PollardTheDragon
24845b238a
The Divine Flock - DaedalusDock Flockmind Port ( #31984 )
...
* Initial commit - FLOCKMIND - Probably has like a billion things to fix
* Do after conversions
* Config
* Moved the files, icon fixes
* Tick everything, language work, event, spawn landmark, role prefs, beginning mob port
* Spans and some other fixes. Also the tickening
* More tickening
* More fixes. Lots of fixes.
* More Fixes
* A whole lot more. Also flock TGUI.
* Fixes fixes fixes fixes fixes
* FIXES
* More fixes - PR ready, still needs a fuckton of testing
* Fixes
* fix incomplete upstream merge
* fix FlockPanel + sort button name
* TGUI review
* Fixes tealprint list
* Fixes
* More fixes
* Incapacitator Fix
* Filenames
* Linters
* Interceptor range buff
* Reagent counts
* Linters
* Fabricator vendor fix
* Keybinds and HUD - Flockdrones, Fixes Vendor Conversion, Cube Materials
* Reworks reagent, adds flock grilles, fixes compute node overlays
* Intent-based flockdrone parts
* Intent based drone parts
* Radial control panel for controlling drones manually, phasing through windows/grilles
* Movement fixes
* Radio talk power, stare fix
* Flock health HUD
* Fixes flock lights, linters
* Unit tests
* Adds countdown to relay
* Relay improvements
* Small fix
* Logic Schmogic
* Relay overlay and looping sound effect
* Ignore air when converting turfs
* Cage fixes and improvements
* Improved flock bolt
* Turret conversions
* Flock bolts taze simple or basic mobs
* Sentience type
* Fixe
* Linter
* tgui review stage 2
* Concentrated Repair Burst
* Improves radio detection
* Removes extra space
* Adds healing visual effect
* Cube tech levels
* Ghooost
* Excess
* Flock doors, chairs, lattices. Centralizes conversion code. Crafting with Gnesis
* Update code/modules/antagonists/flockmind/ai_behaviors/flock_wander.dm
Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Fixes the fix
* Astar movement detection
* Fix, extraneous code, language stuff
* Language fixes and wander fix
* Fixes
* Another fix
* Lints
* Another linter
* Language improvement
* More language improvements
* Time requirement and appearing in orbit menu as an antag
* Cube glow
* TGUI
* Minicache
* Linters
* Grammar
* Material ID fix
* Lid fix
* Reagent turf reaction
* Reagent fix
* Butcher results
* Conversion rates
* Flock stare fix
* Fixes stare behavior
* Staring
* Flock mob blood
* Flock mobs gibs and blood. Also some runtime fixes
* Flock mobs now resist out of grabs, buckles, lockers, and more
* Fixes flock orbit, fixes a runtime I think,
* Target mechs, damage mechs, other bug fixes
* Cage fix
* Cage resist change
* Some mind changes, gatecrash buff
* Drones now shoot mechs, stare improvement
* Cut down on spam a little
* Nest fix
* No more resist spam
* Fixed drone death control
* Resist statement
* Makes the relay alarm scarier
* Fixes dead flock camera mobs having no ghost sprite, something with ghosting
* Enhanced flockphasing
* Improved flockmob pathing
* Added required turf restriction to relay
* Increased needed bandwidth for relay construction
* Nerfed drone substrate rate
* Added new status tab items for relay progress
* Another relay cost adjustment
* Improves drone AI responsiveness
* Computer frames now become flock computers
* Improves target finding for conversion, building, and replicating
* Reduced flock event pop requirements
* Adjusts flock protection on structures. Adjusts overlays.
* Relay unlock tweak
* Fixwes flock being able to gib mech'd AIs with one button
* Map conflict
* Flock can no longer be outed by merely existing
* Fied bug causing drones to shoot themselves
* Prevents mobs from attacking while in a cage
* Converter tool can now open closets and crates.
* Adds descriptions to flockdrone tools.
* More informatic blurbs
* Adds xenobiology organs
* Organ lint
* TGUI merge
* bundle and mm
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2026-07-08 21:31:28 +00:00
CRUNCH
b9b365e7fe
allows silicons to examine turfs again ( #32126 )
2026-06-25 03:32:03 +00:00
unknownuser782
13c3cc803c
Ape Uprising ( #31609 )
...
* Allow monkey-like species to craft
* Add signal for mobs entering vents
* Implement basic uplifted antag datum & nest
* Make phrasing nicer
* Allow primitive species to vary & add time requirements
* Add spawning functionality to nest
* Make primitives unable to be humanised a little less violently
* Fix linter complaints
* Fix typo which made the linter mad
* Add objectives and antag teams
* Make nests consider other nests for spawn limit
* Add greeting text
* Add guaranteed early spawns
* Allow deconstruction of nests & recovery of scrap
* Allow uplifted mobs to ventcrawl with small items
* Clarify nest spawning conditions on examine
* Tweak NPC numbers & AI
* Add obtain objective and give an extra objective
* Give thanks to the linter
* Change team objective & make the alert nicer
* Make event only spawn monkeys by default
* Add examine text explaining deconstruction
* Allow ghosts to see nest materials
* Handle stacks properly in nest deconstruction
* Add on-demand ghost spawn to reduce roll spam
* Add nest crafting
* Allow lesser mobs to use medical stacks
I don't believe this should affect anything else, as every other mob capable of holding these items is an advanced tool user.
* Add hint about crafting on examine
* Ensure only nest monkeys retaliate to nest damage
* Add uplifted primitive nests to the spawners menu
2026-05-07 05:03:30 +00:00
Contrabang
d4595054ce
Adds CI for checking if a variable exists ( #31855 )
...
* i leave for one month smh
* feature compatibility
* fixed
2026-04-14 03:26:31 +00:00
PollardTheDragon
fc6b96fae4
Fixes exploit with doors ( #31863 )
2026-04-10 22:42:40 +00:00
PollardTheDragon
21ca0a88f4
QOL: Airlock Opening on Turf Click ( #31790 )
...
* QOL: Airlock Opening on Turf Click
* the fix
* Adjust silicons to shift-click
---------
Co-authored-by: Fordoxia <Thrash97@googlemail.com >
2026-04-09 20:49:05 +00:00
Alan
2b680e4eb0
Add pool noodles. ( #31664 )
...
* Add pool noodles.
* Apply suggestions from code review
These are proper pool noodles now.
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
* Add hit sound. Allow zero-damage hit sounds.
---------
Signed-off-by: Alan <alfalfascout@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-03-13 19:33:54 +00:00
Kyani
203105788c
[IDB Ignore] Heretic: The Mansus Re-Opened ( #30738 )
...
* fixes
* fuck my stupid chungus life
* Minion limit, heal fix, dead sac fix
* cooldown, no sacrificing star gazer or ascended alive heretics
* blade debuff
* oopsy
* Update tgui.bundle.js
* map diff bot what ya doing
* fuck that chat spam
* lets heretic armour hold a haunted longsword
* why not it makes sense
* do_after
* god I hate this bullshit
* other lewc stuff
* push
* heretic id card fix
* she tg on my ui till I css
* yes
* spent
* fix / ipc buff (real)™️
* moderate again
* revert
* no reserve
* bringing up to master
* update map files to master
* didnt replace centcomm
* beginning some rebalancing
* aggressive spread tweaks
* lots of tweaks and fixes
* trying to un-key the maps
* maybe this time
* this time????
* oops
* sql fix
* basicmob conversion
* paintings! and a critical influence fix
* rust + tweaks
* monster tweak
* small change
* removing this
* more tweaks. no more dusting
* added some examine_more
* flower seeds
* various tweaks. more to come
* no more conduit spacing
* fixed some dumb stuff
* silly stuff
* its always prettier
* bugfixes and linters
* linters, wow
* oops
* bah
* linter
* fuck you
* temp check
* hidden influence drain
* influence visible message
* tweak fix
* void cloak bugfix
* small fixes
* fixes
* do_after_once broken
* fixes and tweaks
* heretic blade potential fix + sacrifice changes
* batch of fixes
* tiny tweak
* rebuilt TGUI
* no greentext + rerolls
* logging + bugfix
* unused var
* small fix
* various fixes
* comment
* projectile change
* tgui rebuild
* tgui bundle redo
* rune issue solved
* influence visible now
* fix ui reloading
* new moon ascension + fixes + icons
* tweaks, species sprites
* tgui rebuild
* small tweak + linter
* harvester icon tweak
* spans
* fixes and tweaks
* caretaker nerf + tweaks
* potential fix for knowledge
* roller fix
* mad mask
* Update tgui.bundle.js
* void phase tweak
* Update tgui.bundle.js
* misc tweaks
* fix heretic not retargeting correctly with cryo
* simplify logic
* this is better
* lots of fixes and tweaks
* Update tgui.bundle.js
* linter
* linter
* fireshark and greyscale insanity
* fish
* Update tgui.bundle.js
* linter
* linter
* tgui
* no window shopping
* fish fix
* tgui rebundle
* moon smile runtime fix
* various fixes
* sacrifice fixes
* insanity is easier now, madness mask changes.
* bugfixing + teleport change
* linters + tweaks
* Update code/modules/antagonists/heretic/status_effects/mark_effects.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/heretic/status_effects/mark_effects.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Paul <pmerkamp@gmail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2026-01-27 20:36:52 +00:00
kyunkyunkyun
b0463d3c83
Convert most spans to defines ( #31080 )
...
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
warriorstar-orion
2a842644d5
port ADMIN_VERB and friends ( #30646 )
...
* port ADMIN_VERB and friends
* some renaming
* dumb
* one more rename
* never search and replace this codebase
* fix TM issues, more renaming
* add a static analysis to shore up user verbs
* fix double message on roundstart
* remove macro we're not using yet
* convert remaining playsounds verbs
* convert more verbs i missed somehow
* why is this a completely different signature than everything else
* fix ui_interact arg
* fix logging view and others
* buncha issues caught in TM
* fix mentor tickets ui
* fix bug report viewing
* moron
2025-12-12 19:18:22 +00:00
warriorstar-orion
d537d3320a
fix overlay stacking on action HUD icons ( #31101 )
2025-12-09 16:26:24 +00:00
Toastical
5ec6bc6eac
adds dark flash toggle ( #30945 )
...
* add dark flash toggle
* check for client
* remove string shenanigans, makes the dark flash path a var
* rename type argument to something that doesn't belong in an asylum
2025-11-30 09:41:31 +00:00
kyunkyunkyun
f96b26b75a
/obj/item/projectile --> /obj/projectile (#30411 )
...
* yers
* vars
* map changes
* some comments (clearly not stolen from items)
* fix component
* summary
2025-11-12 10:23:20 +00:00
Ahzpy
d2b092dad5
Round Rejoining ( #30342 )
...
* very simple functionality test
* formatting fix
* adapt 220 code, add logging, adjust config
* fixes
* appeases review overlords
* fixes
* 25 min respawn delay, warning is more noticable
* 10 minute respawn delay, cant respawn during wiz or nukies
* more logging + logging fix
* species logging, revert accidental config change
* antag logging + formatting
* pleases review overlords again
* linters
* uses CSS for warning
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
* deconflicts paradise.dme?
* fixes runtime with destroyed bodies
* you cant respawn for ragin mages silly
* adds respawn button to ghost hud
* standardize new ghost button coloring
* remove you are not an admin message
* muscle memory fixer
* update hud locations
---------
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-10-11 15:37:45 +00:00
PollardTheDragon
e14a43eea1
Basic diona nymphs, spiderbots, and crabs ( #30377 )
...
* Basic nymphs, spiderbots, and crabs
* Nutrition fix
* Forgot a line
* Cooldown on eat
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-10-01 14:32:00 +00:00
CRUNCH
c6685eb21a
The Silicon Ultimate PDA Golden Duluxe Edition DLC — Allows Silicons to Directly Access Their PDAs Because Verbs SUCK! ( #30472 )
...
* perfection
* drones
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* apply suggestions from code review
* Update ai_hud.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-09-26 08:19:32 +00:00
kyunkyunkyun
8821ab9a66
Updates a couple of /obj/item variables ( #29829 )
...
* compiles checkpoint
* fix some
* updatepaths
* fix
* rrr
* linters
* fiexs
* icon fixes
* plasmemes
* fix
* fix
* fix bit more
* fix
* well
* cleanup
* fix glasses layer
* conflict
* fuck gun code
* fixes
* fix
* fixes to energy guns
* review
* conflict
* support that 1 unathi pixel
* fix
2025-09-14 15:23:56 +00:00
kyunkyunkyun
10f2e67e65
Cleanups and tweaks observer code ( #30250 )
...
* observer cleanup
* this
* bit more
* Update tgui.bundle.js
2025-09-05 05:54:22 +00:00
Contrabang
5b368c3f8f
Renames some pre_attack arguments ( #30324 )
...
* Renames some pre_attack arguments
* fix
2025-09-04 07:11:59 +00:00
Contrabang
7125897ebb
Refactors Mousepointers + Code improvements ( #29960 )
...
* blah
* tweaks
* refactor
* awesome
* put everything in mouse_icons folder
* make spells work
* update twin
* tweak
* woop woop
* remove dynamic mousepointers
* bam
2025-09-02 20:47:56 +00:00
Contrabang
875937ce81
Converts some defines to not be LOWERCASE ( #30254 )
...
* this PR was brought to you by hate
* fuck you fuck you fuck you fuck you fuck you
* oops
2025-09-02 05:54:28 +00:00
Contrabang
e1f42f4673
pre_attack change ( #30305 )
2025-09-01 21:10:58 +00:00
Kyani
ee6e804320
adds verb returns ( #30226 )
2025-08-28 14:51:42 +00:00
Kyani
65eed9df33
Blob Split Population Requirement ( #29985 )
...
* population limit
* config file update
* Update event_configuration.dm
* Update event_configuration.dm
* Update code/controllers/configuration/sections/event_configuration.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2025-08-19 17:43:52 +00:00
kyunkyunkyun
c04f986bc0
remove ( #30103 )
2025-08-15 04:17:18 +00:00
warriorstar-orion
ef41677463
Port mob cooldown actions and AI behavior. ( #29924 )
...
* Port mob cooldown actions and AI behavior.
* fix lint
* fix missing override args
* Update code/_onclick/click.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/click.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/actions/action.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/__DEFINES/ai/blackboard_defines.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* remove unused defines
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-07 15:55:52 +00:00
CRUNCH
f5448cae65
Update cyborg.dm ( #29740 )
2025-08-05 16:21:48 +00:00
PollardTheDragon
67671bf190
Allows people to toggle the cryocell auto-eject timer on and off ( #29716 )
...
* Adds toggle to cryocell auto-eject timer
* Removed unnecessary return
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Adds examine message
* Adds alert when entering cryocell with auto-eject disabled. Clicking it lets you resist out after 1 minute, even if unconscious.
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-30 01:01:27 +00:00
PollardTheDragon
06f19cdecb
Adds Clown Car, Ports TG Vehicle Code ( #29529 )
...
* WIP - Clown Car, Bugged key insert, buckle, driver can't drive
* WIP - Needs Movement, Testing
* Compiles
* Sealed port
* Car
* Clown Car Cannon
* Formats for comments
* Linters
* Linters again
* Linters
* Attack chains
* Dump mobs on supermatter dust, instead of dusting everything
* Supermatter bump change for clown car
* Headlights fix
* Fixes runechat for car, fixes opening trunk do-after, removed excess code
* Another do-after fix
* Fixed squishing prone people, fixed buckle bug
* Better trait handling, fixes some silicon issues
* Fixes emergency lube foam
* Fixes AI getting nullspaced on eject
* Fixes hands remaining bound when ejected after using cannon mode, fixes cannon mode, adds var-editable thing
* Updated clown car actions
* Update code/modules/vehicle/tg_vehicles/cars/clowncar.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-29 23:05:06 +00:00
warriorstar-orion
56f4960ed4
refactor action buttons ( #29416 )
...
* refactor action buttons
* fix cult spell charge overlay
* lewc review
* update for a/mhelp buttons and xenobio organs
* update for minebot
* properly create button each time
* directly add/remove unavail overlay for reasons
* lewc review
2025-07-28 19:13:28 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
Toastical
9b9c33fc1d
prevent ghost jump when double clicking with shift ( #29654 )
2025-06-25 13:17:35 +00:00
CRUNCH
07ccea48b6
Update cyborg.dm ( #29505 )
2025-06-17 16:50:58 +00:00
warriorstar-orion
e63415a483
port minebots to basic mobs and add some behavior ( #29319 )
...
* port minebots to basic mobs and add some behavior
* remove unused define
* update is_blocked_turf usage
* fix radio, goldgrub, and armor upgrade
* standardize blackboard names
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* lewc review
* whoops
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-13 19:48:40 +00:00
Kyani
586e2e6c4d
Job Perks - True Professionals ( #29478 )
...
* ddsadsa
ddsadsa
* moderate again
* revert
* medical first steps
* more work
* lots more work done
* more progress
* finished up
* attack chain linter
* attack chain update
* attack chain work
* fixes + chemist update
* gives comments
2025-06-13 19:40:29 +00:00
Contrabang
f9e95a2b1d
Adds an icon for non-abstract nodrop items ( #29452 )
2025-06-07 13:25:01 +00:00
Qwertytoforty
fddf9be567
Ports mod link system and scryers ( #28479 )
...
* commiting
* and this
* the rest of the fucking owl
* name moment
* in my defense it printed
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* woe old code removey
* and tgui / comment
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-24 14:52:45 +00:00
PollardTheDragon
9219edb732
Adds AI Program Reset Disk ( #28952 )
...
* Adds AI Program Reset Disk
* Trailing newline for the linter gods
* Adds program reset alert
2025-04-15 14:55:32 +00:00
warriorstar-orion
efc8adb6dd
Basic mobs targeting, attacks, and pig migration. ( #28987 )
...
* Basic mobs targeting, attacks, and pig migration.
* run updatepaths
* fix duplicate macro def
* Update code/datums/ai/basic_mobs/basic_ai_behaviors/basic_attacking.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-04-15 14:45:56 +00:00
kyunkyunkyun
1dda36f518
Update item_attack.dm ( #28891 )
2025-04-13 12:46:01 +00:00
warriorstar-orion
c820499f90
Basic mobs core implementation and cow migration. ( #28667 )
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* Basic mobs core implementation and cow migration.
* fix whitespace
* uncomfortable fix for null weirdness
* update updatepaths script number
* lewc review 1
* fix delta
* Update code/datums/ai/basic_mobs/basic_ai_behaviors/tipped_reaction.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
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Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-04-05 11:35:42 +00:00
warriorstar-orion
a3280c6464
pull last attacker data to atom level ( #28824 )
2025-04-03 14:09:39 +00:00
Mikhail Dzianishchyts
93319097a1
Mass screenshot verb ( #28537 )
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* Mass screenshot verb
* Well, this is actually useless
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com >
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Signed-off-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-03-25 20:07:47 +00:00
warriorstar-orion
f9ade844c9
Kitchen rework part 1: machines and recipes. ( #28277 )
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* Kitchen rework part 1: machines and recipes.
* update oldstation
* update updatepaths script number
* fix blank icon test
* remove old deep fryer completely
* fix duped recipes and recipe datum names
* add chef PDA cart to chefdrobe
* nerf grill wood consumption rate
* multiply food for cooking machine rating
* fix runtime
* add cookware to syndie base and oldstation
* remove dupe burger recipe, update syndie/oldstation setups
* nerf potency quality award
* buff burn/ignite times, remove pointless on_fire flag
* more grill woodburn nerf
* meh
* try and unfuck timing issues
* more fixes and icon updates
* more fixes
* more review changes
* fix linter
* disable pcwj debug
* fix grill and deep fryer overlays
* fix timers with no containers
* attempt to fix reagent adding issues
* more cleanups
* allow rped usage
* grammar, null checks, reagent display
* PDA updates, map updates
* fix mats values
* new panel sprites
* recipe fixes, add prep bowl
* revert unused icon file changes
* move this to mesh with smith TM
* remove food quality for now
* New sprites, autochef.
* fix examine text
* reduce oven cook times
* lots of fixes
* fix autochef recipes that start with reagents
* prevent shenanigans
* megapatch 1
* block ingredients behind oven door
* PDA app improvements
* remove unused proc
* fixes for cookbook, descontructions, completed steps
* allow empty containers with a tracker to be claimed
* allow reclaiming
* autochef reliability fixes
* autochef reliability fixes
* fix quality product count
* update updatepaths script
* better stack handling
* more fixes for stacks and reagents
* timers no longer turn off burners automatically
* autochef turn offs and make sure we can see output storage
* add microwave recipe for roundremoving player brains
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* burza review 1
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* fix berry muffin name while i'm here
* grill -> microwave in new tests
* grill -> microwave in new tests, but actually for realsies
* i definitely know what i'm doing
* redundant attack chain setting
* add examine text about clearing buffer
* remove unused vars and start improving docs
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Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-23 04:59:08 +00:00
warriorstar-orion
2429fa5674
interaction fixes for IV bags, chem bags, and syringes ( #28765 )
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* interaction fixes for IV bags, chem bags, and syringes
* no more bap on patch application
* fix spray bottle ranged interact and double nozzle switch
2025-03-22 06:34:33 +00:00
Toastical
76ae400fa7
[Fix] Cyborg ranged clicks now work with the new attack chain ( #28535 )
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* added ranged click, removed buckled check
* returned cyborg buckled check
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Co-authored-by: Toastical <toastical@toaster.com >
2025-03-20 14:19:33 +00:00
warriorstar-orion
e69c572b19
Attack chain migration: /mob ( #28211 )
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* Attack chain migration: /mob
* always target zone on attack for tests
* thread corgi item interactions through to parent
* put away razor
* standardize test names
* fix harmbaton not beating + stunning
* fix ID cards not unlocking bots
* fix fulton
* fix fulton shenanigans
* fix tumor shards
2025-03-11 23:37:11 +00:00
RomainzZ
179dfe6280
Fixes rendering of unblurred exposure icon every time its backdrop is called ( #28603 )
2025-03-11 14:39:37 +00:00
Mira
61a0c9e961
hidden ( #28629 )
2025-03-11 13:45:47 +00:00
Mira
a6e8f69c55
[PORT] Adds TG "busy" cogbar animation for players ( #27932 )
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* looks like it works
* move to PREFTOGGLE_3 and add sneaky do_after
* linter
* param doc and some cleanup
* autodoc and comment signal
* fix wrong type in link_processing
* fix wrong var in preferences
* cover do_mob and do_after_once
* fix toggles total
* replace indent with space
* offset and helpers procs
* fix conditional statement
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* Update code/__HELPERS/mob_helpers.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
* use SECONDS
* Update code/game/objects/items/weapons/weaponry.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
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Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-03-06 16:04:51 +00:00