328 Commits

Author SHA1 Message Date
Alan b13b9d91eb Migrate golem shell to the new attack chain. (#32141) 2026-07-01 23:26:25 +00:00
PollardTheDragon 4d5b0e1286 Crashed Vulpkanin Ship - Lavaland Ruin (#32110)
* Charon's Revolver

* Dog tags

* Ash Whelps

* Ash walkers and resist adjustment

* Some providence stuff

* Minor wording adjustment

* Desc change

* Ruin, salvage, and ruin assets

* linters

* Mo linters

* quick

* Various fixes

* Variety of fixes

* Update

* Naming

* FIX
2026-06-24 22:37:10 +00:00
PollardTheDragon 8f654dfcc7 Adds Kidan Ship Ruin (#32081)
* Kidan Warriors

* Linters

* Kidan mob AI adjustments and stat adjustments. Kidan Princess Megafauna

* Bug spray vulnerability

* Ragnarok props and kidan spear update

* The ship

* Fixes and adjustments

* Map update

* Linters
2026-06-24 21:49:27 +00:00
CRUNCH 9ea720ee03 The ORM Update (#32074)
* Update machine_redemption.dm

* Update freegolems.dm

* Update machine_redemption.dm

* Update machine_redemption.dm

* Update machine_redemption.dm
2026-06-13 22:25:01 +00:00
Hayden Redacted 28b2c14f41 Adds a New Space Ruin: The Gas Station (#32004)
* initial commits

* linter fix and makes it more messy

* linter pt 2

* linter pt 3

* webedit heresy

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

* web editor heresy pt. 2

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>

---------

Signed-off-by: Hayden Redacted <91229275+haydenredacted@users.noreply.github.com>
2026-06-02 02:10:48 +00:00
Ahzpy 68fb77a19a Wallening 2: Return of the attack of the girders [MDB IGNORE][IDB IGNORE] (#30609)
* WE HAVE LIFTOFF

* Reinforced wall + fixes

* (Reinforced) windows

* Adds nameless plasmaglass sprites

* Plasma windows

* Unnamed cult walls

* Add window edges back

* Wooden walls

* Plasma walls + THANK YOU CHAP

* Oops

* Wooden names

* Cult walls

* Plasma walls

* Uranium walls

* Golden walls

* Silver walls

* False wall basics

* All false walls

* Remove old walls

* Fixes

* First girders

* Build steps

* New floors and decalized floor tiles.

* satisfy linter

* Add command decals, remove old "blue tile" decal

* update script number

* have ATMs put their decals on last

* add engineering decals

* update spritesheets

* lots of tile coloring fixes

* more engi tile fixes

* more tile fixes

* linters

* fixes conflict?

* conflict fixes

* fix layering issue

* cult, necropolis, plastitanium, rocks, backrooms walls

* survival pod walls, prepare for titanium, plastitanium fwall fix

removes diagonal smoothing and the nodiagonal subtype from titanium walls as survival pod walls are a subtype of titanium

* linters

* linters again

* linters number 1 million and counting

* titanium walls

* brass walls, floors, windows

* titanium window, plastitanium window

* brass window smooths with wood and brass walls

* linters number 1 million and one

* all walls smooth with airlocks

in preparation for airlock sprites in a separate PR

* now all walls smooth with airlocks

* windows smooth with airlocks

* separate wallbumps, partially add apc

* tinted window

* survival pod windows

* oops i reverted apc.dm

* mapping fixes

* more mapping sprites

* more mapping stuff, fix my ungodly smooth rocks

* linters

* apc fix

* air alarm, apc, fire alarm offset preparations

* fire alarm implementation + rock fixes + firelock smoothing

* airlocks + supposed map fixes

* engi/atmos airlocks + overlays

* the rest of the doors lol

* linters + freezer fix

* fixes

* shuttle airlock + misc fixes

* firelocks

* fix

* oops

* i need to stop pushing fixes early

* shuttle airlock quickfix

* external airlocks + hatches + fixes

* centcom doors

* highsec airlocks

* vault airlock, double airlocks

* yaya deconflictsies

* lotsa fixes

* light fixes + blastdoor fixes

* firelock gap fix

* light construction fix + rcd fix

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: Alexios <skillpointHD@Gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2026-04-22 14:49:30 +00:00
PollardTheDragon 33652c77c9 Adds basic hostile silicon mobs: borgs and mechs (#31481)
* Adds basic hostile silicon mobs: Cyborgs and Mechs

* DVORAK

* Map fix

* Apply suggestion from @Burzah

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Apply suggestion from @Burzah

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/mob/living/basic/hostile/silicon/hostile_mechs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-02-11 22:20:27 +00:00
CRUNCH da1ebd039d Adds Materials to Every Autolathe and Protolathe Item (except for ammo boxes, IK mags, and Dart Boxes) (#31445)
* Holy fuck there's so much shit I'm not even done

* oh god there's so many

* it is done

* Update autolathe_designs.dm

* Update circuitboard.dm
2026-01-30 21:25:40 +00:00
Christer2222 ece644c3ca Adds roles for golems, ash walkers and robot brains to player preferences + Splits antags and neutral roles in the UI window (#31168)
* split antags and neutrals, sentient to brains and golems

* proper roles for golems and brains

* potentially added golem ban

* added role for ash walker

* i -> role

* strings to defines

* spacing

* style

* early return
2026-01-27 01:55:22 +00:00
1080pCat 0a0071ae21 Update telecomns.dm (#31275) 2025-12-15 17:07:22 +00:00
kyunkyunkyun b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00
Contrabang ef7e48db9c Makes a ton of dirs into defines (#31244)
* Makes a ton of dirs into defines

* lol oops

* "fix"

* ignore everything
2025-12-12 20:32:33 +00:00
Ahzpy d5a758c727 Update telecomns.dm (#31081) 2025-12-01 17:04:43 +00:00
kyunkyunkyun f96b26b75a /obj/item/projectile --> /obj/projectile (#30411)
* yers

* vars

* map changes

* some comments (clearly not stolen from items)

* fix component

* summary
2025-11-12 10:23:20 +00:00
PollardTheDragon 932a81e0b9 Adds 4 New Asteroid Ruins (#30557)
* Pirate Ruin, Drakehound Ruin, Drakehound Mobs, Vox Mobs

* Vox ruin

* Adjusted vox ruin

* Adjusts mob AI

* Skullakin Mine, Minor Adjustments to Drakehounds

* Removes some koi, minor atmos adjustments

* Adds vox salvage

* Solars and small adjustments

* Linters

* Config fix

* Linters

* Map lints

* Address Code Review

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-11-07 16:39:08 +00:00
kyunkyunkyun 9b095a559d Remove (almost) unused var/item_color from /obj/item (#30453)
* it's black and white

* Update soft_caps.dm

* bruh

* bruh

* tweaks

* comment

* Update abduction_gear.dm

* Update paradise.dme

* Update paradise.dme

* Update paradise.dme

---------

Co-authored-by: Mason <116982774+Burzah@users.noreply.github.com>
2025-10-06 17:59:46 +00:00
1080pCat 118a986373 Moves some notes in MB19 to be lore consoles (#30518)
* lore consoles

* warrior review
2025-10-04 17:27:23 +00:00
kyunkyunkyun 83509c3967 Some more armor tweaks (#30398)
* summary

* (required)

* undef

* oh this is unused, nice

* ok but.. why

* a tiny bit more

* Update human_defense.dm

* Update mass_hallucination.dm
2025-09-19 15:43:42 +00:00
Osetrokarasek 5e29e1ff0c Resprites Medkits (#30194)
* vloebjud

* vmjencjsv

- added inhand sprites

* ldfsovjnah

- Fixed icon for tactical kit

* bmjuamkvbf

- Fixed icons for ancient kit

* Update firstaid.dm

* fjdyvygt

- Review thingy

* Update firstaid.dm

* adsdada
2025-09-18 06:09:10 +00:00
kyunkyunkyun 8821ab9a66 Updates a couple of /obj/item variables (#29829)
* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
2025-09-14 15:23:56 +00:00
kyunkyunkyun 626eaaeb79 Removes british spelling of armor from armor_penetration vars (#30104)
* spelling

* manually rename last armour pen

* Update code/game/objects/obj_defense.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/hierophant.dm

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>

* Update goldgrub.dm

---------

Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-09-01 04:27:52 +00:00
warriorstar-orion e3c177e27b fix more duplicate procs (#30232)
* fix more duplicate procs

* gah
2025-08-26 01:51:17 +00:00
Osetrokarasek 7232c75561 bgfbfg (#30117) 2025-08-24 03:35:17 +00:00
Qwertytoforty f419ada1e0 Updates the whiteship paper to a lore console (#30059) 2025-08-21 20:02:52 +00:00
1080pCat 633763c403 Update deepstorage.dm (#30113) 2025-08-16 12:40:14 +00:00
PollardTheDragon 247caee81d Fixes double attack (#30004) 2025-08-13 22:34:54 +00:00
Qwertytoforty 5d0d394e7f ensures dvorak always drops loot (#30108) 2025-08-13 19:29:09 +00:00
warriorstar-orion 26069d9f15 Adds lore consoles, an in-game information computer. (#29896)
* Adds lore consoles, an in-game information computer.

* fixes and review comments

* fix lint

* bundle update

---------

Co-authored-by: burzah <116982774+Burzah@users.noreply.github.com>
2025-08-10 14:31:13 +00:00
PollardTheDragon 6701e12613 Converts Pirates, Soviets, and Drakehounds to basic mob AI (#29903)
* Converts pirates, soviets, and drakehounds to basic mob AI

* Linters and fixes

* Pirate fire rate adjustment

* Merge fixes

* Better ranged attack code

* Even better ranged code

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-08-06 06:30:29 +00:00
YoursTrulyHollow 072bebd088 Drip expansion: Syndicate garment bag (#29764)
* repair droid sprite update

* biochips

* syndie drip 1

* Update code/game/objects/items/weapons/storage/garment.dm

Indeed, my apologies

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>

* Update code/modules/clothing/head/beret.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>

* Update code/modules/clothing/neck/cloaks.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>

* merge conflict resolve attempt 1

* Merge conflict resolve attempt 2

* mergre conflict RESOLUTION attempt 3

* Revert "mergre conflict RESOLUTION attempt 3"

This reverts commit 06e0f77564.

* Merge conflict resolution attempt 4: hooks edition

* maybe i shouldn't have commented that one thing out

* updated garment bag description, removed stashed change

* removed garment bag contents stashed changes

* removed syndie beret stashed changes

* removed syndie cloak stashed changes

* fixing my fuckup part 1

* fixing my shit part 2

* fixing my shit part 3

* fixing my shit part 4

---------

Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-08-02 05:27:06 +00:00
Burzah 6add63ee06 initial commit (#29882) 2025-08-01 07:10:40 +00:00
PollardTheDragon 3a03e29187 Converts hivebots to basic mob AI (#29849)
* Converts hivebots to basic mob AI

* Updatepaths

* Linters

* Hivebot beacon

* New linters

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-07-31 06:14:05 +00:00
Contrabang 1504ed98be massive burndown (#29894) 2025-07-27 20:52:39 +00:00
kyunkyunkyun fbc1ecdef8 Port-port-able turret icons (#29749)
* update turret icons

* a bit more
2025-07-24 14:07:34 +00:00
warriorstar-orion b9ead6bd80 fix dvorak remote ai upload not working (#29786) 2025-07-20 19:37:48 +00:00
PopeDaveThe3th 55358fb3c7 mflrube (#29555) 2025-06-19 17:51:19 +00:00
Kyani fdcf4899a2 Frankenstein Station 13: Introducing dissections and alien organs to xenobiology (#29093)
* ddsadsa

ddsadsa

* moderate again

* revert

* beginning with rebase

* organssssssssss

* organs now process!

* analyzer finished! + mapping

* tool bit implementation and quality

* organs and fixes and reworks

* more organ work

* more organs done

* more organ progress!

* more organ work

* MORE. ORGANS.

* temp

* more organsssss

* ITS DONE!!!!!!!!

* oops

* also oops

* linter stuff

* forgot this + oops

* linter

* i forgot to save!

* lots of improvements and tweaks

* move icon over

* icon tweaks

* icon mistake

* oops

* dumb

* more icon validations

* i think thisll fix it?

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* fixes

* fixes+tweaks

* fix

* oops

* linter

* i didnt save....

* this should give -some- warning

* forgot a span

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* beginning edits

* more fixed and tweaks with cooldowns

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* lots of tweaks

* more review changes

* comment change

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* returns start back to gland

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* code review fixes

* trying to make surgery work....

* might as well push this

* perfection. now i need text

* text + small tweaks and bugfixing

* linting

* forgot to implement this

* deconflicting maps

* modifying for xenos again

* i guess this wasnt needed???

* added surgical belts to xeno

* minor swap

* quick fix

* small tweaks

* small tweak

* tiny tweak

* some slime updates

* more tweaks

* more updates

* first batch of fixes

* hiero audio fix

* robotic fauna fixes

* more rounds of bugfixes

* prevents teleporting

* tiny fix

* makes sharp more common

* misc fixes

* surgery and revenant fixes + extractor

* adds cursed organ logging

* small bananium organ tweak

* actually gives teleporter access

* adds a message to the analyzer

* can now drag naughts

* slime behavior tweaks

* headslug tweak, cant eat organs

* Update code/datums/components/special_tastes.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/datums/components/special_tastes.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/datums/components/special_tastes.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/slime/slime_mob.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/revenant/revenant.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/datums/components/special_tastes.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/abduction/gland.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/abduction/gland.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* moved this

* major rework prep

* didnt save

* rework done

* small fix

* makes aliens draggable by crew after death

* shouldnt have cut this

* xeno organ tweak + tips

* oops

* fixes and tweaks to slimes

* not used

* temp revert

* rebase map files to master

* re-applying changes

* access fix

* access tweak

* big fix for new refactor

* more refactoring

* forgot a span

* Update code/datums/components/surgery_initiator.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* hiero only doesnt target dead megafauna

* various fixes

* fix requests

* fixed weird conflict markers

* deconflict

* deconflicting

* antimagic flags

* merge fixing

* Update code/modules/mining/lavaland/loot/hierophant_loot.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* regen mesh fix

* small fixes

* tick fix

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* grammar

* Update code/modules/surgery/organs/organ_internal.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/surgery/organs/organ_internal.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology_organs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology_organs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology_organs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>

* tweaks

---------

Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: BeagleGaming1 <56142455+BeagleGaming1@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-06-10 16:46:56 +00:00
warriorstar-orion e690c3b916 tweak casino mobs and loot (#29389) 2025-05-25 15:50:03 +00:00
kyunkyunkyun b1709bb93b Fix improper skin tones and lots of DNA inconsistencies. Improve mob spawners by a little (#29271)
* sane appearance

* updatepaths

* flip-vitiligo

* equal color options

* ...

* Update golems.dm

* typo
2025-05-25 15:41:39 +00:00
warriorstar-orion d69f5a2e14 fix new golem ship docking port dimensions (#29361)
* fix new golem ship docking port dimensions

* Update shuttle.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2025-05-21 15:09:19 +00:00
warriorstar-orion 1ace49ec1a Golem ship remap and equipment tweaking. (#29294) 2025-05-17 13:18:47 +00:00
warriorstar-orion 160abdbbd3 add siegedlab loot, add research paper noticeboard (#29204) 2025-05-15 07:46:42 +00:00
warriorstar-orion d746150bcf move tendrils and fauna into spawn pools, enforce minimum megafauna spawn distance from base (#28968)
* move tendrils into a spawn pool

* update formula from feedback

* increase certainty we get enough spawn pool placements

* bleh

* whitespace

* fuck it everyone gets a pool
2025-04-15 14:14:32 +00:00
warriorstar-orion e5b7eb9559 Space ruin: The sieged lab, a submap extravaganza. (#28393)
* Space ruin: The sieged lab, a submap extravaganza.

* fix airlock access

* fix skiff, make whole lab teleproof for now

* indestructible rivet command room

* add strategically placed helpful items/spawners

* fix gun rack placement

* no butchering on harbinger murder

* small adjustments

* esword drop as a treat, m90 seems excessive

* make boss door obvious

* Lots of map/boss fixes

* Update everything for razor wire, try and unfuck some weird AI behavior

* stupid mines

* sort and fix comments for different ruin categories

* always place ruin for TM

* first batch of fixes

* reinforce hard rock walls

* tweaks

* improve hard rock design

* tiny cleanups

* singleton out med and sci rooms

* kitchen rework updatepath

* run updatepaths

* update maplint exceptions
2025-04-08 18:16:28 +00:00
Contrabang fde22d1c43 Adds more reasons to explosion logging (#28812)
* explos

* yeah good enough

* shorten that

* use ckey

* forgot this cause

* unfuck it
2025-03-28 18:49:57 +00:00
kyunkyunkyun f948107347 a new very important var (#28669) 2025-03-20 14:22:22 +00:00
Qwertytoforty 459ab2d565 moves ai upgrades to new attack chain, fixes bugs (#28668)
* ai upgrade fix

* duplicate icon and icon state
2025-03-15 08:15:19 +00:00
Toastical 202249a137 migrates /obj/effect to the new attack chain (#28066)
* the great migration

* pleasing the linter

* whoops

* smol fixes

* review

* hallucination attack proc

---------

Co-authored-by: Toastical <toast@toaster.com>
Co-authored-by: Toastical <toastical@toaster.com>
2025-02-26 09:45:18 +00:00
CRUNCH fdc37eae63 Modernizes and Enhances the Ancient Space Station (#27878)
* Update oldstation.dmm

* Update oldstation.dmm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update oldstation.dmm

* Update oldstation.dmm

* Machines

* it works

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* CI

* CI (again)

* Adds diamonds (from minecraft)

* Wow that's a lot of mould, that stuff can't be good for you...

* Remove diamond, add more ore rock

* Very minor polish

Adds missing firelocks, removes an unwanted access helper, adds a floor clutter decal.

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm

* Update oldstation.dmm
2025-02-05 20:29:36 +00:00
warriorstar-orion 5b516c3166 Scatter depot loot to the solar winds. (#27954)
* Scatter depot loot to the solar winds.

* make zoo spawners guaranteed

* INFINITY also used for spawn_all_loot, whoops

* move abandoned sec shuttle spawner to locked crate

* Can't use spawn_all_loot and nested lists together

* Reduce pixel offset on mech transport spawn scatter

* set updatepaths script number

* incorporate changes from #27398 and remove old spawners

* some numbers tweaking

* pct -> %

* move briefcase from common to rare for ruins

* lower loot budget from 1800 -> 1700
2025-01-23 07:41:04 +00:00