Commit Graph
303 Commits
Author SHA1 Message Date
Mike Longandalex-gh 29c9aca1a8 Devil game mode
Fixes more compile errors.  Down to 65 now.

updates << into to_chat

Down to 60 errors, also starts to port the codex gigas and law 666 for cyborg devils.

Fixes more compile errors.  Down to 41 now.

Replaces timers with spawns, and <<s with to_chats
40 compile errors.

Down to 34 compile errors.

whoops, actually down to 34 now.

Down to 25 compile errors.

Down to 15 compile errors, I'llprobably need some help at this point.

Woo!  Down to 7 compile errors.

Ported over devil hud.  Number of errors up to 19.

WOO!  It compiles.  It's completely untested, but it compiles.

Adds devils to traitor panel

Implements iron, silver and salt banes.

implements flashing lights bane

Selling your soul prevents cloning, and some other methods of revival.

Implements harvest bane

Merged and sorted icons/obj/bureaucracy.dmi

Adds toy codex gigas

Fixes compile errors, adds codex gigas sprite.

Lots of bug fixes.  Contracts work, devil revival is more consistant, etc

Adds missing icons for flaming contracts, summon pitchfork, summon wealth, employment cabinet, and sintouch.

Converts DEEP LORE explanations from hell to inferno incorporated.

Banishes the compile errors.

Devils come from hell again.

replaces offer drink obligation with a much more lore appropriate devil's fiddle reference
Also fixes contract bashing brain damage chance.

Undoes some changes I accidentally did to example config files.

Fixes up a few remaining bugs.

Puts in the codex gigas and employment contract cabinets.
 -- Lemon - I kinda skipped this one, I'll patch it back in later because
 map conflicts are suffering incarnate

Solves the devil law problem in a REALLY hacky snowflake way.

Fixes a few methods in which a hellbound can be revived.

Devils respawn with a limited number of appropriate items, instead of COMPLETELY naked upon corpse destruction.  Also adds lines to example config.

Updates devil laws to be less hacky.

Objective to sintouch x mortals now greentexts correctly.

Contracts no longer cause brain damage.  I didn't realize it was lethal on this codebase.  Oops.

Splits dust(visual_only) into dust() and dust_animation() procs

Fixes some defines.
Adds undef statements to improve compile times.

Fixes race changes from demonic form changes.

Fixes small runtime error. (Which somehow didn't break anything?)

Implements lots of small changes/corrections suggested by CrazyLemon64

I still need to test these changes, along with other potential issues he brought up.

Fixes harvest bane and power contracts.  Also adds a few </span> tag enders.

Corrects some edge cases with revival contracts.

Fixes compile error.

Reverts unneccecary change to item/weapon/reagent_containers

Cleans up the code for readability.

Prevents cloning of hellbound individuals.

Latejoins now properly have employment contracts added to employment cabinets (provided they still exist)

Infernal contracts are no longer rendered unreadable by fire and alcohol.

All fireproof paper remains readable after being fireballed, not just infernal contracts.  (Though infernal contracts are the only fireproof paper atm)

Fixes an edge case problem with cloning.

Adds is_revivable proc to mind.

Removes snowflake code involving preventing soulseller resurrection.

Indulges in the sin of sloth, and copies tg's lazy list macros

Proc calls that transform the user no longer go to a null target

Fixes devil UI, human regression will keep appearance, and adds danceoff

Devil's base forms no longer suffocate inside the devil

Fixes runtimes, gets stuff working

The arch devil can now blast down walls with their pitchfork

EXTERMINATE ALL SPIRITS

Activates devil clause in voice of god

Fawks Mcclood

Feature P A R I T Y

Fixes devil bugs from testing

- Does a death refactor to make sure that diabolical resurrection works

- Walls no longer leave girders when blasted by the devil

- Getting a new body gives you a rudimentary amount of equipment to work
with to get out of maintenance or whereever

Does all the icons in a single commit on their own because icon

conflicts suck

Starting point of extra devil rebalance/fixes

Ports devil friends

Also oops tramples all over Fethas' corpse PR that's still up I need
to take care of that one

Styling fixes
2019-01-13 12:00:49 +01:00
datlo e18eaf363d Refactor grey wingdings and add translator implant
also change mutadone not to remove roundstart genes
2019-01-01 15:20:46 +00:00
variableundefinedandGitHub c373185e1e Revert "(TGCRP) - /tg/ catgirl refugee program" 2018-10-27 13:06:42 +08:00
tigercat2000 1aa33c97ea Nyaaaaa~ 2018-10-25 19:59:30 -07:00
Desolate f7627d2fcb Resolves conflicts. 2018-10-11 05:36:22 -05:00
Desolate c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
Purpose efbcd54cf2 Fully refactors Chairs, Stools & Beds. Adds a few fun bits 2018-09-14 18:40:42 +01:00
Fox McCloud ebe0b82bb0 Species Refactor Fixes 2018-07-23 01:28:58 -04:00
Fox McCloud 81133f7bb5 and another minor one 2018-07-20 01:24:43 -04:00
Fox McCloud dea0b0156a minor fix 2018-07-20 01:05:47 -04:00
Fox McCloud f075ef7836 wow, it works 2018-07-17 06:05:06 -04:00
Fox McCloud aae5405d03 AGHHHHHHHHHHHHHHHHHHH WHATTT 2018-07-17 04:58:36 -04:00
Fox McCloud a3b5cf83e4 tweaks 2018-07-09 04:16:25 -04:00
Fox McCloud 70797c08c7 more round-start mechanical organs 2018-07-09 01:57:39 -04:00
Fox McCloud 27ebe7a6fe Standardized Robotic Organ Checking--Removes Mechassited Organs 2018-07-07 21:33:42 -04:00
Kyepandtigercat2000 412341439a Fixes #8954 - splits 'attack log' preference, spam-be-gone (#8992)
* Fixes #8954

* projectile reagetns

* removes all attack logs on keyless simple_animals even by keyed mobs

* deletes 'potentially'

* Tiger request

* more comprehensive solution

* check for mob

* istype

* brevity

* Split attack logs preference

* toggle

* deletes old CHAT_ATTACKLOGS

* explains what levels do when toggling them

* clarification

* Tigercat requests
2018-06-13 16:55:21 -07:00
tigercat2000andGitHub 2d9d4d51e1 Merge pull request #9002 from Kyep/ds_fix
DS / prefs fix
2018-06-08 11:59:05 -07:00
tigercat2000 5ace5944d9 Remove bad #undef's and conflicting macros for SpacemanDMM to stop throwing warnings 2018-05-31 19:34:47 -07:00
Kyep 631e7bee35 DS / prefs fix 2018-05-09 19:08:07 -07:00
tigercat2000andGitHub c998400ce8 Merge pull request #8619 from MarcellusPye/GhostPrefs
Fixes #8474
2018-01-29 14:18:34 -08:00
MarcellusPye 1d92b126fc Inital fix 2018-01-30 00:45:43 +13:00
uraniummeltdown 045dc03f86 checks for 511 2018-01-24 21:03:44 +05:00
uraniummeltdown 5b53582f0e adds var/client/parent to /datum/preferences
allows users to change client fps with a preference
2018-01-24 20:44:10 +05:00
Crazy LemonandGitHub 3bbf29b487 Merge pull request #8292 from Kyep/ability_requirements
NT medical screening for key jobs
2017-12-05 15:25:36 -08:00
Kyep a47f2a9fb2 NT medical screening for key jobs 2017-10-22 02:23:59 -07:00
Ansari 03fb4925f1 fix prefs 2017-10-18 12:02:37 +08:00
Aurorablade df3d13ad7d Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DreamFluff 2017-09-02 22:49:05 -04:00
Landerlow 9a01252a2a Added the scrambled speech to the list and changed dizziness 2017-08-26 12:46:46 +02:00
Landerlow 71be8f3c8b Adds more roundstart disability options 2017-08-25 18:44:33 +02:00
Aurorablade 9956a4a90a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DreamFluff 2017-08-23 17:37:22 -04:00
tigercat2000andGitHub ebabda1223 Merge pull request #7366 from KasparoVy/mob_rgb_to_hex
Converts Mob Colours to Hexadecimal
2017-08-16 12:52:13 -07:00
Aurorablade 8e5f3102ff Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DreamFluff 2017-07-31 17:20:30 -04:00
Fox-McCloud f78c507122 Sound Update/Refactor 2017-07-25 20:35:38 -04:00
KasparoVy a6bb591b46 Converts Mob Colours to Hexadecimal
No front-end changes. This just means that mob colours now take up less columns in the database, incur less processing (reduced rgb() calls) and reduces the amount of code dedicated to them.
2017-07-22 19:59:58 -04:00
Fox-McCloud 027e7619f5 Removes All Comments about auto-correction and Finddeclaration.exe 2017-07-22 02:54:45 -04:00
Crazy LemonandGitHub 6a4e69f741 Merge pull request #7845 from Fox-McCloud/organsss
Fixes IPC and Diona Knockdown Immunity
2017-07-21 23:05:00 -07:00
Fox-McCloud 02f74932e2 Fixes IPC and Diona Knockdown Immunity 2017-07-20 21:01:55 -04:00
Kyep 7490c56068 Also supports clicking ''random" button 2017-07-18 22:24:13 -07:00
Kyep 029a653b7d Now supports renaming existing chars too 2017-07-18 22:11:55 -07:00
Kyep f5c8275060 Fixes #4721 - char name not updating on new player screen when different character loaded 2017-07-18 21:42:51 -07:00
Fox-McCloud b07eb1a0b5 Refactors Species Flags into Species Traits List 2017-07-13 18:55:45 -04:00
Fox-McCloud 12ffb7e160 Fixes IPC Heads 2017-06-28 22:35:15 -04:00
Aurorablade 536ddcc7bd Works 2017-06-24 22:31:42 -04:00
KasparoVy 0ded1a2e63 Corrects Oversight & Fixes a Bug w/ Roundstart Disabilities
The roundstart disability bug is my own doing from PR #7019 and reported
in issue #7369.
The other line changed was an oversight-- a place I should've used the
CAN_BE_FAT flag but didn't, and thus an inconsistency that I felt right
to correct in this pass.
2017-05-21 16:02:42 -04:00
Crazy LemonandGitHub c10536cba5 Merge pull request #7011 from Kyep/playtime_for_roles
Adds playtime requirements for antag roles
2017-05-20 13:12:00 -07:00
Crazy LemonandGitHub 8d7b2b7807 Merge pull request #7019 from KasparoVy/autoaccent-pref
Turns Auto-Accent into a by-character Preference, Desnowflakes Preferences.dm
2017-05-20 13:07:34 -07:00
Sam 30153387e7 Add Coroner 2017-05-18 01:42:13 +01:00
KasparoVy f2230c00b4 One Last Define & One Last Missed Spot 2017-05-01 17:08:02 -04:00
KasparoVy 63379b1723 Adjusts Failure Behaviour of Species-changing in Charsetup & Uses Defines 2017-05-01 02:04:09 -04:00
KasparoVy 56bf4deb30 istype() Reduction & A Missed Spot
Checks once when S (or NS) is set. At S, it will default the species
(human), fetch the species datum (also human) and generate a random
character of that species (all but the random character generation is
done at NS as well).

Also sorts out a species check I missed (it checked to see if the
species wasn't Machine. Now it checks to see if the species doesn't have
ALL_RPARTS - functionally the same).
2017-05-01 00:40:40 -04:00