Commit Graph

386 Commits

Author SHA1 Message Date
warriorstar-orion a42b91ea99 blackbox: Add accumulating feedback types for numeric and text values. (#26645)
* blackbox: Add accumulating feedback types for numeric and text values.

* correct introduction

* i swear to god i can count to 7

* bloody VSC formatting on save

* formatting changes and doc additions
2024-09-27 17:05:53 +00:00
BiancaWilkson 7555aefd89 Replaces the changeling gamemode with a vampires + changelings gamemode. (#26620)
* Replaces the changeling gamemode with a vampires + changelings gamemode

* Back up to 15

* Lowercase the bs

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-09-09 19:19:30 +00:00
Sean 73e861b7c0 Dev team chat (#26669)
* dev team chat initial

* oops

* refactor who code

* allow discord relay

* yeet some un-needed stuff

* tweak the role colour

* Update code/__DEFINES/admin_defines.dm

Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Signed-off-by:  Sean <12197162+S34NW@users.noreply.github.com>

* .Add to +=

* Update config/example/config.toml

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by:  Sean <12197162+S34NW@users.noreply.github.com>

---------

Signed-off-by: Sean <12197162+S34NW@users.noreply.github.com>
Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-09-03 16:49:45 +00:00
Spaghetti-bit 52327cea40 [TWEAK] Runechat Color Preference and Species Dependent Organ (runechat) Removal (#26018)
* Reopens runechat color tweak.

Fully changes how the runechat color works with human mobs.

- Ties Runechat color to DNA (unchangable via scramblers, or other methods like DNA modifying)
- Runechat color is now a preference based thing and can be changed at mirrors.

* Linter mint

* Comment for comment's sake + Rerun cerestation CI/UNIT test because mouse ate a cable.

* augh

* reverts toml

* Fixes a SQL query, good for final review.

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-08-06 13:15:47 +00:00
Faron 4831c0624f Adds an abandoned security shuttle space ruin (#25922)
* Update cell.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update medbeam.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update crates.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update mob_spawn.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update undead.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_ruins.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_areas.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Add files via upload

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Add files via upload

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update medbeam.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_ruins.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update undead.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update mob_spawn.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update abandoned_sec_shuttle.dmm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_ruins.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update cell.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/projectiles/guns/medbeam.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/retaliate/undead.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/retaliate/undead.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update crates.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update medbeam.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update medbeam.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update abandoned_sec_shuttle.dmm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update config.toml

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update effects.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update particles.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Add files via upload

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update medbeam.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update effects.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_ruins.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_ruins.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/projectiles/guns/medbeam.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/projectiles/guns/medbeam.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update code/modules/projectiles/guns/medbeam.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Update space_areas.dm

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Add files via upload

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Add files via upload

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

* Add files via upload

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>

---------

Signed-off-by: Faron  <171642577+FaronCD@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-08-04 10:09:08 +00:00
Qwertytoforty 26f28cb7e7 A new space ruin, the telecommunications satellite? [100% done, ready for final review] (#25820)
* THE WORK, IT GOES AND SO IT GOES

* darker yet darker

* more changes

* Almost done, let's post the pr and have some dev people test it out.

* update comment

* small change

* pushing , then we address changes

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* more progress

* final bar lines

* aditional tweaks

* Update telecomns_returns.dmm

* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* sirian changes

* emp weakness, light changes

* no runtimes, shoot borgs

* sorry for all the commits just update to master thanks

* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* fixes

* fixes pathing. Voices

* removes always spawn

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* more changes

* requested string change

* Update code/modules/awaymissions/mission_code/ruins/telecomns.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* lewcs final changes

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-07-25 18:26:14 +00:00
Matt 61e89af131 Optimizes IP Address Storage in DB (#25751)
* Initial commit

* comment fix

* Updates new columns position in table

* Updates insert statement for connection_log

* 57 to 58 - Handles changes post merge conflict
2024-07-14 12:44:35 +00:00
BiancaWilkson ec88636e6c Cyborg Damage, Movement, and Power Overhaul (#25252)
* Adding defines

* More signals for external power

* Gets the reboot working

* renaming a proc

* config stuff

* Working on cyborg movement

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* IOSYS where'd you come from

* begon return 0

* VTEC caps slowdown

* Adjusting EMPs

* Funny arm is GONE

* Oh yeah regenerating stamina might be a good thing

* Forgot you could uninstall vtec

* icon machine broke

* Cell-less borgs can enter chargers to stay powered

* oh that was almost bad

* Fixes some logic

* its a surprise tool that will help us later

* Adjusting some numbers

* Adds a sound to go along with the text alarm

* dead things can still charge

* Another logic error

* Xenos too

* sorry linter

* fixes CL

* Slightly more slowdown on stam damage

* neurotoxin won't stun

* SOUNDS!

* 3 flashes to stun instead of 4

* Slightly longer stun

* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK

* Keep borgs stunned forever

* Power loss is more dangerous

* Adds a stamina hud to borgs

* Cyborgs now heal up properly

* Removes an outdated comment

* Replacing parts works better now

* EMPs disable components for a brief time

* More missed rebalances

* When you forget to remove debug messages

* WHAT

* Cult magic works + borgs can be silenced

* 2 flashes to stun, flashes confuse now

* Update code/game/objects/items/devices/flash.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Abductors can stun borgs

* Watcher/cyro rays deal stam to brog

* Fixes a rounding error when healing borgs back to full HP

* Fixed span

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Fixed whitespace

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Guard clausify

* Indents a message

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/component.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Update code/modules/mob/living/silicon/robot/robot_damage.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* that's not what stat does

* No more hardcoded speed, don't TM this branch

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2024-07-09 17:44:50 +00:00
RomainzZ e386cfd9bf Lamp Bloom, Exposure and Glare (#24534)
* Light Update

* Not failing tests I hope

* Whitespace Removal

* Tweaking here and there

* Merge Conflict Fix

* Rebuild TGUI Bundle to Fix Merge Conflict

* Settings are now in "Game Preferences" too

* ColorMatrix formatting and removal of unused procs

* A little mistake on matrices

* A little mistake x2 (last I hope)

* Moving Glare under every other effect, tweaking values, playing with blending

* Update TGUI Bundle for Merge Conflict

* Apply suggestions from code reviews

* Fuck it, it just works

* No tabs cool

* Remove unused

* Am I retarded

* We better return

* Whitespace we need

* oh

* New SQL update version

* Missing comma fix and recompiled tgui.bundle

* Updating SQL version in misc_defines and config

* Remove datum in holder

* BloomEdit empty lines removal

* No more unneeded functions calls

* Tgui.bundle rebuild

* SQL Changes

* SQL Version = 56 now

* Documentation and some formatting

* tgui.bundle.js rebuild

* Remove unused layers and variables

* Allow cameras to render backdrops

* Possible runtime issue fix

* Remove "baked" bloom from the lamps

* Revert the "remove". Make it low on alpha channel

* Shuttle rotation light update fix

* We don't need this

* Possible runtime issue fix x2

* tgui.bundle.js update

* tgui.bundle.js update

* tgui.bundle.js update

* Revert config.toml changes

* Revert the revertion of config.toml changes

* Bring that config changes back!

* Entry added

* tgui.bundle.js update

* Prettier possible fix (?)

* Runtime fix (and broken tubes now have light after reinstalling them)

* config update

---------

Co-authored-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com>
2024-07-05 21:16:16 +00:00
warriorstar-orion f1df68f210 Adds the Dorian Casino, a new space ruin. (#25800)
* Add the Dorian Casino, a new space ruin.

* fix maplint issues

* add area to walls missing it

* Update code/modules/awaymissions/mob_spawn.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* just plating under foyer windows

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-06-29 08:41:33 +00:00
Hayden Redacted 7cf569aa8c Adds Space Ruin: Rocky Motel (#25611)
* First publish of the space ruin, finished up most of the decor. Just working on tweaks next

* Further tweaks; added a shuttle, solar array, and cleaning closet

* Update rocky_motel.dmm

* Final touches on the config and description

* Update space_ruins.dm

* added the config file back.

* added a newline to space_ruins.dm

* fixed there being a pair of stacked disposal pipes on top of each other

* implemented changes suggested by warriorstar; fixed area issues, slight redesign, and expansion of solars area

* this config file is the bane of my existence, fixed the example config by adding rocky_motel.dmm

* Update config.toml

* deleted extra disposal pipes

* Update rocky_motel.dmm

* Update rocky_motel.dmm

* adding the suggestions by @warriorstar-orion & @1080pCat

* Update _maps/map_files/RandomRuins/SpaceRuins/rocky_motel.dmm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

---------

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-06-12 18:02:23 +00:00
Matt e19f20ca53 SQL Changes for Lamp Bloom PR (#25863)
* Changes copied from #24534

* Adds NOT NULL constraint to the new columns
2024-06-08 22:38:46 +00:00
AffectedArc07 f3a24e24bb Improves note deletions (#25460)
* Improves not deletions

* balls

* balls the second
2024-05-17 13:01:13 +00:00
warriorstar-orion 4607b7c87f adds planet ruin: crashed passenger shuttle (#25357)
* adds planet ruin: crashed passenger shuttle

* use misc_lavaruin, fix shuttlewall areas

* nolava on area/ruins is redundant

* add plating under windows
2024-05-14 22:05:20 +00:00
Mikhail Dzianishchyts 5adf1408d1 Bring respawn_enabled back to config (#25264) 2024-04-25 19:04:31 +00:00
GDN 69d6a8df21 Overhauls player facing verb UI (#24060)
* Preference verb overhaul

* this too

* Update code/__DEFINES/preferences_defines.dm

* Update code/modules/client/preference/preferences.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* fixes + better html

* removes unused define

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-24 21:21:11 +00:00
Luc f83ef617e9 Expands "genderless" to all species, adds body-type option, removes some gender checks (#23910)
* adds most body type support, removes some gender checks

* remove gender from species, accessories

* restore pick_list

* re-adds limitations on accessories

* Universal access to body hair

* remove unused var

* Update example config, some preference saving code

* updates tgui bundle

* oops

* Remove formatting

* hopefully undoes formatting changes

* dammit

* been meaning to fix this one for a while

* dgamer reviews

* move body_type into human_defines

* sql file changes

* update tgui

* Update db code

* bump versions

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
2024-04-21 15:59:23 +00:00
Mikhail Dzianishchyts d2214dfcf8 Move default restart timeout to config (#24827)
* Move default restart timeout to config

* Edit comments

* Protect restart_timeout from VV edit

* Update code/controllers/configuration/sections/general_configuration.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Protected var no more

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-04-03 18:19:39 +00:00
BiancaWilkson f9e30f8e78 Cyborgs can now choose what type of brain they spawn with. (#23954)
* choose your own brainventure

* i kinda remember sql

* lets try on Login() instead

* wait its actually here

* Revert "lets try on Login() instead"

This reverts commit 6fd26912b1.

* hold on i gotta sort this out

* lol, lmao even

* i apparently do not remember sql

* Actually remember to switch to varchar

* aaaaaaaaaaaaaaaaaaaa

* does the comma fix it

* i am so fucking stupid lmao

* lmao i REALLY dont know sql, thanks AA

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* the other place to fix a string

* sql is now 54, happy  birthday sql

* autodoc whitespace fix

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* maybe using the defines i made is a good idea

* AA's changes

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-26 21:23:33 +00:00
Charlie Nolan b067b8bb04 Added a setting that gates random station traits on round start. (#24641)
The setting is on by default, but disabled in the example config, to help test servers be more predictable.
2024-03-16 16:17:53 +00:00
warriorstar-orion db17300320 remove skeleton crew card access (#23960) 2024-02-14 19:45:18 +00:00
S34N 22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
Qwertytoforty 9b534f3c3f Ports baby watcher from TG* (#22768)
* Ports baby watcher from TG*

* ah. I see. Alphabetical. Should have seen that coming.

* here comes the better mapped boi 🎵

* removes recursive_loc_check, uses get. also removes the debug always place WHOOPS

* fixes arguments, need to update and edit map

* adds bombable turfs

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* changes

* ///

* R-R-R-RUN IT BACK

* Update code/modules/awaymissions/mob_spawn.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* oops spacing

* part 1/2

* Update code/modules/awaymissions/mission_code/ruins/watcher_grave.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 2 / 2

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-16 12:03:07 +00:00
Contrabang 73cec54774 Observer antaghud use is extended to 5 minutes after roundstart (#23321)
* wham bam

* read this

* Update code/modules/mob/new_player/new_player.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-12-16 12:02:47 +00:00
DGamerL 49afcce327 Purging the wishgranter (#22976)
* Everything except the map

* Deletes the ruin

* Makes CI not fail

* I pray this fixes it
2023-10-31 18:46:43 +00:00
AffectedArc07 35968914bd I am big stupid (#23068) 2023-10-28 19:25:15 +02:00
matttheficus 37d3a3dbe0 yay for autoresponse (#22937) 2023-10-22 13:04:54 -04:00
warriorstar-orion 01566a2969 Add space ruin: abandoned engi sat (#22600)
* Add space ruin: abandoned engi sat

* update config

* s34n review 1:

- lights all switched to proper bumps
- fire extinguisher properly align
- consoles rotated to face hall
- apc name varedit removed
2023-10-12 16:47:24 +01:00
Octus c3a78f9ce0 Removes Beach Bums, Adds Althland Excavation Pit (#22315)
* replace

* Update lavaland_biodome_beach.dmm

* fixes

* we are so BACK bros

* oh yeah, now were cookin

* turf

* oops!

* Update lavaland.dm

* work you fuck

* donedonedoneeeeeee
2023-10-10 21:44:58 +01:00
Octus 2bdd9397aa Removes Pet Hospital, Adds Althland Corporation Refinery Ruins (#22287)
* byebyepet

* typo fix

* more typo fixes

* fixes

* another fix

* delete hospital shit

* ok seriously work now you fuc-

* improvements

* changes tempature

* heat proof lattice

* hi qwerty

* test

* ok lmao

* lattice moment

* oopsie!

* ok fuck you

* map update

* yes

* Revert "yes"

This reverts commit 9892a11232.

* Update lavaland_surface_althland_facility.dmm

* Update code/game/objects/items/stacks/rods.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review

* adds lore

* fix

* fix

* more fix

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-01 12:24:43 +01:00
AffectedArc07 26258bd21b Logs playtime history for ALL departments (#22446) 2023-09-30 12:41:16 +01:00
Edan 2866ac94ec Logs last words to the death table (#21982)
* last words

* i can name files properly

* Update SQL/paradise_schema.sql

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/controllers/subsystem/SSblackbox.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/controllers/subsystem/SSblackbox.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* move to version 51 instead

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-09-10 20:50:29 +01:00
Contrabang d4cc3a6297 Adds a new config option to disable ambience and white noise (#22064)
* finally... sweet sweet silence...

* well it works

* oops
2023-09-10 17:12:15 +01:00
AffectedArc07 50f4bee13d [ADMIN] Allows saving of JSON datums server side (#21860)
* Allows saving of JSON datums server side

* derp

* I am so livid I am webediting this

* my god I have fallen off
2023-08-21 19:44:14 +01:00
Kano 4d916b8f7e Adds a new space ruin: Wrecked Cargoship (#21876)
* Adds a new space ruin.

* Update code/datums/ruins/space_ruins.dm

lewcc's review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* id_tag fix

* thanks StrongDMM

* guess who can't place '"' properly

* additions and fixes (i hope)

* the one commit to pass all CI checks

* defined in config

* removed an illegal placement of a railing

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-08-16 20:19:46 +01:00
warriorstar-orion c45b8edb0f Fix two typos. (#21965)
* Fix one typo and two invalid job map entries.

* Fix IAA, add stacktrace call.
2023-08-12 10:44:28 +01:00
Venuska1117 7015508b94 Space Ruin: Voyager (#21205)
* Add voyager

* Add Golden Record
- Add Golden Record icon
- Add Golden Record basic code (i am not coder)

* oops
- Move voyager code to specific folder

* delete file

put in wrong place

* Fixes path

* Upgrades Golden Record code
- Now it have weight, resistance and Technology origin (biotech:6 Data:6)

* Updates
- Add name for item, so now its called "Golden Record".
- Add "Golden Record" inside safe.

* Modificate file for voyager to spawn
- It will never make duplicate and it have chance to spawn

* Make "cost" for ruin to spawn
- Now ruin spawn require "cost" of 1

* Trying fix space structure spawning

* REEE why it dont want to work

* returning missing solar panel

* Batch of update:
- New sprite for "Golden Record" made by @mcramon
- Changed Code to be more appealing, and added description.
- For information, paradise.dme automatically corrected my placement in code, so i say it did it for me.

* Add description
- Add description for "satellite component storage":
"Plate covering inside storage is wide, it have engraved "Voyager" on it."

* Change "description = " to "desc = "

* Trying to fix conflict with "desc = "

* Fixing to moment when error is gone.

* New stuff:
- Added new titanium wall named "satellite components storage"
desc: "There is plate covering inside storage, its wide and it have engraved 'Voyager' on it."

* Removing sheets from wall.. (?)

* Small changes
- Made "Golden Record" force you to use your both hands to pick it up and hold it.
- Now "Golden Record" have "bulky" weight.

* Always forget something
- change "Golden Record" in map to correct, new one.

* Addind Noop on satellite.
- Now its fully covered in noop (Passtrough)

* Fixes Light issues
- Used Area Passtrough instead of "Near Station" it don't create Light issues.
2023-06-21 22:23:36 +01:00
AffectedArc07 48b0210064 [READY] Widescreen (#20861)
* TM Needed - Widescreen

* A lot of fixes

* TM notice

* Feedback thread

* Minor tweaks

* Expans silicon view stuff

* Fix viewmods

* The preferential option

* Why were these global

* Fix clickcatch sizing, fix parallax issues

* Maybe fixes the runtime

* READY
2023-06-07 21:09:16 +01:00
Octus 98ddced488 Explorer Overhaul and Gateway Retirement (#20855)
* Adds Explorer spawnability, removes Cyberaid gateways

* deletes some REALLY old bloat maps and deletes Gateway.dm

* Fixes runtime, and removes more stuff like gateway config... cause we dont have a gateway anymore

* removes all mention of /obj/machine/gateway

* Goodbye test_tiny and evil_santa 😈

* removed a literal fucking pamphlet

* changes map area name from Gateway to Expedetition

* changes the access from ACCESS_GATEWAY to ACCESS_EXPEDITION

* Revert "Goodbye test_tiny and evil_santa 😈"

This reverts commit eda775ecd5.

* ok deletes evil_santa only

* Fixes a runtime

* Adds new visuals for new area and explorer spawn marker

* Unhides explorers from the pref menu

* adds spawns and fixes the gateways for all maps, adds Expedition room to Cere

* improves and cleans up the expedition room maps, also clothes for Explorers

* GET OUT OF HERE EXAMPLE.

* byebye button
2023-06-03 15:22:37 -05:00
AffectedArc07 ae37f5b22c Updates some backend stuff (#20852)
* Updates some backend stuff

* Warning

* update

* Adds some indexes for speeeeeeeeed
2023-04-25 16:21:57 -05:00
GDN 22efb88e45 Roundstart blob removal attempt 3 (#20403) 2023-03-23 11:27:22 +00:00
AffectedArc07 72ba1ada7b Nukes karma (#20628)
* Nukes karma

* Skin + logic

* TGUI Build
2023-03-14 19:14:47 +00:00
AffectedArc07 90e8ec7948 Allows you to mute soundfiles from specific admins (#20576)
* Allows you to mute soundfiles from specific admins

* me no spello

* Wording tweak
2023-03-11 19:10:23 +00:00
Qwertytoforty 7e7b1082b4 Adds a new gamemode, Trifecta (#20140)
* not to be confused with triple ai mode

* now with real point calculating action™️

* hal's changes

* steels changes

* traitor / changeling chaplain fixed

* rerun checks to stop random metastation fail

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* Henks changes.

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2023-02-15 21:11:04 +01:00
AffectedArc07 82ebc13847 [READY] Server dev toasts (#20147)
* Server init toast

* New libraries

* GC ref notification

* Update code/_compile_options.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

---------

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2023-02-04 15:11:00 -06:00
AffectedArc07 946fb4dff6 Small MC refactor (#20017)
* Small MC refactor

* Order fix

* Nabs tgstation/tgstation#27324

* Oops

* gnarg
2023-01-18 12:06:24 -06:00
AffectedArc07 0db3259f47 A lot of perf micro-optimisations (#20188)
* Refactors Investigate Log

* Speedup character loading

* Optimise SSinstancing

* Removes both path images

* Optimises SSdebugview

* CRLF --> LF

* Update config/example/config.toml
2023-01-14 20:01:16 +00:00
AffectedArc07 b1ba9ed47d Logs tickets to the DB (#19679)
* Logs tickets to the DB

* Awho tracking

* This aint needed
2022-12-01 14:03:03 -06:00
AffectedArc07 7300560177 Fixes multibuild - It appears I cant do CI properly (#19637)
* It appears I cant do CI properly

* AAAAAAA

* ugh

* Its clear I am out of fucks to give
2022-11-08 22:41:48 +00:00
AffectedArc07 ad0cbe4b1d Different day? Different map rotation rules. (#19159)
* Different day? Different rotation rules.

* Make this mergeable

* Tweaks

* Styling
2022-11-06 19:52:19 +00:00