Commit Graph

40 Commits

Author SHA1 Message Date
DGamerL 098b13bb33 Removes the empty type of /snacks (#26010)
* Aaaaa it works

* Add updatepaths

* Add unsaved files

* MATTTTT

* Fixes casino

* Fix

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Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-07-29 14:46:04 +00:00
DGamerL bad8b31afa Changes all .len to length() where applicable (#25174)
* Globals work

* Double access works

* All other things

* Revert "All other things"

This reverts commit 6574442eb6.

* More changes that compile and work

* IT WORKS AAAAAA

* Changes even more .len to length()

* Apply suggestions from code review

* Update code/datums/mind.dm

* Update code/__HELPERS/sorts/InsertSort.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Update code/__HELPERS/sanitize_values.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-04-19 17:32:09 +00:00
Contrabang e32544e599 #undef is now required for all file defines (#24091)
* CI

* undef

* hooooly crap

* yeah

* false by default

* fixes

* alright, there we go

* oops lmao

* lol, lmao even

* proper programming

* fix

* losin my mind

* oops

* yeah coloring

* WE LOVE MULTIPLE DEFINES (ive lost my sanity)
2024-03-11 14:03:30 -04:00
DGamerL db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
Aylong 825c2c8866 Converts Input List to TGUI Input Lists (#23396)
* Part 1

* Testing 1

* Revert "Testing 1"

This reverts commit fc06554b28.

* Part 1.1

* Part 2 - UI Style List

* Preferences lists

* Preferences lists - DONE

* More inputs

* MOOOOOORE

* UI style else

* Last ones

* Double name fix

* Pre-selected Search

* Return Pick Darkness

* Return Pick Darkness

* Missing users

* Some review changes

* Revert MULE lists

* I just hate MERGE CONFLICT label

* List window tweaks

* I think there it is

* why i am stopid

* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
DGamerL 3de8e63c6c Generalizes the chemical blacklist, refactors some other chemical lists and cleans up some related code (#21810)
* almost done

* HELP, SCOPE KEEPS INCREASING

* if this isn't the last thing, blame my sleepy me

* fucking foam all my homies hate foam

* remove the extra whitespace

* ghhh this needs testing + revert old shit

* first sleeper steps

* okay now to revert some changes

* oops forgot this

* more fixes

* iv bags can't dupe shit anymore too

* removes coniine from the list because why not

* removes life and histamine

* this should pass Cl

* stop runtiming me for unexisting chemicals

* adds ???? instead + god I hope this passes Cl

* attempt #2 to fix Cl

* Cl still fails but no solution now - static lists

* One fucking day Cl will not fail + complete remove

* I am going insane

* I am praying to several gods

* I'm getting desparate

* whoops that's my bad

* whoopsie number 2

* oops space indentation

* one rubber ducky later

* attempt number I am in a psych ward

* CODING CHAT MY BELOVED

* last things

* foam is also not a chemical

* now it shouldn't remake the list every time

* Henri review

* Adds saturated activated charcoal

* Charlie review
2023-09-13 10:42:17 +01:00
AffectedArc07 e91b6c94f7 Renames QDEL_LIST to QDEL_LIST_CONTENTS (#20006)
* Renames QDEL_LIST to QDEL_LIST_CONTENTS

* derp
2022-12-29 14:28:40 +00:00
Pidgey ddfecf85f5 - Converts honeycomb from reagent_containers to type reagent_containers/food/snacks. (#18922)
- Adds honeycomb as an item that can be picked up in plant bags.
2022-08-31 13:20:26 +01:00
SabreML 0b375de42c Removes the the vast majority of 'The the' from the the code (#15597)
* The the

* Some more

* Review 1

* A couple more
2021-06-20 10:20:32 -04:00
Dragonkiller93 544ed9e2c4 FIxes apiary text for queen placement. (#15954)
* FIxes apiary text for queen placement.

* Update code/modules/hydroponics/beekeeping/beebox.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Sets gender of queen bee instead.

* Revert "Sets gender of queen bee instead."

This reverts commit 409df4a22d.

* Sets queen bee gender instead.

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-05-08 22:09:44 +01:00
SabreML 8b55cd9965 Review tweaks 2020-08-11 10:10:19 +01:00
SabreML 5f6f54429d Fixed wood drop oversight 2020-08-11 05:27:27 +01:00
SabreML 5f8d0573ed Allows apiaries to be deconstructed
Not tested with bees inside, so this may not work.
2020-08-10 20:30:48 +01:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Citinited fddff1049b [Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers (#11700)
* Adds support for self-filling reagent containers

* Sets tool_behaviour on the default set of tools

* Fixing merge conflicts

* Refactors welder to use tool behaviour

* The refactor: part I

* The refactor: part II

* Tool Refactor Part III: Revenge of the Maint

* Tool Refactor Part IV: A New Hope

* Tool Refactor Part V: The Oldcoder Strikes Back

* Tool Refactor Part VI: Return of the Coder

* VII

* Holy shit, it compiles?!

* Nannek I completed your TODO, you owe me ice cream

* Tool helpers; telepad is compliant

* Bugtest, Round 1: Fight

Fuck refactoring disposals

* Buggfixing, Round 2: Electric Boogaloo

* Personal crafting uses tool behaviours now

* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing

* multitool_check_buffer change; removes some useless things in tool_helpers

* proc name change

* TRUE/FALSE changes

* Bugfixing, Round 3: A Good Day To Bugfix Hard

Fixes multiple issues raised by the testmerge

* Minor style changes
2020-02-15 13:31:08 -07:00
Fox McCloud 20c4cf0a08 for-if-I-stand-I-stand-by-his-will-alone 2019-10-03 19:52:03 -04:00
farie82 0e8ddb2afe Refactors the examine proc to return a list of strings (#12280) 2019-09-25 22:05:01 -07:00
Fox McCloud 0034e851a1 Kills off Object and Fast Object Processes 2019-04-23 23:53:40 -04:00
Fox McCloud e487b8b58e gosh dang 2019-04-01 16:22:20 -04:00
Fox McCloud 3e9e057a1a Fixes Bees 2019-04-01 03:16:21 -04:00
Fox McCloud 7440dad57e further conversion 2018-07-18 01:13:24 -04:00
Tayyyyyyy 42f85919de More their 2018-05-25 18:34:26 -07:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Birdtalon 124bd9a98d adds check for null beegent 2017-10-08 18:37:53 +01:00
Birdtalon ead173ac19 remove while loop replace with get_random_reagent_id() 2017-09-15 20:09:27 +01:00
Birdtalon 4dcdd649f9 prevents bees form synthesising forbidden reagents 2017-09-14 21:23:16 +01:00
Fox McCloud 12c4b2933c Hydro and Bees GC fixes (#7221)
* Hydro and Bees GC fixes

* more shit
2017-05-06 15:01:36 -07:00
Fox-McCloud dc0710135e more fixes 2017-01-23 00:53:44 -05:00
Fox-McCloud 104bfab759 sprite and code fixes 2017-01-22 23:25:56 -05:00
Fox-McCloud 706347fd84 even more work 2017-01-22 08:11:31 -05:00
Fox-McCloud ea76990b7a Botany Rework 2017-01-21 18:28:03 -05:00
taukausanake 55326e1c70 Technical difficulties
Decided to scrap the beekeeping HUD for now. Turned out it's way more complicated that I thought. I'll try it again in the future.
Added the Hydro HUD design for Protolathe. Need to test if it works.
Might have made a mistake in Git so commiting in order to pull from Paradise master to see if anything broke.
2016-06-20 11:20:32 -05:00
taukausanake eec29a3e9c I DID IT
Finally got the HUDs to work all thanks to Crazylemon. The only thing that doesn't work is the hudharvest2 is_type_in_list() check I made but I could get rid of it
2016-06-18 18:10:31 -05:00
taukausanake 130096aced Hydroponic HUDs
Everything is done. Except it doesn't work. I must be missing something somewhere but otherwise I did everything that appeared needing to do. Based it off of mech diag HUD so that might be the issue.
Code as of now does not let you join the server. Need to revert bit by bit and find out what I did wrong
2016-06-09 17:46:09 -05:00
FalseIncarnate ee4060549d Mutant Plant De-spam-ification
Mutated / Modified / Enhanced plants will no longer add new prefixes to
their names resulting in obscenely long names like "mutant mutant mutant
mutant mutant mutant enhanced mutant mutant modified wheat"
- Plants will now simply use a single "mutant", "modified", or
"enhanced" prefix to their name, determined by the last type of
modification used.
- This means you can mutate a modified plant and then pass it off as
merely "enhanced" if you do things in the right order

HAPPY SIDE EFFECT BONUS FUNTIME EXTRAVAGANZA!
- The chef's smartfridge will now compact ALL mutant, modified, or
enhanced versions of a given plant into a single listing.
- No longer will you have 50 listings of mutated wheat (with ever-longer
names) because the botanist decided to raise a couple bees.

Bees also now can not affect hydroponics trays that have their lids up.
- Raise your strange plants in peace, knowing the bees won't make them
stranger unless you want them to.

Premade beeboxes (and the random variant) now have the right kind of
worker bees, instead of the generic "bee" type.
- This was a mistake / oversight on my part from the bee refactor in the
Bee Briefcase PR.
- For reference, the premade (and random) beeboxes are admin spawn /
mapper only. That's why this never was noticed.
2016-05-22 01:46:46 -04:00
FalseIncarnate 9a39567189 Briefcase Full of BEES!
The situation has only been made worse by the addition of yet more bees!

Adds the brand new botanist traitor item: BRIEFCASE FULL OF BEES!
- Just your average briefcase by looks, but don't be fooled, this
briefcase contains Syndicate-bred bees intent on ruining days.
- Botanist-only traitor item, 10 TC
- On use, it actually ANNOUNCES ITSELF to the station with a
station-wide intercomm broadcast of DR. BEES!
- The sound clip has a cooldown. Releasing the bees does not.
- Comes loaded with 10 bees, releasing up to 5 bees per use
- Inject blood into the briefcase to train the bees still inside (not
ones already released) to NOT attack the donor(s)
- There is no way to put bees back into the case, but rumors abound of a
reagent that can replicate syndi-bees. How strange...

Refactors bee code a bit, and makes normal bees less murder-y
- Fixes #4306

Adds new bee type: Syndi-bee
- Never returns home
- Never pollinates
- More health and slightly more damage
- Normal bees: 10 hp, 1 damage. Syndi-bees: 25 hp, 5 damage
- Always injects Flurosulphiric acid into its victims... EVEN THOSE IN
HARDSUITS
2016-05-05 00:12:44 -04:00
TheDZD 341034e37d Refactors hostile mob code, unsnowflakes bears, panthers, and snakes
Also fixes some bee stuff.
2016-04-14 20:36:45 -04:00
TheDZD bb1caa4eea Instances loc setting should now all 🐝 changed to forceMove() 2016-04-14 20:30:34 -04:00
TheDZD 8109a5e1ee to_chat() should no longer 🐝 an issue 2016-04-14 20:30:31 -04:00
TheDZD eba294357a It's the bees 2016-04-14 20:30:30 -04:00