it works
* blinds
* Going back to the suit obscuring thing, so it doesn't update all the time
* Missed that from merging master
* I made this PR and forgot about it
* Fix runtimes in cards
* Make things a bit more unified
* Update update_icons.dm
* yarn, really?
* Update library_equipment.dm
* Update shieldgen.dm
* Every time Charlie merges something, I go back and see if I can improve things further
* what's this? more?
* Update misc_special.dm
* wow, paper
* Review
* More reviews
* To be sure, seems like being broken messed something sometimes
* Brought airlocks closer to how TG works to iron out some stuff
* Pizza and morgue
* Doesn't seem to hurt, tried with holodeck
* Revert "Doesn't seem to hurt, tried with holodeck"
This reverts commit 158529302b .
* Icon conflict
* Fix organ damage
* Don't ask how. Why. It's like that on prod too.
* Cutting down on things and updating from TG.
* More flexible. Just in case the thing you stuck it on didn't destroy.
* Hydro was one the things I touched earlier on, better rework it
* Reviews
* Cleaning up further, also bri'ish
* Undo a change I did, and switch over to a more recent implementation
* Update biogenerator.dm
* Rolling back to old airlocks, but with new duct taped note
* Functionally the same. I'd just rather not have the smoothing happen there
* Went over APCs again
* Fix welding helmet names in species files
* Update airlock.dm
* Update persistent_overlay.dm
* Oh, topic
2022-07-21 08:11:59 +02:00
KalevTait and GitHub
938135f3d8
modules misc ( #18315 )
2022-07-20 22:56:34 +02:00
moxian and GitHub
f0768024d2
/obj/item/storage no longer uses /New ( #18306 )
2022-07-12 21:38:06 +01:00
Contrabang and GitHub
ed203d9f69
Space ruins no longer have lava underneath them ( #18047 )
...
* begone space lava, remaps most of space ruins
* removes druglab having DJ station area
* renames "gasthelizards.dmm"
* revert "renames "gasthelizards.dmm""
* goodbye syringe gun, hello turf/template_noop
2022-06-24 10:50:21 +01:00
LightFire53 and GitHub
52a2a90966
Fixes Area Shenanigans on Labour Camp, Derelict 5, and CharlieStation ( #17987 )
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* Area tweaks
* Update oldstation.dm
* When you are Near Space
* 2 missed lattices...
I love catching things I missed in a screenshot...
I need a finer comb.
2022-06-17 12:19:23 +01:00
Mieszko Jedrzejczak
559fa37756
add defines for damage flags
2021-08-20 21:09:21 +02:00
Fox McCloud and GitHub
003a1f7cba
Tank Refactor; Breathing Retool ( #15371 )
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* Tank Refactor Breathing Retool
* missed maps and doc
* just in case
2021-01-28 20:57:37 +00:00
Fox McCloud and GitHub
4ebc2070e1
Updates Ship Ambience ( #13635 )
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* Updates Ship Ambience
* derp
* removes traitor.ogg
* remove unused
* leave it in, but don't compile it in
* styling
2020-06-28 15:18:37 -06:00
AffectedArc07
ba0897928f
Renames the old station Delta wing to Theta
2020-06-02 12:40:24 +01:00
AffectedArc07 and GitHub
04ba5c1cc9
File standardisation ( #13131 )
...
* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
AffectedArc07
c64bc93649
Replaces all var/const with #define
2020-01-28 21:25:20 +00:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
8587f63982
Refactors Spawners/Tendrils
2019-09-07 20:02:53 -04:00
Fox McCloud
4c6651fa72
fixes
2019-08-24 20:13:09 -04:00
Fox McCloud
cb6df7092c
Hardsuit Helmets Integration
2019-08-24 18:36:27 -04:00
Mark van Alphen
bbeb07abd2
More lighting fixes
2019-05-04 03:06:10 +02:00
datlo
f98da3edf8
Progress...
2019-02-02 17:51:25 +00:00
Aurorablade
afc6ad524f
DMI File Casing Rename
2019-01-30 20:09:39 -05:00
Gwydion Brain
3aa11b1923
itsa me, the space-a bar
2018-11-03 20:57:09 -08:00
Gwydion Brain
ccfbe5f205
Shoes and Goo, hah get it? It's ointment
2018-11-03 17:05:25 -07:00
Gwydion Brain
00b48e43c6
Sprite additions
2018-10-28 23:39:15 -07:00
Purpose
716b89ec6a
fixes aluminum & cleans some unnecessary variables
2018-10-20 09:59:52 +01:00
Purpose
6ecf86a58f
finishing off...
2018-10-15 16:41:05 +01:00
Purpose
621a2a7f9d
bed time
2018-10-15 00:47:13 +01:00