Alan
b13b9d91eb
Migrate golem shell to the new attack chain. ( #32141 )
2026-07-01 23:26:25 +00:00
PollardTheDragon
4d5b0e1286
Crashed Vulpkanin Ship - Lavaland Ruin ( #32110 )
...
* Charon's Revolver
* Dog tags
* Ash Whelps
* Ash walkers and resist adjustment
* Some providence stuff
* Minor wording adjustment
* Desc change
* Ruin, salvage, and ruin assets
* linters
* Mo linters
* quick
* Various fixes
* Variety of fixes
* Update
* Naming
* FIX
2026-06-24 22:37:10 +00:00
PollardTheDragon
8f654dfcc7
Adds Kidan Ship Ruin ( #32081 )
...
* Kidan Warriors
* Linters
* Kidan mob AI adjustments and stat adjustments. Kidan Princess Megafauna
* Bug spray vulnerability
* Ragnarok props and kidan spear update
* The ship
* Fixes and adjustments
* Map update
* Linters
2026-06-24 21:49:27 +00:00
CRUNCH
9ea720ee03
The ORM Update ( #32074 )
...
* Update machine_redemption.dm
* Update freegolems.dm
* Update machine_redemption.dm
* Update machine_redemption.dm
* Update machine_redemption.dm
2026-06-13 22:25:01 +00:00
Hayden Redacted
28b2c14f41
Adds a New Space Ruin: The Gas Station ( #32004 )
...
* initial commits
* linter fix and makes it more messy
* linter pt 2
* linter pt 3
* webedit heresy
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
* web editor heresy pt. 2
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
---------
Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com >
2026-06-02 02:10:48 +00:00
Ahzpy
68fb77a19a
Wallening 2: Return of the attack of the girders [MDB IGNORE][IDB IGNORE] ( #30609 )
...
* WE HAVE LIFTOFF
* Reinforced wall + fixes
* (Reinforced) windows
* Adds nameless plasmaglass sprites
* Plasma windows
* Unnamed cult walls
* Add window edges back
* Wooden walls
* Plasma walls + THANK YOU CHAP
* Oops
* Wooden names
* Cult walls
* Plasma walls
* Uranium walls
* Golden walls
* Silver walls
* False wall basics
* All false walls
* Remove old walls
* Fixes
* First girders
* Build steps
* New floors and decalized floor tiles.
* satisfy linter
* Add command decals, remove old "blue tile" decal
* update script number
* have ATMs put their decals on last
* add engineering decals
* update spritesheets
* lots of tile coloring fixes
* more engi tile fixes
* more tile fixes
* linters
* fixes conflict?
* conflict fixes
* fix layering issue
* cult, necropolis, plastitanium, rocks, backrooms walls
* survival pod walls, prepare for titanium, plastitanium fwall fix
removes diagonal smoothing and the nodiagonal subtype from titanium walls as survival pod walls are a subtype of titanium
* linters
* linters again
* linters number 1 million and counting
* titanium walls
* brass walls, floors, windows
* titanium window, plastitanium window
* brass window smooths with wood and brass walls
* linters number 1 million and one
* all walls smooth with airlocks
in preparation for airlock sprites in a separate PR
* now all walls smooth with airlocks
* windows smooth with airlocks
* separate wallbumps, partially add apc
* tinted window
* survival pod windows
* oops i reverted apc.dm
* mapping fixes
* more mapping sprites
* more mapping stuff, fix my ungodly smooth rocks
* linters
* apc fix
* air alarm, apc, fire alarm offset preparations
* fire alarm implementation + rock fixes + firelock smoothing
* airlocks + supposed map fixes
* engi/atmos airlocks + overlays
* the rest of the doors lol
* linters + freezer fix
* fixes
* shuttle airlock + misc fixes
* firelocks
* fix
* oops
* i need to stop pushing fixes early
* shuttle airlock quickfix
* external airlocks + hatches + fixes
* centcom doors
* highsec airlocks
* vault airlock, double airlocks
* yaya deconflictsies
* lotsa fixes
* light fixes + blastdoor fixes
* firelock gap fix
* light construction fix + rcd fix
---------
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <daan.lyklema@gmail.com >
Co-authored-by: Alexios <skillpointHD@Gmail.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2026-04-22 14:49:30 +00:00
PollardTheDragon
33652c77c9
Adds basic hostile silicon mobs: borgs and mechs ( #31481 )
...
* Adds basic hostile silicon mobs: Cyborgs and Mechs
* DVORAK
* Map fix
* Apply suggestion from @Burzah
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Apply suggestion from @Burzah
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2026-02-11 22:20:27 +00:00
CRUNCH
da1ebd039d
Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) ( #31445 )
...
* Holy fuck there's so much shit I'm not even done
* oh god there's so many
* it is done
* Update autolathe_designs.dm
* Update circuitboard.dm
2026-01-30 21:25:40 +00:00
Christer2222
ece644c3ca
Adds roles for golems, ash walkers and robot brains to player preferences + Splits antags and neutral roles in the UI window ( #31168 )
...
* split antags and neutrals, sentient to brains and golems
* proper roles for golems and brains
* potentially added golem ban
* added role for ash walker
* i -> role
* strings to defines
* spacing
* style
* early return
2026-01-27 01:55:22 +00:00
1080pCat
0a0071ae21
Update telecomns.dm ( #31275 )
2025-12-15 17:07:22 +00:00
kyunkyunkyun
b0463d3c83
Convert most spans to defines ( #31080 )
...
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
Contrabang
ef7e48db9c
Makes a ton of dirs into defines ( #31244 )
...
* Makes a ton of dirs into defines
* lol oops
* "fix"
* ignore everything
2025-12-12 20:32:33 +00:00
Ahzpy
d5a758c727
Update telecomns.dm ( #31081 )
2025-12-01 17:04:43 +00:00
kyunkyunkyun
f96b26b75a
/obj/item/projectile --> /obj/projectile (#30411 )
...
* yers
* vars
* map changes
* some comments (clearly not stolen from items)
* fix component
* summary
2025-11-12 10:23:20 +00:00
PollardTheDragon
932a81e0b9
Adds 4 New Asteroid Ruins ( #30557 )
...
* Pirate Ruin, Drakehound Ruin, Drakehound Mobs, Vox Mobs
* Vox ruin
* Adjusted vox ruin
* Adjusts mob AI
* Skullakin Mine, Minor Adjustments to Drakehounds
* Removes some koi, minor atmos adjustments
* Adds vox salvage
* Solars and small adjustments
* Linters
* Config fix
* Linters
* Map lints
* Address Code Review
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-11-07 16:39:08 +00:00
kyunkyunkyun
9b095a559d
Remove (almost) unused var/item_color from /obj/item ( #30453 )
...
* it's black and white
* Update soft_caps.dm
* bruh
* bruh
* tweaks
* comment
* Update abduction_gear.dm
* Update paradise.dme
* Update paradise.dme
* Update paradise.dme
---------
Co-authored-by: Mason <116982774+Burzah@users.noreply.github.com >
2025-10-06 17:59:46 +00:00
1080pCat
118a986373
Moves some notes in MB19 to be lore consoles ( #30518 )
...
* lore consoles
* warrior review
2025-10-04 17:27:23 +00:00
kyunkyunkyun
83509c3967
Some more armor tweaks ( #30398 )
...
* summary
* (required)
* undef
* oh this is unused, nice
* ok but.. why
* a tiny bit more
* Update human_defense.dm
* Update mass_hallucination.dm
2025-09-19 15:43:42 +00:00
Osetrokarasek
5e29e1ff0c
Resprites Medkits ( #30194 )
...
* vloebjud
* vmjencjsv
- added inhand sprites
* ldfsovjnah
- Fixed icon for tactical kit
* bmjuamkvbf
- Fixed icons for ancient kit
* Update firstaid.dm
* fjdyvygt
- Review thingy
* Update firstaid.dm
* adsdada
2025-09-18 06:09:10 +00:00
kyunkyunkyun
8821ab9a66
Updates a couple of /obj/item variables ( #29829 )
...
* compiles checkpoint
* fix some
* updatepaths
* fix
* rrr
* linters
* fiexs
* icon fixes
* plasmemes
* fix
* fix
* fix bit more
* fix
* well
* cleanup
* fix glasses layer
* conflict
* fuck gun code
* fixes
* fix
* fixes to energy guns
* review
* conflict
* support that 1 unathi pixel
* fix
2025-09-14 15:23:56 +00:00
kyunkyunkyun
626eaaeb79
Removes british spelling of armor from armor_penetration vars ( #30104 )
...
* spelling
* manually rename last armour pen
* Update code/game/objects/obj_defense.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* Update goldgrub.dm
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-09-01 04:27:52 +00:00
warriorstar-orion
e3c177e27b
fix more duplicate procs ( #30232 )
...
* fix more duplicate procs
* gah
2025-08-26 01:51:17 +00:00
Osetrokarasek
7232c75561
bgfbfg ( #30117 )
2025-08-24 03:35:17 +00:00
Qwertytoforty
f419ada1e0
Updates the whiteship paper to a lore console ( #30059 )
2025-08-21 20:02:52 +00:00
1080pCat
633763c403
Update deepstorage.dm ( #30113 )
2025-08-16 12:40:14 +00:00
PollardTheDragon
247caee81d
Fixes double attack ( #30004 )
2025-08-13 22:34:54 +00:00
Qwertytoforty
5d0d394e7f
ensures dvorak always drops loot ( #30108 )
2025-08-13 19:29:09 +00:00
warriorstar-orion
26069d9f15
Adds lore consoles, an in-game information computer. ( #29896 )
...
* Adds lore consoles, an in-game information computer.
* fixes and review comments
* fix lint
* bundle update
---------
Co-authored-by: burzah <116982774+Burzah@users.noreply.github.com >
2025-08-10 14:31:13 +00:00
PollardTheDragon
6701e12613
Converts Pirates, Soviets, and Drakehounds to basic mob AI ( #29903 )
...
* Converts pirates, soviets, and drakehounds to basic mob AI
* Linters and fixes
* Pirate fire rate adjustment
* Merge fixes
* Better ranged attack code
* Even better ranged code
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-06 06:30:29 +00:00
YoursTrulyHollow
072bebd088
Drip expansion: Syndicate garment bag ( #29764 )
...
* repair droid sprite update
* biochips
* syndie drip 1
* Update code/game/objects/items/weapons/storage/garment.dm
Indeed, my apologies
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/head/beret.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/neck/cloaks.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* merge conflict resolve attempt 1
* Merge conflict resolve attempt 2
* mergre conflict RESOLUTION attempt 3
* Revert "mergre conflict RESOLUTION attempt 3"
This reverts commit 06e0f77564 .
* Merge conflict resolution attempt 4: hooks edition
* maybe i shouldn't have commented that one thing out
* updated garment bag description, removed stashed change
* removed garment bag contents stashed changes
* removed syndie beret stashed changes
* removed syndie cloak stashed changes
* fixing my fuckup part 1
* fixing my shit part 2
* fixing my shit part 3
* fixing my shit part 4
---------
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-02 05:27:06 +00:00
Burzah
6add63ee06
initial commit ( #29882 )
2025-08-01 07:10:40 +00:00
PollardTheDragon
3a03e29187
Converts hivebots to basic mob AI ( #29849 )
...
* Converts hivebots to basic mob AI
* Updatepaths
* Linters
* Hivebot beacon
* New linters
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-31 06:14:05 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
kyunkyunkyun
fbc1ecdef8
Port-port-able turret icons ( #29749 )
...
* update turret icons
* a bit more
2025-07-24 14:07:34 +00:00
warriorstar-orion
b9ead6bd80
fix dvorak remote ai upload not working ( #29786 )
2025-07-20 19:37:48 +00:00
PopeDaveThe3th
55358fb3c7
mflrube ( #29555 )
2025-06-19 17:51:19 +00:00
Kyani
fdcf4899a2
Frankenstein Station 13: Introducing dissections and alien organs to xenobiology ( #29093 )
...
* ddsadsa
ddsadsa
* moderate again
* revert
* beginning with rebase
* organssssssssss
* organs now process!
* analyzer finished! + mapping
* tool bit implementation and quality
* organs and fixes and reworks
* more organ work
* more organs done
* more organ progress!
* more organ work
* MORE. ORGANS.
* temp
* more organsssss
* ITS DONE!!!!!!!!
* oops
* also oops
* linter stuff
* forgot this + oops
* linter
* i forgot to save!
* lots of improvements and tweaks
* move icon over
* icon tweaks
* icon mistake
* oops
* dumb
* more icon validations
* i think thisll fix it?
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixes
* fixes+tweaks
* fix
* oops
* linter
* i didnt save....
* this should give -some- warning
* forgot a span
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* beginning edits
* more fixed and tweaks with cooldowns
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* lots of tweaks
* more review changes
* comment change
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* returns start back to gland
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* code review fixes
* trying to make surgery work....
* might as well push this
* perfection. now i need text
* text + small tweaks and bugfixing
* linting
* forgot to implement this
* deconflicting maps
* modifying for xenos again
* i guess this wasnt needed???
* added surgical belts to xeno
* minor swap
* quick fix
* small tweaks
* small tweak
* tiny tweak
* some slime updates
* more tweaks
* more updates
* first batch of fixes
* hiero audio fix
* robotic fauna fixes
* more rounds of bugfixes
* prevents teleporting
* tiny fix
* makes sharp more common
* misc fixes
* surgery and revenant fixes + extractor
* adds cursed organ logging
* small bananium organ tweak
* actually gives teleporter access
* adds a message to the analyzer
* can now drag naughts
* slime behavior tweaks
* headslug tweak, cant eat organs
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/revenant/revenant.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/components/special_tastes.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/miniantags/abduction/gland.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* moved this
* major rework prep
* didnt save
* rework done
* small fix
* makes aliens draggable by crew after death
* shouldnt have cut this
* xeno organ tweak + tips
* oops
* fixes and tweaks to slimes
* not used
* temp revert
* rebase map files to master
* re-applying changes
* access fix
* access tweak
* big fix for new refactor
* more refactoring
* forgot a span
* Update code/datums/components/surgery_initiator.dm
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* hiero only doesnt target dead megafauna
* various fixes
* fix requests
* fixed weird conflict markers
* deconflict
* deconflicting
* antimagic flags
* merge fixing
* Update code/modules/mining/lavaland/loot/hierophant_loot.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* regen mesh fix
* small fixes
* tick fix
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* grammar
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/surgery/organs/organ_internal.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/research/xenobiology/xenobiology_organs.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* tweaks
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-06-10 16:46:56 +00:00
warriorstar-orion
e690c3b916
tweak casino mobs and loot ( #29389 )
2025-05-25 15:50:03 +00:00
kyunkyunkyun
b1709bb93b
Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little ( #29271 )
...
* sane appearance
* updatepaths
* flip-vitiligo
* equal color options
* ...
* Update golems.dm
* typo
2025-05-25 15:41:39 +00:00
warriorstar-orion
d69f5a2e14
fix new golem ship docking port dimensions ( #29361 )
...
* fix new golem ship docking port dimensions
* Update shuttle.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-05-21 15:09:19 +00:00
warriorstar-orion
1ace49ec1a
Golem ship remap and equipment tweaking. ( #29294 )
2025-05-17 13:18:47 +00:00
warriorstar-orion
160abdbbd3
add siegedlab loot, add research paper noticeboard ( #29204 )
2025-05-15 07:46:42 +00:00
warriorstar-orion
d746150bcf
move tendrils and fauna into spawn pools, enforce minimum megafauna spawn distance from base ( #28968 )
...
* move tendrils into a spawn pool
* update formula from feedback
* increase certainty we get enough spawn pool placements
* bleh
* whitespace
* fuck it everyone gets a pool
2025-04-15 14:14:32 +00:00
warriorstar-orion
e5b7eb9559
Space ruin: The sieged lab, a submap extravaganza. ( #28393 )
...
* Space ruin: The sieged lab, a submap extravaganza.
* fix airlock access
* fix skiff, make whole lab teleproof for now
* indestructible rivet command room
* add strategically placed helpful items/spawners
* fix gun rack placement
* no butchering on harbinger murder
* small adjustments
* esword drop as a treat, m90 seems excessive
* make boss door obvious
* Lots of map/boss fixes
* Update everything for razor wire, try and unfuck some weird AI behavior
* stupid mines
* sort and fix comments for different ruin categories
* always place ruin for TM
* first batch of fixes
* reinforce hard rock walls
* tweaks
* improve hard rock design
* tiny cleanups
* singleton out med and sci rooms
* kitchen rework updatepath
* run updatepaths
* update maplint exceptions
2025-04-08 18:16:28 +00:00
Contrabang
fde22d1c43
Adds more reasons to explosion logging ( #28812 )
...
* explos
* yeah good enough
* shorten that
* use ckey
* forgot this cause
* unfuck it
2025-03-28 18:49:57 +00:00
kyunkyunkyun
f948107347
a new very important var ( #28669 )
2025-03-20 14:22:22 +00:00
Qwertytoforty
459ab2d565
moves ai upgrades to new attack chain, fixes bugs ( #28668 )
...
* ai upgrade fix
* duplicate icon and icon state
2025-03-15 08:15:19 +00:00
Toastical
202249a137
migrates /obj/effect to the new attack chain ( #28066 )
...
* the great migration
* pleasing the linter
* whoops
* smol fixes
* review
* hallucination attack proc
---------
Co-authored-by: Toastical <toast@toaster.com >
Co-authored-by: Toastical <toastical@toaster.com >
2025-02-26 09:45:18 +00:00
CRUNCH
fdc37eae63
Modernizes and Enhances the Ancient Space Station ( #27878 )
...
* Update oldstation.dmm
* Update oldstation.dmm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update oldstation.dmm
* Update oldstation.dmm
* Machines
* it works
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update oldstation.dmm
* Update oldstation.dmm
* Update oldstation.dmm
* Update oldstation.dmm
* CI
* CI (again)
* Adds diamonds (from minecraft)
* Wow that's a lot of mould, that stuff can't be good for you...
* Remove diamond, add more ore rock
* Very minor polish
Adds missing firelocks, removes an unwanted access helper, adds a floor clutter decal.
* Update oldstation.dmm
* Update oldstation.dmm
* Update oldstation.dmm
* Update oldstation.dmm
* Update oldstation.dmm
2025-02-05 20:29:36 +00:00
warriorstar-orion
5b516c3166
Scatter depot loot to the solar winds. ( #27954 )
...
* Scatter depot loot to the solar winds.
* make zoo spawners guaranteed
* INFINITY also used for spawn_all_loot, whoops
* move abandoned sec shuttle spawner to locked crate
* Can't use spawn_all_loot and nested lists together
* Reduce pixel offset on mech transport spawn scatter
* set updatepaths script number
* incorporate changes from #27398 and remove old spawners
* some numbers tweaking
* pct -> %
* move briefcase from common to rare for ruins
* lower loot budget from 1800 -> 1700
2025-01-23 07:41:04 +00:00